Star Wars – EDF-MW
Equipment Data File – Modification for Weapons
This attachment can only be used with Ranged (Heavy) and Gunnery weapons.
Designed to allow a single sentient to field even the heaviest man-portable weapons with no support, weapon harnesses are rare among the Outer Rim territories. Worn over the shoulders and belted around the midsection or torso, weapon harnesses consist of a series of load-bearing straps and harnesses connected to a gyro-stabilized, power-assisted boom arm attached to a heavy weapon. Powered by a tiny rechargeable power pack, the harness offers its user enhanced stability and strength when using heavy weapons.
- Arakyd WW480 “Goliath” Weapon Harness
- Galactic Arms HR12 Power Harness
- SoroSuub “Little Giant” Heavy Weapon Power Assist
Fantasy Flight Rules – Weapons Harness
- Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr192)
- Base Modifiers: Decrease Cumbersome rating by 2.
- Modification Options: 1 Innate Talent (Brace) Mod
- Hard Points Required: 2
- Price: 500 credits
- Rarity: 1
Armour Modifications: Cortosis Weave, Enhanced Optics Suite, Heating System, Optical Camouflage System, Strength Enhancing System, Superior Armour Customisation, Thermal Shielding System, Vacuum Sealed
Modifications: Augmented Spin Barrel, Balanced Hilt, Blaster Actuating Module, Bipod Mount, Bowcaster Accelerator Enhancement, Bowcaster Automatic Re-Cocker, Filed Front Sight, Forearm Grip, Marksman Barrel, Mono-Molecular Edge, Multi-Optic Sight, Serrated Edge, Shortened Barrel, Spread Barrel, Superior Weapon Customisation, Telescopic Optical Sight, Tripod Mount, Under-Barrel Flame Projector (R), Under-Barrel Grenade Launcher (R), Weapon Harness, Weapon Sling, Weighted Head
Modifications: Rubat Crystals
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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