Dungeons and Dragons – Mystara
Races – Dragonkind – Dragonborn of Earth (Greenborn)
Resticted Starting Race – Requries GM Approval
Source: Players Handbook (5e-wiz-ph-34)
- Greenborn Nationalities
- Greenborn Heritage Details
- Greenborn Traits
- Greenborn Racial Magical Items
- Designing the Greenborn
- Content Updates
They are found in woods. Their scales have a deep green colour and they are associate with the element of earth..

Clans:
Dragonborn Traits:
- Ability Score Increase: Strength +1
- Age: Young Adult at 2, Adult at 5, lifespan is unknown
- Size: 6 ft young adult, 7 ft adult, 250 pounds, Medium size
- Speed: Your base walking speed is 30 ft
- Servitor: You are tied to your clutch, you live while it lives, you die if it dies. You know its mood if you are within 24 miles, you know its direction within 8 miles and can hear its thoughts directed at the clutch within 1 mile.
- Breath Weapon: You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape. and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw. the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier +your proficiency bonus. A creature takes 2d6 damage on a failed save. and half as much damage on a successful one. The damage increases to 3d6 at 6th level. 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest
- Languages: You can speak, read, write Common (Thyatian and Alphatian) and Draconic
- Evolutions: there are currently core evolutions of dragonborn, Guardian, Scout and Champion. There are two other dragonborn evolutions yet to be discovered, Sage and the last one is still to come.
- Guardian (First Evolution) – Based on Players Handbook
- Ability Score Increase: Strength +1, Charisma +1
- Tailless: These dragonborn have no tail
- Damage Resistance: you have resistance to non-magical slashing damage
- Age: Oldest Guardian was born in AC 995
- Scout (Second Evolution) – Tal’dori Campaign Sourcebook
- Ability Score Increase: Constitution +1, Wisdom +1
- Tails: These characters have a tail and as a bonus action can make a melee tail attack. They also gain 6″ of height.
- Speed: Your base walking speed is 35 ft
- Damage Resistance: you have resistance to non-magical slashing damage
- Age: Oldest Scout was born in AC 998
- Champion (Third Evolution) – GM Created
- Ability Score Increase: Charisma +2
- Winged: These dragonborn have wings. They also gain 6″ of height.
- Flight: You gain a Flying speed equal to your walking speed.
- Age: Oldest champion was born in AC 1000
- Sage (Fourth Evolution) – GM Created
- Ability Score Increase: Intelligence +2
- Innate Magic: You learn three cantrips, and one first level spell from the dragonlogist list (or appropriate elemental list). The first level spell can be cast once per short rest.
- Age: Oldest sage was born in AC 1005
- Avatar (Fifth Evolution) – GM Created
- Ability Score Increase – Wisdom +2
- Resitance: You have resistance to your element type.
- Elementalist: You can channel your element into your attacks as a bonus action. This adds 1d6 element damage per character tier.
- Age: Oldest avatar was born in AC 1010
- Guardian (First Evolution) – Based on Players Handbook
Greenborn Nationalities
- Achelos Woods Clutch (Karamiekos)
- Black Hills Clutch (Broken Lands)
- Canolbarth Forest Clutch (Ylaruam)
- Dymrak Forest Clutch (Karameikos)
- The Forest of Death Clutch (Atruaghin)
- Radlebb Woods Clutch (Karameikos)
- Safari Island Clutch (Ierendi)
- The Singing Forest Clutch (Atruaghin)
Greenborn Heritage
- Height –
- Complexion –
- Colouration –
- Known Locations – Alfheim, Atruaghin, Darokin, Ierendi, Karameikos
- Traits – based on the dragons and meets any requirements requiring that race.
Greenborn Traits
- Ability Score Increase: Intelligence +1
- Blue Dragon Ancestry: You have the appearance of a humanoid version of the blue dragon. Your scales are blue. Your part of the Chromatic Evolution of Dragonkind, and under the domain of the immortal Pearl as the first of the dragonkind evolutions.
- Luck of Chaos: Once per long rest you can reroll one d20 roll, even after finding out the result of the roll and keeping the new roll even if its worse.
- Breath: Your damage type is Acid, your breath is a 5 ft by 30 ft line with a Dex save.
- Secret Crafts: (Starting) Your choice of starting secret crafts include: Dragonologist, Earthologist
- Dragon: Count as a Dragon of their type.
