Star Wars – EDF-GSP
Equipment Data File – Gear – Spice and Other Drugs
Death Sticks Crate
An (R) next to the price means the item is restricted and cannot be bought on the open market, in which case the price listed is the closest average black market price.
SW Medical Companies – Athakam Medtech, BioTech Industries, Chiewab Amalgamated Pharmaceuticals
Generic items available to all Medical companies – Avabush Spice (Dose, Crate), Bacta, Bacta Tank, Booster Blue (Dose, Crate), Death Sticks (Dose, Crate), Glitterstim (Dose, Crate), Lesai (Dose, Crate), Stimpack, Synthetic Anesthetic, Synthetic Neuroparalytic, Synthetic Neurotoxin, Synthskin, Yarrock (Dose, Crate)
- Generic Only
Death sticks are an unpleasant creation derived from the balo mushroom of the planet of Balosar and distributed in a liquid form in distinctive small red and yellow rods. Though the drug is only mildly hallucinogenic, death sticks are well-named; the active ingredient, Ixetal Cilona, is highly addictive and deleterious to one’s health. Each dose tears away an ever-greater portion of one’s life while simultaneously tightening the grip of addiction. Death sticks are illegal for obvious reasons, and more than a few smugglers who happily deal in spice or illicit arms avoid running shipments of this particular drug on what they term “moral grounds.” Use of death sticks also weakens a person’s connection to the Force temporarily, though few users or even dealers are aware of this fact.
Restrictions: Death sticks are controlled substances on most worlds, and at the very least those under the age of majority cannot purchase them. Death sticks are completely illegal on many other worlds, especially those with high health standards.
Fantasy Flight Rules – Death Sticks Crate
- Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr183)
- Death Sticks (crate) – Encumbrance: 3, Price: 250 credits (R), Rarity: 2
- Crate contains 100 doses in the container.
- Death sticks have a nasty result in the long run, but unless one’s campaign runs over the course of decades or a character has had a death stick addiction for some years already, characters are unlikely to experience the truly miserable death these drugs bring about. A life-long addiction to death sticks typically halves the lifespan of most species, though various species are more or less susceptible to the effects of Ixetal Cilona. The short-term effects of a single dose last for one scene or combat encounter and adds one Setback (Black) to any task the character attempts, and may reduce the character’s connection to the Force in certain ways at the CM’s discretion
- 2022-01-05 – Added to All Medical companies for SW.
Armour Modifications: Cortosis Weave (8), Enhanced Optics Suite (3), Heating System (3), Optical Camouflage System (6), Strength Enhancing System (4), Superior Armour Customisation (6), Thermal Shielding System (3), Vacuum Sealed (3)
Cybernetics: Brain Implant (6), Cyberarm (Mod V (6), Mod VI (6)), Cyberleg (Mod II (6), Mod III (6)), Cyberscanner Limb (7), Eyes (6), Immune Implant (6), Implant Armour (6), Prosthetic Replacement (Limb (4), Organ (4)), Weapon (7)
Security: Advanced Flesh Camouflage Kit (R7), Binders (0), BlackOps Data Breaker (R6), Comm Jammer (3), Comm Scrambler (R5), Disguise Kit (4), Electronic Lock Breaker (R5), Personal Stealth Field (9), Restraining Bolt (0), Slicer Gear (4)
Spice: Avabush (dose (R6), crate (R7)), Booster Blue (dose (R5), crate (R6)), Death Sticks (dose (R1), crate (R2)), Glitterstim (dose (R7), crate (R8)), Lesai (dose (R9), crate (R10)), Yarrock (dose (R8), crate (R9))
Tools: Backpack (0), Climbing Gear (2), Datapad (1), Emergency Repair Patch (1), Extra Reload (1), Fusion Cutter (2), Fusion Lantern (2), Glowrod (0), Jet Pack (7), Load-Bearing Gear (3), Military Field Manual (4), Tool Kit (2), Utility Belt (0)
Blaster: Bowcaster (7), Carbine (5), Disruptor (Pistol (R6), Rifle (R6)), Heavy Pistol (6), Heavy Repeating (R8), Heavy Rifle (6), Holdout (4), Ionization (3), Light Pistol (4), Light Repeating (R7), Pistol (4), Rifle (5)
Modifications: Augmented Spin Barrel (4), Balanced Hilt (5), Blaster Actuating Module (4), Bipod Mount (1), Bowcaster Accelerator Enhancement (4), Bowcaster Automatic Re-Cocker (3), Filed Front Sight (0), Forearm Grip (1), Marksman Barrel (4), Mono-Molecular Edge (5), Multi-Optic Sight (3), Serrated Edge (1), Shortened Barrel (4), Spread Barrel (4), Superior Weapon Customisation (6), Telescopic Optical Sight (1), Tripod Mount (3), Under-Barrel (Flame Projector (R5), Grenade Launcher (R5)), Weapon Harness (2), Weapon Sling (0), Weighted Head (3)
Lightsaber: Lightsaber (R10)
Modifications: Rubat Crystals (R10)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.