Star Wars – EDF-A
Equipment Data File – Armour
Personal Deflector Shield
Though rare, bulky, and difficult to use, personal deflector shields are one of the few defenses that can stand up to blaster fire. Deflector shields use limited ray/particle shielding that deflects and blocks incoming projectiles. They are difficult to use because the power drain is extraordinary, meaning they only work for a limited length of time.
The shield has enough power to last about ten minutes. Recharging a deflector shield requires three hours and electrical facilities.
Modern galactic companies do not generally produce personal deflector shields. The technology to make one that does not emit enough radiation to kill an organic user is very rare, and those that exist are almost always custom-built.
Fantasy Flight Rules – Personal Deflector Shield
- Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr169)
- Personal Deflector Shield – Defence: 2, Soak: 0, Encumbrance: 3 (or 1 if worn), Hard Points: 0, Price: 10,000 credits, Rarity: 8
- When the wielder is using a personal deflector shield, the GM can spend any Despair the wielder generates to have the shield run out of power for the remainder of the encounter.
Armour Modifications: Cortosis Weave, Enhanced Optics Suite, Heating System, Optical Camouflage System, Strength Enhancing System, Superior Armour Customisation, Thermal Shielding System, Vacuum Sealed
Modifications: Augmented Spin Barrel, Balanced Hilt, Blaster Actuating Module, Bipod Mount, Bowcaster Accelerator Enhancement, Bowcaster Automatic Re-Cocker, Filed Front Sight, Forearm Grip, Marksman Barrel, Mono-Molecular Edge, Multi-Optic Sight, Serrated Edge, Shortened Barrel, Spread Barrel, Superior Weapon Customisation, Telescopic Optical Sight, Tripod Mount, Under-Barrel Flame Projector (R), Under-Barrel Grenade Launcher (R), Weapon Harness, Weapon Sling, Weighted Head
Modifications: Rubat Crystals
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
Follow My Blog
Get new content delivered directly to your inbox. For managing your subscriptions see Subscription Information.