Star Wars – EDF-GDD
Equipment Data File – Gear – Detection Devices
General Purpose Scanner
Scanning and Surveillance Equipment – Foreknowledge of an enemy’s position and movements is essential to the success of any mission. Scanning and surveillance equipment is designed to keep a watchful eye on a target, typically from far off or from within a concealed area, and to transmit that data back to its users. These items are commonly used by law enforcement agencies to keep tabs on suspects, and by espionage agents in the course of their duties.
From Age of Rebellion
Common scanners are usually small, handheld devices designed to sense and record a variety of data. Simple and rugged, scanners are used by military scouts and Rebel cells for tracking and observing enemy movements. Depending on the make and model, a scanner can detect nearby life signs, heat signatures, different sources of radiation, the source and direction of various sounds, or any combination thereof. Some models scan in all directions, while others are unidirectional and must be pointed in the desired direction for scanning. Some even have integrated metal detectors and the ability to intercept and record comlink traffic. Scanners have an operational range usually up to one and a half kilometers.
From Edge of the Empire
Most scanners are small, hand-held gear, designed to be simple and durable for field use by scouts and explorers. Depending on the model, they indicate the nearby presence of life forms, heat fonts, radiation sources, acoustic emissions, or any combination thereof. Some operate in all directions, displaying their results on screens or holodisplays, while others are directional and only give indications towards where they are pointing. The Cryoncorp EnhanceScan is a typical example of this. Small enough to be carried by a single scout, the scanner has life-form tracking, motion sensing, metal detection, and the ability to intercept standard frequency comlink transmissions. The motion sensing operates up to half a kilometer, while the remaining systems can detect targets up to a kilometer and a half, and the comlink interceptor can catch signals from much further.
Fantasy Flight Rules – General Purpose Scanner
- Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr-191), Edge of the Empire Core Rulebook (sw-ffg-ee-cr-169)
- General Purpose Scanner – Encumbrance: 2, Price: 500 credits, Rarity: 3
- Scanners have an operational range usually up to one and a half kilometers.
- 2022-03-25 – Updated with content from Age of Rebellion.
- 2021-12-30 – Added in link to Age of Rebellion Core Rulebook.
- 2021-06-05 – Fixed spelling errors.
Armour Modifications: Cortosis Weave (8), Enhanced Optics Suite (3), Heating System (3), Optical Camouflage System (6), Strength Enhancing System (4), Superior Armour Customisation (6), Thermal Shielding System (3), Vacuum Sealed (3)
Cybernetics: Brain Implant (6), Cyberarm (Mod V (6), Mod VI (6)), Cyberleg (Mod II (6), Mod III (6)), Cyberscanner Limb (7), Eyes (6), Immune Implant (6), Implant Armour (6), Prosthetic Replacement (Limb (4), Organ (4)), Weapon (7)
Security: Advanced Flesh Camouflage Kit (R7), Binders (0), BlackOps Data Breaker (R6), Comm Jammer (3), Comm Scrambler (R5), Disguise Kit (4), Electronic Lock Breaker (R5), Personal Stealth Field (9), Restraining Bolt (0), Slicer Gear (4)
Spice: Avabush (dose (R6), crate (R7)), Booster Blue (dose (R5), crate (R6)), Death Sticks (dose (R1), crate (R2)), Glitterstim (dose (R7), crate (R8)), Lesai (dose (R9), crate (R10)), Yarrock (dose (R8), crate (R9))
Tools: Backpack (0), Climbing Gear (2), Datapad (1), Emergency Repair Patch (1), Extra Reload (1), Fusion Cutter (2), Fusion Lantern (2), Glowrod (0), Jet Pack (7), Load-Bearing Gear (3), Military Field Manual (4), Tool Kit (2), Utility Belt (0)
Blaster: Bowcaster (7), Carbine (5), Disruptor (Pistol (R6), Rifle (R6)), Heavy Pistol (6), Heavy Repeating (R8), Heavy Rifle (6), Holdout (4), Ionization (3), Light Pistol (4), Light Repeating (R7), Pistol (4), Rifle (5)
Modifications: Augmented Spin Barrel (4), Balanced Hilt (5), Blaster Actuating Module (4), Bipod Mount (1), Bowcaster Accelerator Enhancement (4), Bowcaster Automatic Re-Cocker (3), Filed Front Sight (0), Forearm Grip (1), Marksman Barrel (4), Mono-Molecular Edge (5), Multi-Optic Sight (3), Serrated Edge (1), Shortened Barrel (4), Spread Barrel (4), Superior Weapon Customisation (6), Telescopic Optical Sight (1), Tripod Mount (3), Under-Barrel (Flame Projector (R5), Grenade Launcher (R5)), Weapon Harness (2), Weapon Sling (0), Weighted Head (3)
Lightsaber: Lightsaber (R10)
Modifications: Rubat Crystals (R10)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Rebels, Sith)
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