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Equipment Data File Roleplaying Star Wars

SW EDF-GS Comm Jammer

Star Wars – EDF-GS

Equipment Data File – Gear – Security

Comm Jammer

sw-ffg-ee-cr Core EotE
sw-ffg-ee-cr Core Edge of the Empire

Where there are people wishing to communicate, there are people wishing to prevent it, and thus there are jammers. Smaller versions can shut out local signals, while others are so powerful as to cut entire planets off from the rest of the galaxy. The Miradyne “Hail” is one of the former, a relatively portable device that can blanket standard comlink frequencies over a quarter-kilometer radius. It can also focus on a single target (such as an individual building) from up to three kilometers away.

Cutting through the noise created by a comm jammer requires a Computers check, with a difficulty proportional to the distance from the jammer and the power of the device. The closer and more powerful the jammer, the harder the difficulty. The “Hail” forces an Average check, which becomes more difficult at close ranges (the exact difficulty is up to the GM, but should increase to Hard or Daunting if at medium range or closer to the device).

Fantasy Flight Rules – Comm Jammer

Content Updates

SW Equipment
Armour

Armour: Adverse Environment Gear, Armoured Clothing, Heavy Battle, Heavy Clothing, Laminate, Padded, Personal Deflector Shield

Armour Modifications: Cortosis Weave, Enhanced Optics Suite, Heating System, Optical Camouflage System, Strength Enhancing System, Superior Armour Customisation, Thermal Shielding System, Vacuum Sealed

Gear

Communications: Comlink – Handheld, Comlink – Longrange, Holo Messenger

Cybernetics: Brain Implant, Cyberarm (Mod V, Mod VI), Cyberleg (Mod II, Mod III), Cyberscanner Limb, Eyes, Immune Implant, Implant Armour, Prosthetic Replacement (Limb, Organ) Weapon

Detection Devices: Electrobinoculars, General Purpose Scanner, Hand Scanner, Macrobinoculars, Scanner Goggles, Surveillance Tagger

Medical: Bacta, Bacta Tank, Emergency Medpac, Medpac, Stimpack, Synthskin

Poison: Synthetic Anesthetic, Synthetic Neuroparaytic (R), Synthetic Neurotoxin (R)

Recreation: Chance Cube, Dejarik Table, Sabacc

Security: Binders, Comm Jammer, Comm Scrambler, Disguise Kit, Electronic Lock Breaker, Restraining Bolt, Slicer Gear

Spice: Avabush (dose, crate), Booster Blue (dose, crate), Death Sticks (dose, crate), Glitterstim (dose, crate), Lesai (dose, crate), Yarrock (dose, crate)

Survival: Breath Mask, Crash Survival Kit, Ration Pack, Space Suit, Tent, Thermal Cloak

Tools: Backpack, Climbing Gear, Datapad, Emergency Repair Patch, Extra Reload, Fusion Lantern, Glowrod, Jet Pack, Tool Kit, Utility Belt

Unique Illegal: Data Breaker, Flesh Camouflage Set, Personal Stealth Field

Weapons

Blaster: Bowcaster, Carbine, Disruptor (Pistol, Rifle), Heavy Pistol, Heavy Repeating, Heavy Rifle, Holdout, Ionization, Light Pistol, Light Repeating, Pistol, Rifle

Explosive+: Flame Projector, Frag Grenade, Missle Tube, Stun Grenade, Thermal Detonator

Brawling: Brass Knuckles, Shock Gloves

Melee: Combat Knife, Force Pike, Gaffi Stick, Truncheon, Vibro-Ax, Vibroknife, Vibrosword

Slugthrower: Pistol, Rifle

Thrown: Bola, Net

Modifications: Augmented Spin Barrel, Balanced Hilt, Blaster Actuating Module, Bipod Mount, Bowcaster Accelerator Enhancement, Bowcaster Automatic Re-Cocker, Filed Front Sight, Forearm Grip, Marksman Barrel, Mono-Molecular Edge, Multi-Optic Sight, Serrated Edge, Shortened Barrel, Spread Barrel, Superior Weapon Customisation, Telescopic Optical Sight, Tripod Mount, Under-Barrel Flame Projector (R), Under-Barrel Grenade Launcher (R), Weapon Harness, Weapon Sling, Weighted Head

Lightsaber

Lightsaber: Lightsaber

Modifications: Rubat Crystals

Star Wars RPG

SW Menu: Adventure, New Rules, Adversary, Companies, Droid, Equipment, Galaxy Map, Location, Vehicle

Campaign: NPCs, Timeline

Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign

Character Builds: Bounty Hunter (Assassin, Gadgeteer, Martial Artist, Operator, Skip Tracer, Survivalist) Technician (Droid Tech)

References: for Characters, for GMs, Item Qualities, Empire, Jedi, Rebels, Sith

Creating a Campaign: (1) Rules and Setting, (2) Characters and Timeline, (3) Fringers Storyline, (4) Rebels Storyline, (5) Force Storyline, (6) Mandalorian Storyline

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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