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Equipment Data File Roleplaying Star Wars

SW CDF Sienar Fleet Systems

Star Wars – CDF

Company Data File – Sienar Fleet Systems

Sienar Fleet Systems (SFS) was one of the foremost starship, arms, and drive manufacturers within the galaxy, best known for its TIE line craft during the reign of the Galactic Empire. It was formerly known as Republic Sienar Systems during the Republic Era.

Rarity 0Backpack (GearT, 50 cr, Generic), Comlink – Handheld (GearC, 25 cr, Generic), Glowrod (GearT, 10 cr, Generic), Utility Belt (GearT, 25 cr, Generic)

Rarity 1Comlink – Long-range (GearC, 200 cr, Generic), Datapad (GearT, 75 cr, Generic), Emergency Repair Patch (GearT, 25 cr), Smuggling Compartment (ModSV, R 1,200 cr, Generic)

Rarity 2Retrofitted Hanger Bay (ModSV, 5,000 cr by Silhouette, Generic), Tool Kit (GearT, 350 cr, Generic), Weapon Upgrade (Blaster Cannon Light (ModSV, 4,000 cr +2,000 cr per additional weapon, Generic))

Rarity 3Enhanced Carbon-Durasteel Armour (ModSV, 2,000 cr by Silhouette, Cerro-Ablative Sheets, Ferro-Magnesium Armour Plate), Weapon Upgrade (Auto-Blaster (ModSV, 3,000 cr + 1,500 cr per additional weapon, Generic), Blaster Cannon Heavy (ModSV, 5,000 cr +2,500 per additional weapon, Generic))

Rarity 4Hyperdrive Generator (ModSV, 6,400 cr, S/ig-30 Hyperdrive System), Imperial Light Patrol Ship (SDF-PB, 200,000 cr), TIE/LN Starfighter (SDF-S, R 50,000 cr), Weapon Upgrade (Laser Cannon Light (ModSV, 5,500 cr +2,750 cr per additional weapon, Generic), Laser Cannon Medium (ModSV, 7,000 cr +3,500 cr per additional weapon, Generic), Tractor Beam Light (ModSV, 6,000 cr +3,000 cr per additional weapon, Generic)),

Rarity 5High-Output Ion Turbine (ModSV, 5,300 cr, SFS-220 Ion Drive), Reinforced Shield Generator (ModSV, 3,800 cr, SH-2/a.Z Shield Reinforcement), TIE/BR Boarding Shuttle (SDF-S, R 110,000 cr), TIE/IN Interceptor (SDF-S, R 75,000), TIE/SA Tactical Bomber (SDF-S, R 110,000 cr), TIE/SH VIP Shuttle (SDF-S, R 110,000 cr), Weapon Upgrade (Concussion Missile Launcher (ModSV, R 7,500 cr +3.750 cr per additional weapon and 500 cr per missile, Generic), Ion Cannon Light (ModSV, 5,000 cr +2,500 cr per additional weapon, Generic), Laser Cannon Heavy (ModSV, 7,500 cr +3,750 cr per additional weapon, Generic), Quad Laser Cannon (ModSV, 8,000 cr +4,000 cr per additional weapon, Generic), Tractor Beam Medium (ModSV, 8,000 cr +4,000 cr per additional weapon, Generic)),

Rarity 6Lambda Shuttle (SDF-SH, R 140,000 cr, T-4A), Sentinel Landing Craft (SDF-SH, R 140,000 cr), Skipray Blastboat(SDF-PB, 150,000 cr, GAT-12H), Upgraded Comms Array (ModSV, 4,800 cr, Ranger), Weapon Upgrade (Ion Cannon Medium (ModSV, 6,000 cr +3,000 cr per additional weapon, Generic), Tractor Beam Heavy (ModSV, 10,000 cr +5,000 cr per additional weapon, Generic))

Rarity 7Weapon Upgrade (Ion Cannon Heavy (ModSV, 7,500 cr +3,750 cr per weapon, Generic), Proton Torpedo Launcher (ModSV, 9,000 cr +4,500 cr per additional weapon, Generic), Turbolaser Light (ModSV, R 12,000 cr +6,000 cr per additional weapon, Generic), Turbolaser Medium (ModSV, R 15,000 cr +7,500 cr per additional weapon, Generic))

