Dungeons & Dragons Immortals

DnD Immortals Kiranjo

Dungeons and Dragons – Mystara Immortals

Kiranjo – Sphere of Entropy

Gylgarid, The Minotaur, Lord of Cruelty

  • Clerics:
  • Warlocks:
  • Patron – Massacres, Minotaurs, Violence.
  • Patron and Title KeywordsCorruptors (Cruelty, Greed), Title (Sphere of Entropy (Temporal)), Warfare (Berserkers)
    • Temporals pantheon onlySphere of Entropy (Temporal)
    • Entropy pantheon onlySphere of Entropy (Temporal)

Racial Pantheons

  • Dragonkin (Lord of Cruelty) Due to Patron of Greed.

Cultural Pantheons

  • Alphatian Empire (Lord of Cruelty) Due to Patron of Corruptors group (Cruelty, Greed).
  • Norse (Gylgarid) Due to Patron of Berserkers
  • Outcast (The Minotaur) Due to Patron of Cruelty.
  • Thyatian Empire (The Minotaur) Due to Patron of Warfare group (Berserkers)

Immortal Pantheons

  • Temporals (Kiranjo) Due to Rank of Temporal.
  • Entropy (Kiranjo) Due to Member of Sphere of Entropy.

Special Pantheons

  • Assembly (Kiranjo) Due to being an Immortal of Mystara.

Appearance: an 8′ tall minotaur with iron horns and killer gaze who wears a heavy plate armour of Antalian heritage and sports a huge blooded battleaxe

Game Master Section

Kiranjo – Temporal of Entropy (7)

  • Sourcebooks: Vaults of Pandius (vop)
  • Alignment: Chaotic
  • Portfolio: minotaurs, massacre, violence, fury, cruelty, greed, berserkers
  • Other Names: Gylgarid, Lord of Cruelty, The Minotaur
  • Sponsor: Orcus
  • Artefacts: Battleaxe of Kiranjo
  • Thor
Sponsorship Hierarchy – Entropy
  • Sponsorship of the Entropy Sphere
    • Hel (36) Hierarch of Entropy.
    • Thanatos (35) Hierarch of Entropy.
      • Alphaks (20) Empyreal of Entropy
      • Arik (18) Celestial of Entropy
        • Harrow (11) Temporal of Entropy moved from Thought (11)
      • Atzanteotl (31) Hierarch of Entropy.
        • Danel (14) Celestial of Entropy
        • Kythria (2) Initiate of Entropy moved from Energy (2)
        • Macroblan (27) Eternal of Matter moved from Matter (13)
      • Bachraeus (19) Empyreal of Entropy
      • Demogorgon (30) Eternal of Entropy.
        • Saasskas (23) Empyreal of Entropy.
          • Slizzark (15) Celestial of Entropy moved from Energy (17)
      • Loki (30) Hierarch of Entropy.
      • Orcus (26) Eternal of Entropy
      • Ouranos (34) Hierarch of Entropy moved from Energy (35)
      • Pharamond (32) Hierarch of Entropy moved from Energy
      • Qywattz (21) Empyreal of Entropy moved from Thought (20)
      • Ranivorus (16) Celestial of Entropy
        • Loup (9) Temporal of Entropy moved from Thought (9)
      • Talitha (25) Eternal of Entropy
        • Kallala (22) Empyreal of Entropy moved from Time (14)
        • Ruaidhri (3) Initiate of Entropy from Thought (3)

History: Kiranjo was the spawn of Minoides, the enduk who killed Gildesh (Ixion’s servant in Nimmur) and who brought down on himself and his allies Idu’s (Ixion) curse, losing their wings and becoming the first true minotaurs of Mystara. Driven away from Nimmur by the enduks in BC 800, Minoides led half of his followers westward, while the other half chose to head eastwards, renegading the leader who had cursed their lives forever. Once arrived on the western coasts of Brun, Minoides and his troops had to compete with the local humans for food and territory, but the most fearsome opponents arrived only some years later: the horde of goblinoids led by Karaash on his quest for immortality. Humanoids and minotaurs clashed and died in the hundreds, and eventually Karaash slayed Minoides in single combat. Many minotaurs fled, but other chose to stay with the winners and swore fealty to the new leader, Karaash. They told him of a fabled land beyond the sea where the Twilight People lived, surrounded by mountains of gold and jewels (the minotaurs were referring to the Tanagoro merchants from the Tangor peninsula they had ambushed and razed many times when they landed on Brun) and Karaash decided to conquer them. With the minotaurs’ skills and help, he built an oceanic fleet and sailed westwards. However, once landed on Skothar, many of the minotaurs rebelled and fled away from their conquerors. Some remained in the Tangor peninsula razing the Tanagoro villages, while others moved north-westward, looking for the Cities of Gold described by some Tanagoro slaves (a trick used to convince the invaders to leave their lands for better plunder). Kiranjo was among the latter ones.

