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DnD Magical Item Dust of Sneezing and Choking

Dungeons and Dragons – Mystara

Magical Item – Dust of Sneezing and Choking

Dungeon Masters Guide
dmg – Dungeon Masters Guide 5E

Base Item – Dust of Sneezing and Choking

Uncommon Item Value
Price: (1d6) x100 gp (100 to 600 gp) – 50% for consumable items
Base Price: 400 gp or 200 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

  • Magical Item – Uncommon – Dust of Sneezing and Choking – 200 gp
    • Standard: Found in a small container, this powder resembles very fine sand. It appears to be dust of disappearance, and an identify spell reveals it to be such. There is enough of it for one use.
    • Curse. When you use an action to throw a handful of the dust into the air, you and each creature that needs to breathe within 30 feet of you must succeed on a DC 15 Constitution saving throw or become unable to breathe, while sneezing uncontrollably. A creature affected in this way is incapacitated and suffocating. If it is conscious, a creature can repeat the saving throw at the end of each of its turns, ending the effect on it on a success. The lesser restoration spell can also end the effect on a creature.
    • Attunement: While you are attuned to this bag you have disadvantage on the saving throw. If you have an attunement slot free while holding this item, it auto attunes.
    • Relic: A Genasi who holds this item does not automatically attune it. An dark genasi who is attuned to this item can gain an additional use of their daily heritage ability.

Example Campaign Items – Dust of Sneezing and Choking

Original Item – Dust of Sneezing and Choking

Source: Dungeon Masters Guide (dmg166)

DUST OF SNEEZING AND CHOKING

Wondrous item, uncommon

Found in a small container, this powder resembles very fine sand. It appears to be dust of disappearance and an identify spell reveals it to be such. There is enough of it for one use.

When you use an action to throw a handful of the dust into the air, you and each creature that needs to breathe within 30 feet of you must succeed on a DC 15 Constitution saving throw or become unable to breathe, while sneezing uncontrollably. A creature affected in this way is incapacitated and suffocating. As long as it is conscious, a creature can repeat the saving throw at the end of each of its turns, ending the effect on it on a success. The lesser restoration spell can also end the effect on a creature.

Content Updates

  • 2021-07-24 – Added in Original Item version and moved it back to Uncommon where it was supposed to be from accidently labelling it rare.

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I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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