Rarity 8Interdictor-class (SDF-CR, R 15,400,000 cr), TIE/D Defender (SDF-S, R 300,000 cr), Vindicator-class (SDF-CR, R 10,400,000 cr), Weapon Upgrade (Ion Cannon Battleship (ModSV, 10,000 cr+5,000 cr per additional weapon, Generic), Turbolaser Heavy (ModSV, R 20,000 cr +10,000 cr per additional weapon, Generic)),

R – Restricted Item (Black Market Only)

SFS – Gear

Communications Comlink – Handheld (25 cr, Rarity 0, Generic), Comlink – Longrange (200 cr, Rarity 1, Generic)

ToolsBackpack (50 cr, Rarity 0, Generic), Datapad (75 cr, Rarity 1, Generic), Glowrod (10 cr, Rarity 0, Generic), Utility Belt (25 cr, Rarity 0, Generic)

SFS – Modifications

Starship and Vehicle ModificationsCerro-Ablative Sheets (Enhanced Carbon-Durasteel Armour, 2,000 by Silhouette, Rarity 3), Ferro-Magnesium Armour Plate (Enhanced Carbon-Durasteel Armour, 2,000 by Silhouette, Rarity 3), Ranger Long Range Transceiver (Upgraded Comms Array, 4,800 cr, Rarity 6), Retrofitted Hanger Bay (5,000 cr by Silhouette, Rarity 2, Generic), S/ig-30 Hyperdrive System (Hyperdrive Generator, 6,400 cr, Rarity 4), SFS-220 Ion Drive (High-Output Ion Turbine, 5,300 cr, Rarity 5), SH-2/a.Z Shield Reinforcement (Reinforced Shield Generator, 3,800 cr, Rarity 5), Smuggling Compartment (R 1,200 cr, Rarity 1, Generic), Weapon Upgrade (Auto-Blaster (3,000 cr + 1,500 cr per additional weapon, Rarity 3, Generic), Blaster Cannon Light (4,000 cr +2,000 cr per additional weapon, Rarity 2, Generic), Blaster Cannon Heavy (5,000 cr +2,500 per additional weapon, Rarity 3, Generic), Concussion Missile Launcher (R 7,500 cr +3.750 cr per additional weapon and 500 cr per missile, Rarity 5, Generic), Ion Cannon Light (5,000 cr +2,500 cr per additional weapon, Rarity 5, Generic), Ion Cannon Medium (6,000 cr +3,000 cr per additional weapon, Rarity 6, Generic), Ion Cannon Heavy (7,500 cr +3,750 cr per weapon, Rarity 7, Generic), Ion Cannon Battleship (10,000 cr+5,000 cr per additional weapon, Rarity 8, Generic), Laser Cannon Light (5,500 cr +2,750 cr per additional weapon, Rarity 4, Generic), Laser Cannon Medium (7,000 cr +3,500 cr per additional weapon, Rarity 4, Generic), Laser Cannon Heavy (7,500 cr +3,750 cr per additional weapon, Rarity 5, Generic), Proton Torpedo Launcher (9,000 cr +4,500 cr per additional weapon, Rarity 7, Generic), Quad Laser Cannon (8,000 cr +4,000 cr per additional weapon, Rarity 5, Generic), Tractor Beam Light (6,000 cr +3,000 cr per additional weapon, Rarity 4, Generic), Tractor Beam Medium (8,000 cr +4,000 cr per additional weapon, Rarity 5, Generic), Tractor Beam Heavy (10,000 cr +5,000 cr per additional weapon, Rarity 6, Generic), Turbolaser Light (R 12,000 cr +6,000 cr per additional weapon, Rarity 7, Generic), Turbolaser Medium (R 15,000 cr +7,500 cr per additional weapon, Rarity 7, Generic), Turbolaser Heavy (R 20,000 cr +10,000 cr per additional weapon, Rarity 8, Generic))

SFS – Starships

CAPITAL SHIPS
CruiserInterdictor-class (R 15,400,000 cr, Rarity 8), Vindicator-class (R 10,400,000 cr, Rarity 8),

STARFIGHTERS & PATROL BOATS
Patrol BoatGAT-12H Skipray Blastboat (150,000 cr, Rarity 6), Imperial Light Patrol Ship (200,000 cr, Rarity 4),

STARFIGHTERS & PATROL BOATS
ShuttleLambda-class T-4A Long Range Shuttle (R 140,000 cr, Rarity 6), Sentinel Landing Craft (R 140,000 cr, Rarity 6),

