Star Wars – EDF-GSU
Equipment Data File – Gear – Survival
Breath Masks and Respirators
Survival Gear – Rebels operating on unsettled worlds, in dangerous environments, or in the vacuum of space require special gear to protect them from environmental hazards. The following is a short list of some of the more common pieces of survival equipment used by Rebels in the field.
From Age of Rebellion
Designed to allow sentient beings to breathe in atmospheres that are typically dangerous to them, respirators and breath masks are some of the most common pieces of survival gear in existence. Every starship and military vehicle carries a breath mask for each crew member. Many survival kits include simple respirator plugs and face masks that can filter toxins and airborne pathogens. Some are even designed to be used underwater, using a synthetic gill technology to allow air-breathing sentients to breathe water, or otherwise carry their required atmospheric gases with them into the deeps. Most are bulky and uncomfortable to wear for long periods, although those built to allow for long-term survival in hostile atmospheres are made to be as comfortable as possible.
From Edge of the Empire
Not all planets or environments are hospitable to all species, and thus many species require breathing devices to survive on them. The most basic are simple nose plugs which filter out contaminants; there are also higher quality items such as wearable face masks with gas canisters, filtration masks for poisonous atmospheres, and even aquatic rebreathers for sustained activity underwater.
The Gandorthral Atmospherics Roamer-6 is a fairly simple variant stored aboard many starships that filters harmful atmospheres and provides additional gases to produce a proper oxygen-nitrogen mix. Other variants (especially those made for alien species who must spend long periods of time in hostile atmospheres) can be more unobtrusive or comfortable to wear, but essentially do the same thing.
Breathing aids can be set to provide nearly any atmosphere, although oxygen-nitrogen atmospheres are the most common. Some variants of Gand, however, use rebreathers to inhale an ammonia mix that mimics the atmosphere of their home planet.
Fantasy Flight Rules – Breath Mask
- Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr-195), Edge of the Empire Core Rulebook (sw-ffg-ee-cr-179)
- Breath Mask – Encumbrance: 1, Price: 25 credits, Rarity: 1
- 2022-03-25 – Updated with content from Age of Rebellion.
- 2022-01-05 – Linked in Age of Rebellion Core Rulebook.
Armour Modifications: Cortosis Weave (8), Enhanced Optics Suite (3), Heating System (3), Optical Camouflage System (6), Strength Enhancing System (4), Superior Armour Customisation (6), Thermal Shielding System (3), Vacuum Sealed (3)
Cybernetics: Brain Implant (6), Cyberarm (Mod V (6), Mod VI (6)), Cyberleg (Mod II (6), Mod III (6)), Cyberscanner Limb (7), Eyes (6), Immune Implant (6), Implant Armour (6), Prosthetic Replacement (Limb (4), Organ (4)), Weapon (7)
Security: Advanced Flesh Camouflage Kit (R7), Binders (0), BlackOps Data Breaker (R6), Comm Jammer (3), Comm Scrambler (R5), Disguise Kit (4), Electronic Lock Breaker (R5), Personal Stealth Field (9), Restraining Bolt (0), Slicer Gear (4)
Spice: Avabush (dose (R6), crate (R7)), Booster Blue (dose (R5), crate (R6)), Death Sticks (dose (R1), crate (R2)), Glitterstim (dose (R7), crate (R8)), Lesai (dose (R9), crate (R10)), Yarrock (dose (R8), crate (R9))
Tools: Backpack (0), Climbing Gear (2), Datapad (1), Emergency Repair Patch (1), Extra Reload (1), Fusion Cutter (2), Fusion Lantern (2), Glowrod (0), Jet Pack (7), Load-Bearing Gear (3), Military Field Manual (4), Tool Kit (2), Utility Belt (0)
Blaster: Bowcaster (7), Carbine (5), Disruptor (Pistol (R6), Rifle (R6)), Heavy Pistol (6), Heavy Repeating (R8), Heavy Rifle (6), Holdout (4), Ionization (3), Light Pistol (4), Light Repeating (R7), Pistol (4), Rifle (5)
Modifications: Augmented Spin Barrel (4), Balanced Hilt (5), Blaster Actuating Module (4), Bipod Mount (1), Bowcaster Accelerator Enhancement (4), Bowcaster Automatic Re-Cocker (3), Filed Front Sight (0), Forearm Grip (1), Marksman Barrel (4), Mono-Molecular Edge (5), Multi-Optic Sight (3), Serrated Edge (1), Shortened Barrel (4), Spread Barrel (4), Superior Weapon Customisation (6), Telescopic Optical Sight (1), Tripod Mount (3), Under-Barrel (Flame Projector (R5), Grenade Launcher (R5)), Weapon Harness (2), Weapon Sling (0), Weighted Head (3)
Lightsaber: Lightsaber (R10)
Modifications: Rubat Crystals (R10)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
Character Builds: Bounty Hunter (Karlid – Assassin, Vanna – Gadgeteer, Kyanna – Martial Artist, Jed – Operator, Theya – Skip Tracer, Cadkia – Survivalist), Smuggler (Ebaya – Gambler), Technician (B1-337 – Droid Tech)
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Mandalorians, Rebels, Sith)
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