All Greenborn have the Earth Aspected Traits.
Attributes – Earth Aspected Traits
- Ability Score Increase: Constitution +2
- Appearance: Green eyes, Veins, Skin or Hair are trademarks of Earth Aspected characters.
- Touch of the Earth (Earth aspect) While taking a short rest on raw unworked earth or stone, you can spend 1 HD to roll two dice and take the results of both.
- Power of Matter (Earth aspect) When using (or effected by) Acid or Poison you add your proficiency bonus to the damage (or reduce damage taken) and cause your eyes to glow green till the start of your next turn.
- Danger of Thought (Earth aspect) When hit by Lighting or Thunder damage you take additional damage equal to your proficiency. Lightning and Thunder effects you use, have their attack, damage and saving throw reduced by your proficiency instead of increased by it.
- Earth Evolution: Counts as a Genasi for the purposes of using Earth Genasi effects and magical items, but not as a Earth Genasi. With every genasi offspring there is a d20 roll to determine their elemental aspect:
- 80% chance of an Earth Aspected child (1 to 16)
- 5% chance of an one of the other elements aspects. Air (17), Darkness (18), Fire (19), Water (20)
- Character Options – All Earth Aspected Sub-Races
- Barbarian – Path of the Storm Herald (Mountain)
- Cleric – Domain of Earth
- Monk – Way of the Elements (Earth)
- Sorcerer – Draconic Bloodline (Green), Elemental Essence (Earth)
- Warlock – Pact of the Genie Lord (Earth)
- Wizard – Elementalist (Earth)
Greenborn Character Options
- Locations: Alfheim, Atruaghin, Darokin, Ierendi, Karameikos
- Dragonorn Feats: Dragon Fear, Dragon Hide, Dragonborn Evolution, Dragonkind Evolution
Greenborn Class Options
- Barbarian – Path of the Berserker
- Cleric – Domain of the Dragon, Domain of Earth
- Fighter – Edjet
- Monk – Way of the Elements (Earth)
- Ranger – Zobecker Scout
- Sorcerer – Elemental Essence (Earth)
- Warlock – Pact of the Genie Lord (Earth)
- Wizard – Dragon Mask, Elementalist (Earth)
Greenborn Campaign Examples
Greenborn Dragonkind Racial Magical Items
tba.
Dragonkind Magical Items (49)
Items by Dragonkind Race: (C5/U8/R8/VR17/L11)
All Dragonkind Items (49)
1 – Armours (Total 16) – DRAGON SCALE MAIL (Amber (L), Black (VR), Blue (VR), Brass (VR), Bronze (VR), Copper (VR), Crystal (L), Emerald (L), Gold (VR), Green (VR), Onyx (L), Red (VR), Ruby (L), Sapphire (L), Silver (VR), White (VR))
1 – Books (Total 3): Book on Dragonology (U), Enduring Spellbook (C), Spellbook for Arcane Magic (C)
2 – Potions (Total 1): Potion of Fire Breath (U)
3 – Scrolls (Total 4): SPELL SCROLL (Cantrip (C), Level 1, (C), Level 2 (U) Level 3 (U))
1 – Weapons (Total 1): Dragontooth Dagger (R)
4 – Wondrous Items (Total 24): Cube of Force (R), Cubic Gate (L), Dimensional Shackles (R), GEM OF (Brightness (U), Seeing (R)), Headband of Intellect (U), Insignia of Claws (U), Instrument – Magnificent Harp (L), IOUN STONE (Absorption (VR), Absorption – Greater (L), Agility (VR), Awareness (R), Fortitude (VR), Insight (VR), Intellect (VR), Leadership (VR), Mastery (L), Protection (R), Regeneration (L), Reserve (R), Strength (VR), Sustenance (R)), Pearl of Power (U), Ruby of the War Mage (C)
Common Dragonkind Items (5)
Common Item Value
Price: (1d6+1) x10 gp (20 to 70 gp) – 50% for consumable items
Base Price: 50 gp or 25 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.
Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed
Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human
1 – Books (Total 2): (1) Enduring Spellbook, (2) Spellbook for Arcane Magic
2 – Scrolls (Total 2): SPELL SCROLL ((1) Cantrip, (2) Level 1)
3 – Wondrous Items (Total 1): (1) Ruby of the War Mage
Uncommon Dragonkind Items (8)
Uncommon Item Value
Price: (1d6) x100 gp (100 to 600 gp) – 50% for consumable items
Base Price: 400 gp or 200 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.
Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed
Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human
1 – Books (Total 1): (1) Book on Dragonology
2 – Potions (Total 1): (1) Potion of Fire Breath
3 – Scrolls (Total 2): SPELL SCROLL ((1) Level 2, (2) Level 3)
4 – Wondrous Items (Total 4): (1) Gem of Brightness, (2) Headband of Intellect, (3) Insignia of Claws, (4) Pearl of Power
Rare Dragonkind Items (8)
Rare Item Value
Price: 2d10 x1,000 gp (2,000 to 20,000) – 50% for consumable items
Base Price: 12,000 gp or 6,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.
Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed
Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human
1 – Weapons (Total 1): (1) Dragontooth Dagger
2 – Wondrous Item (Total 7): (1) Cube of Force, (2) Dimensional Shackles, (3) Gem of Seeing, IOUN STONE ((4) Awareness, (5) Protection, (6) Reserve, (7) Sustenance),
Very Rare Dragonkind Items (17)
Very Rare Item Value
Price: (1d4+1) x10,000 gp (20,000 to 50,000 gp) – 50% for consumable items
Base Price: 30,000 gp or 15,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.
Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed
Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human
1 – Armours (Total 10) – DRAGON SCALE MAIL ((1) Black, (2) Blue, (3) Brass, (4) Bronze, (5) Copper, (6) Gold, (7) Green, (8) Red, (9) Silver (10) White),
2 – Wondrous Items (Total 7): IOUN STONE ((1) Absorption, (2) Agility, (3) Fortitude, (4) Insight, (5) Intellect, (6) Leadership, (7) Strength),
Legendary Dragonkind Items (11)
Legendary Item Value
Price: (2d6) x25,000 gp (50,000 to 300,000 gp) – 50% for consumable items
Base Price: 100,000 gp or 50,000 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.
Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed
Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human
1 – Armour (Total 6): DRAGON SCALE ((1) Amber, (2) Crystal, (3) Emerald, (4) Onyx, (5) Ruby, (6) Sapphire)
2 – Wondrous Item (Total 5): (1) Cubic Gate, (2) Instrument – Magnificent Harp, IOUN STONE ((3) Absorption – Greater, (4) Mastery, (5) Regeneration)
Designing the Greenborn Dragonborn
These are based on the green dragonborn as a new racial group in the setting.
Content Updates
- 2021-03-18 – Added Dragonologist to the secret craft options and fixed the mistake that had Waterologist and changed it to Earthologist.
Mystara Races
Dragonkind Overview: Air (Crystalborn, Silverborn, Whiteborn), Darkness (Blackborn, Brassborn, Onyxborn), Earth (Copperborn, Emeraldborn, Greenborn), Fire( Amberborn, Goldborn, Redborn, Rubyborn), Water (Blueborn, Bronzeborn, Sapphineborn)
Dwarven Overview: Air (Hillbound), Darkness (Shadowbound), Earth (Stonebound), Fire (Craftbound), Water (Seabound)
Elven Overview: Air (Nomadfey, Skyfey), Darknes (Bloodfey, Shadowfey), Earth (Wildfey, Woodfey), Fire (Spiritfey, Sunfey), Water (Seafey), Elements (Seasonfey)
Genasi Overview: Air (Airchild), Earth (Earthchild), Darkness (Darkchild), Fire (Firechild), Water (Waterchild)
Gnome Overview: Air (Skykin), Darkness (Shadowkin), Earth (Forestkin), Fire (Tinkerkin), Water (Tradekin)
Halfling Overview: Air (Southshire), Darkness (Eastshire), Earth (Highshire), Fire (Heartshire), Water (Seashire)
Human Overview: Air (Hattian, Heldannic, Kerendan, Thyatian), Darkness (Nuari), Earth (Atruaghin, Ethengarian, Makistani), Fire (Alasiyan, Thothian, Traladaran), Water (Makai)
Inner World
Humans Overview: Fire – Nithian
D&D 5E in Mystara
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Game Management – Annotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience
Class Builds –
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
Library of Books
B5, d20 System, Pathfinder, SW

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