STARFIGHTERS & PATROL BOATS
Starfighter TIE/BR Boarding Shuttle (R 110,000 cr, Rarity 5), TIE/D Defender (R 300,000 cr, Rarity 8), TIE/IN Interceptor (R 75,000, Rarity 5), TIE/LN Starfighter (R 50,000 cr, Rarity 4), TIE/SA Tactical Bomber (R 110,000 cr, Rarity 5), TIE/SH VIP Shuttle (R 110,000 cr, Rarity 5),

R – Restricted Item (Black Market Only)

Locations of Interest – Absanz (tba), Byblos (M-12), Castell (M-9), Corulag (L-9), Cymoon (tba), Lothal (U-6), Nar Shaddaa (S-12), Raxus Prime (S-5), Ryloth (R-17)

SW All Companies – Generic Items available to all companies – Backpack, Comlink (Handheld, Long-Range), Datapad, Glowrod and Utility Belt.

SW Starship CompaniesArakyd, ArMek, Chedak, Corellian Engineering Corporation, Curich Engineering, Cygnus Spaceworks, Fabritech, Gallofree Yards, Incom, Koensayr, Kuat Drive Yards, Kuat System Engineering, Miradyne, OutlawTech, Phoah-Kingsmeyer, Republic Sienar Systems, Rendili StarDrive, Santhe/Sienar Technologies, Sienar Fleet Systems, Slayn & Korpil, SoroSuub, Subpro, Taim & Bak, TransGalMeg
Generic items available to all Starship companies – Emergency Repair Patch and Enhanced Carbon-Durasteel Armour, Retrofitted Hanger Bay, Smuggling Compartments, Tool Kit, Weapon Upgrade (Auto-Blaster, Blaster Cannon (Light, Heavy), Concussion Missile Launcher, Ion Cannon (Light, Medium, Heavy, Battleship), Laser Cannon (Light, Medium, Heavy, Quad), Proton Torpedo Launcher, Tractor Beam (Light, Medium, Heavy), Turbolaser (Light, Medium, Heavy))

Content Updates

  • 2022-03-22 – Added in the Imperial Light Patrol Ship
  • 2022-02-25 – Added in Interdictor and Vindicator class cruiser.
  • 2022-01-25 – Added in TIE variants and Sentinel Landing Craft.
  • 2022-01-07 – Added to All Starship Companies.
  • 2021-06-13 – Added Enhanced Carbon-Durasteel Armour, Reinforced Shield Generator, Hyperdrive Generator, High-Output Ion Turbine.
SW Companies

AKT, Arakyd, Aratech, ArMek, Astroserver Industries, Athakam Medtech, Atlas Corp, B’omarr Order, Baktoid Armour Workshop, Baktoid Combat Automata, Barimoq, Bespin Motors, BioTech Industries, BlasTech, Chedak, CAP, Chieweb Nutrition, Corellian Engineering Corp, Corellian Mining Corp, Corellian Personal Defence, Creshaldyne, Crozo Industrial, CryonCorp, CUE, Curich Engineering, Cygnus, Czerka, Dolmax, DDC, Fabritech, Galactic Arms, Gallofree Yards, Gandorthral Atmospherics, Gee-Tech, Girodyne, Golan Arms, Imperial Army, Imperial Department of Military Research, Imperial Mining, Imperial Munitions, Incom, Industrial Automaton, Isu-Sim, Kaminoan Armoursmiths, Kamperdine, Koensayr, Kuat Drive Yards, Kuat Systems Engineering, Locris Syndicated Securities, LV Labs, Mandalorian, MechBlaze, Mehrak, Merr-Sonn, Min-Dal, Mitronom Transports, Mobquet, Mon Calamari Shipyards, Morellian, Myradyne, Neuro-Saav, Oriolanis Defense System, OutlawTech, Phoah-Kingsmeyer, Pretormin Environmental, Randel Mining Corp, Rebel Alliance, Regallis, Rendili StarDrive, Republic Sienar Systems, Rhinsome, Rothana, Santhe/Sienar Technologies, Sienar Fleet Systems, Slayn & Kopril, SoroSuub, Subpro, TaggeCo, Taim & Bak, Tenloss Syndicate, Torjeka, TransGalMeg, Trast, Zikon Optics, Zone Control

Star Wars RPG

SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle

Campaign: NPCs, Side Stories, Timeline

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign

Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)

References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)

Creating a Campaign:
(1) Rules and Setting,
(2) Characters and Timeline,
(3) Fringes Storyline,
(4) Rebels Storyline,
(5) Force Storyline,
(6) Mandalorian Storyline

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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