Star Wars – EDF-MW
Equipment Data File – Modification for Weapons
SW Close Weapon Companies – Corellian Personal Defence, Kamperdine, Mandalorian, Merr-Sonn, SoroSuub,
Generic Items available to all Close Weapon companies – Balanced Hilt, Brass Knuckles, Bola, Combat Knife, Gaffi Stick, Mono-Molecular Edge, Net, Serrated Edge, Superior Weapon Customisation, Truncheon, Weighted Head.
- Generic Only
Weapon Attachments – The longer a Rebel lives with a weapon or suit of armor, the more likely it is that he will modify it in some way to increase its performance or otherwise better suit his tastes and needs. The following is a selection of common attachments and modifications that can be installed on personal weapons. Due to the very personal nature of customization, it is nearly impossible to catalog every possible modification a Rebel could make to his equipment.
It should be noted that, even taking a weapon’s customization hard points into account, there is limited space on even the largest weapon, and only a few spots where attachments can be mounted. For example, under-barrel attachments such as bipods and auxiliary weapons can only be mounted to long arms like blaster rifles and slugthrower rifles. In addition, using under-barrel attachments as an example, rifle-sized weapons can only mount one under-barrel attachment due to space limitations. Players and Came Masters should use common sense when choosing attachments and are advised to pay close attention to the attachment descriptions, noting where attachments can be mounted and what weapons they can be mounted to.
This attachment can only be added to bludgeoning Melee or Brawl weapons.
From Age of Rebellion
Bludgeoning weapons such as truncheons, clubs, and hammers do their damage through weight and impact rather than sharp edges or piercing spikes. This modification increases the weight and strength of the striking surface, allowing the weapon to deal more damage more quickly. This is accomplished by using heavier, denser materials in the weapon’s construction, reinforcement of key components, or the addition of studs, ridges, or spikes to the business end. Reinforced knuckles can also be added to some weapons for a similar effect.
From Edge of the Empire
Weapons designed to bludgeon foes to unconsciousness or death often benefit from extra weight added to the striking surface. This can be accomplished through using heavier materials in the construction, or just by adding metal bands or studs to the business end. Reinforced “knuckles” can be added to some brawling weapons for similar effect.
Fantasy Flight Rules – Weighted Head
- Source: Age of Rebellion Core Rulebook (sw-ffg-ar-cr-205), Edge of the Empire Core Rulebook (sw-ffg-ee-cr-193)
- Base Modifiers: Damage +1.
- Modification Options:
- 1 Damage +1 mod,
- 1 Weapon quality (Concussive +1) mod.
- Hard Points Required: 2
- Price: 250 credits
- Rarity: 3
- 2022-03-24 – Updated with content from Age of Rebellion.
- 2022-01-06 – Linked to Age of Rebellion Core Rulebook,
- 2021-06-02 – Added to Corellian Personnel Defence
- 2021-04-18 – Fixed title misspelling.
Armour Modifications: Cortosis Weave (8), Enhanced Optics Suite (3), Heating System (3), Optical Camouflage System (6), Strength Enhancing System (4), Superior Armour Customisation (6), Thermal Shielding System (3), Vacuum Sealed (3)
Cybernetics: Brain Implant (6), Cyberarm (Mod V (6), Mod VI (6)), Cyberleg (Mod II (6), Mod III (6)), Cyberscanner Limb (7), Eyes (6), Immune Implant (6), Implant Armour (6), Prosthetic Replacement (Limb (4), Organ (4)), Weapon (7)
Security: Advanced Flesh Camouflage Kit (R7), Binders (0), BlackOps Data Breaker (R6), Comm Jammer (3), Comm Scrambler (R5), Disguise Kit (4), Electronic Lock Breaker (R5), Personal Stealth Field (9), Restraining Bolt (0), Slicer Gear (4)
Spice: Avabush (dose (R6), crate (R7)), Booster Blue (dose (R5), crate (R6)), Death Sticks (dose (R1), crate (R2)), Glitterstim (dose (R7), crate (R8)), Lesai (dose (R9), crate (R10)), Yarrock (dose (R8), crate (R9))
Tools: Backpack (0), Climbing Gear (2), Datapad (1), Emergency Repair Patch (1), Extra Reload (1), Fusion Cutter (2), Fusion Lantern (2), Glowrod (0), Jet Pack (7), Load-Bearing Gear (3), Military Field Manual (4), Tool Kit (2), Utility Belt (0)
Blaster: Bowcaster (7), Carbine (5), Disruptor (Pistol (R6), Rifle (R6)), Heavy Pistol (6), Heavy Repeating (R8), Heavy Rifle (6), Holdout (4), Ionization (3), Light Pistol (4), Light Repeating (R7), Pistol (4), Rifle (5)
Modifications: Augmented Spin Barrel (4), Balanced Hilt (5), Blaster Actuating Module (4), Bipod Mount (1), Bowcaster Accelerator Enhancement (4), Bowcaster Automatic Re-Cocker (3), Filed Front Sight (0), Forearm Grip (1), Marksman Barrel (4), Mono-Molecular Edge (5), Multi-Optic Sight (3), Serrated Edge (1), Shortened Barrel (4), Spread Barrel (4), Superior Weapon Customisation (6), Telescopic Optical Sight (1), Tripod Mount (3), Under-Barrel (Flame Projector (R5), Grenade Launcher (R5)), Weapon Harness (2), Weapon Sling (0), Weighted Head (3)
Lightsaber: Lightsaber (R10)
Modifications: Rubat Crystals (R10)
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
References: for Characters, for GMs, Dice, Items (Lightsabers, Modifying, Purchasing, Qualities), Knight Level Play, Mechanics (Awareness, Duty, Morality, Obligation), Movement (Personal, Planetary, Vehicles), Roles (Bounty Hunting, Investigations), Secrets (Empire, Jedi, Rebels, Sith)
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