Star Wars – EDF-GSP
Equipment Data File – Gear – Spice and Other Drugs
An (R) next to the price means the item is restricted and cannot be bought on the open market, in which case the price listed is the closest average black market price.
Glitterstim is a vanishingly rare variety of spice, refined from the webs spun by the energy spiders of Kessel and mined by the unfortunate slaves sent into those pitch-black depths. Because of its photoactive qualities, it cannot be exposed to light at any stage before consumption, and so laborers at various stages carefully move it from the darkness of the caverns to special holding containers, and then to the small, opaque packets in which it is sold. Its production is jealously guarded by the Empire, and thus a hold full of glitterstim is a treasure for any smuggler ambitious enough to try to sell it.
The value of glitterstim comes as much from the uniqueness of its properties as its rarity. While it certainly provides a powerful high and is as addictive as many of its equivalents, rumors whisper that it has another, much more interesting effect when consumed. Glitterstim is said to provide those who ingest it with limited telepathic abilities. Of course, there are those who claim that this so-called telepathy is merely a drug-induced delusion, but many swear by the intuitive abilities that each dose imparts. Unfortunately, along with these supposed powers comes another certain effect – glitterstim slowly but surely erodes the mind, burning away certain nerves in the brain connected to sight and coordination, as well as mental balance.
Restrictions: Glitterstim is illegal on most worlds, and its trade is aggressively monitored and controlled by Imperial authorities.
Fantasy Flight Rules – Glitterstim
- Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr183)
- Glitterstim (dose) – Encumbrance: 0, Price: 100 credits (R), Rarity: 7
- Glitterstim is a highly addictive drug with hallucinogenic properties. Using it adds three Boost (Blue) dice to all Perception and Vigilance checks for the remainder of a scene. Additionally, some users report gaining temporary telepathic abilities, which the GM may choose to grant to any user at his discretion.
Armour Modifications: Cortosis Weave, Enhanced Optics Suite, Heating System, Optical Camouflage System, Strength Enhancing System, Superior Armour Customisation, Thermal Shielding System, Vacuum Sealed
Modifications: Augmented Spin Barrel, Balanced Hilt, Blaster Actuating Module, Bipod Mount, Bowcaster Accelerator Enhancement, Bowcaster Automatic Re-Cocker, Filed Front Sight, Forearm Grip, Marksman Barrel, Mono-Molecular Edge, Multi-Optic Sight, Serrated Edge, Shortened Barrel, Spread Barrel, Superior Weapon Customisation, Telescopic Optical Sight, Tripod Mount, Under-Barrel Flame Projector (R), Under-Barrel Grenade Launcher (R), Weapon Harness, Weapon Sling, Weighted Head
Modifications: Rubat Crystals
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
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