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Equipment Data File Roleplaying Star Wars

SW EDF-WBR Brass Knuckles

Star Wars – EDF-WME

Equipment Data File – Weapon – Brawling

Brass Knuckles

SW Close Weapon CompaniesCorellian Personal Defence, Kamperdine, Mandalorian, Merr-Sonn, SoroSuub,
Generic Items available to all Close Weapon companies – Balanced Hilt, Brass Knuckles, Bola, Combat Knife, Gaffi Stick, Mono-Molecular Edge, Net, Serrated Edge, Superior Weapon Customisation, Truncheon, Weighted Head.

Models Available:

  • Generic Only
sw-ffg-ee-cr Core EotE
sw-ffg-ee-cr Core Edge of the Empire

Brawl Weapons – Brawl weapons are simple, often easily concealed weapons that are worn on the hands as both a means of protection and a way to increase the damage of physical blows. While there are many kinds of brawl weapons in the galaxy, brass knuckles and shock gloves are the most common types available.

When using a brawl weapon, users add their Brawn characteristic to the damage dealt, unless the weapon description indicates otherwise. When a brawl weapon has its own stated damage, the inclusion of a plus sign next to the damage indicates that the user adds his Brawn to the damage dealt.

Also known as Knuckle Dusters.

From Age of Rebellion

Known colloquially as “knuckle dusters” in many locations, brass knuckles are little more than a set of thick metal rings worn on the fingers and welded to a horizontal bar held in the fist. They are the smallest, simplest, and easiest to conceal type of brawl weapon. Among the more civilized places of the galaxy, brass knuckles are looked down upon as the weapons of petty criminals, bounty hunters, and other undesirables. In fact, their possession or use is severely restricted or outright banned on many worlds. Due to their small size, brass knuckles are quite easy to conceal in a pocket, pouch, or compartment in easy reach until they’re needed.

From Edge of the Empire

Dirty fighters and those looking to protect their fists from the tough hides of certain alien species rely on metallic knuckles, gauntlets, or other hand or limb coverings. Hoodlums on some worlds refer to them as “negotiation enhancers.”

Another great advantage of brass knuckles is their ability to be concealed in a pocket or other compartment until they’re needed.

Fantasy Flight Rules – Brass Knuckles
  • Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr-180), Edge of the Empire Core Rulebook (sw-ffg-ee-cr-166)
  • Brass Knuckles Skill: Brawling, Damage: +1, Crit: 4, Range: Engaged, Encumbrance: 1, Hard Points: 0, Price: 25 credits, Rarity: 0, Special: Disorient 3
    • Add one Setback (Black) die to a character’s Perception check when attempting to find brass knuckles on a person’s body.
    • Disorient (Active) A weapon with Disorient can daze an opponent. When Disorient is triggered, the target is disoriented (see ee-cr page 218) for a number of rounds equal to the weapon’s Disorient rating. A disoriented target adds (one setback dice) to all skill checks he performs.

Content Updates

  • 2022-03-24 – Updated with content from Age of Rebellion.
  • 2021-06-02 – Added to Corellian Personnel Defence.
SW Equipment
Armour

Armour: Adverse Environment Gear (1), Clothing (Armoured (6), Heavy (0)), Heavy Battle (R7), Laminate (3), Padded (1), Personal Deflector Shield (8)

Armour Modifications: Cortosis Weave (8), Enhanced Optics Suite (3), Heating System (3), Optical Camouflage System (6), Strength Enhancing System (4), Superior Armour Customisation (6), Thermal Shielding System (3), Vacuum Sealed (3)

Gear

Communications: Comlink (Handheld (0), Long-range (1)), Holo Messenger (4)

Cybernetics: Brain Implant (6), Cyberarm (Mod V (6), Mod VI (6)), Cyberleg (Mod II (6), Mod III (6)), Cyberscanner Limb (7), Eyes (6), Immune Implant (6), Implant Armour (6), Prosthetic Replacement (Limb (4), Organ (4)), Weapon (7)

Detection Devices: Electrobinoculars (1), General Purpose Scanner (3), Hand Scanner (2), Macrobinoculars (2), Scanner Goggles (3), Surveillance Tagger (R4)

Medical: Bacta (1), Bacta Tank (1), Emergency Medpac (1), Medpac (2), Stimpack (1), Synthskin (1)

Poison: Synthetic Anesthetic (4), Synthetic Neuroparaytic (R6), Synthetic Neurotoxin (R6)

Recreation: Chance Cube (0), Dejarik Table (4), Sabacc (0)

Security: Advanced Flesh Camouflage Kit (R7), Binders (0), BlackOps Data Breaker (R6), Comm Jammer (3), Comm Scrambler (R5), Disguise Kit (4), Electronic Lock Breaker (R5), Personal Stealth Field (9), Restraining Bolt (0), Slicer Gear (4)

Spice: Avabush (dose (R6), crate (R7)), Booster Blue (dose (R5), crate (R6)), Death Sticks (dose (R1), crate (R2)), Glitterstim (dose (R7), crate (R8)), Lesai (dose (R9), crate (R10)), Yarrock (dose (R8), crate (R9))

Survival: Breath Mask (1), Crash Survival Kit (2), Ration Pack (0), Space Suit (1), Tent (1), Thermal Cloak (1)

Tools: Backpack (0), Climbing Gear (2), Datapad (1), Emergency Repair Patch (1), Extra Reload (1), Fusion Cutter (2), Fusion Lantern (2), Glowrod (0), Jet Pack (7), Load-Bearing Gear (3), Military Field Manual (4), Tool Kit (2), Utility Belt (0)

Unique Illegal: Data Breaker (R6), Flesh Camouflage Set (R7), Personal Stealth Field (R9)

Weapons

Blaster: Bowcaster (7), Carbine (5), Disruptor (Pistol (R6), Rifle (R6)), Heavy Pistol (6), Heavy Repeating (R8), Heavy Rifle (6), Holdout (4), Ionization (3), Light Pistol (4), Light Repeating (R7), Pistol (4), Rifle (5)

Explosive+: Flame Projector (6), Grenades (Armour Piercing (6), Frag (5), Stun (4)), Mine (Anti-Personnel (6), Anti-Vehicle (6)), Missile Tube (R8), Thermal Detonator (R8)

Brawling: Brass Knuckles (0), Shock Gloves (2)

Melee: Combat Knife (1), Force Pike (4), Gaffi Stick (2), Truncheon (1), Vibro-Ax (5), Vibroknife (3), Vibrosword (5)

Slugthrower: Pistol (3), Rifle (3)

Thrown: Bola (2), Net (2)

Modifications: Augmented Spin Barrel (4), Balanced Hilt (5), Blaster Actuating Module (4), Bipod Mount (1), Bowcaster Accelerator Enhancement (4), Bowcaster Automatic Re-Cocker (3), Filed Front Sight (0), Forearm Grip (1), Marksman Barrel (4), Mono-Molecular Edge (5), Multi-Optic Sight (3), Serrated Edge (1), Shortened Barrel (4), Spread Barrel (4), Superior Weapon Customisation (6), Telescopic Optical Sight (1), Tripod Mount (3), Under-Barrel (Flame Projector (R5), Grenade Launcher (R5)), Weapon Harness (2), Weapon Sling (0), Weighted Head (3)

Lightsaber

Lightsaber: Lightsaber (R10)

Modifications: Rubat Crystals (R10)

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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