He led his tribe across mountains and valleys, until he reached the fertile plains where the Jennites lived. Thinking he finally found the Golden People, Kiranjo started to capture and torture all humans he met, raiding villages and wreaking havoc between Jen and current Minaea. After decades of razing both the Jennites and the Alphatian merchants who sailed across the waters of the Minaean Strait, always looking for the mythical Golden Mound of the Jennites, Kiranjo became increasingly greedy and suspicious. He was terribly jealous of the immense treasure he had accumulated with all his raids and so he planned to build a safe place to hide it forever. In the middle of the Minaean forest he built his Labyrinth underground, and he spread rumours about the immense riches it contained to attract the greedy and dumb adventurers, in order to kill and rob them. His actions attracted Orcus’s attention, who was pleased by Kiranjo’s offerings of blood and gold. So he revealed to the minotaur the path towards immortality in the sphere of Entropy to enjoy his riches and raids forever. After creating an epic weapon and defeating the insurrection led by his own right-hand man, Kiranjo succeeded in becoming immortal in BC 480.

In BC 100 the fleeing Milenians arrived on the Minaean coasts and this gave him the opportunity to spread his cult among the humans. The merchants of the far isle of Vacros who used to sail from Davania to Skothar, were slowly influenced by Kiranjo’s words of power and richness beyond belief, and they eventually adopted his cult. Kiranjo’s faith became Vacros’s main religion, and the Vacrosians imported minotaurs from Skothar considering them holy representatives of their deity. The Minaeans were instead much more resistant to Kiranjo’s influence, probably because they were poorer and had direct contact with all the cruelties committed by the minotaurs. Many merciless Minaean brigands and pirates converted to Kiranjos’ faith however, and they eventually earned the region its infamous reputation for being a haven for raiders and criminals.

Around AC 600 the isle of Vacros was besieged and destroyed by the nearby states after enduring a long series of raids and injustices ordered by the Kingpriests of Vacros. Kiranjo’s followers abandoned the island and were scattered to the four winds. Many of them perished, but others found a safe refuge in the Northern Reaches and in the eastern part of Davania. Among the northmen, Kiranjo’s figure was likened to that of the monster Gylgarid, a mythic creature that served Hel according to Norse legends. Therefore he became popular as Gylgarid and his priests had their way only among those Norse clans of raiders particularly aggressive and cruel. Gylgarid encouraged the creation of special elite forces of brutal warriors who could enter in a frenzied state of fury and endure pain for longer periods of time : the Berserkers. He hopes to use them one day to get a revenge on those people who caused the fall of the Kingdom of Vacros. Recently some of his followers were able to make short trips to the shunned isle of Vacros to build a new temple, but they were driven away shortly after by the nearby people of Cathos, increasing Kiranjo’s frustration and rage.

Personality: Kiranjo is extremely boisterous, cruel and merciless, often prone to maniacal fits of madness and destruction. He enjoys wreaking havoc and spilling blood and his enemies’ cries of agony are his most prized trophies. He hates all the immortal patrons of Law and Peace, and has a bloody feud with Thor after the Thunderer bested him during an important challenge in the higher spheres.

Information to be discovered by Groups

Unfinished Pantheon:

  • Milenia (Kiranjo)
Classic D&D (BECMI) Stats
  • Followers Alignment: Chaotic
  • Favoured weapon: battleaxe (allowed all natural weapons and two handed weapons not ranged)
  • Clerics skills and powers: +1 bonus to Strength
  • Avengers skills and powers: free general skill fighting frenzy
D&D 3.5 Stats
  • Domains: Entropy, Chaos, Evil, Destruction
  • Preferred weapon: great battleaxe
Design Changes

Changed Fury in Battle to Berserker.

Kiranjo – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Berserker (patron) added to the Norse pantheon.
  • Berserker (patron) added to the Warfare patron group.
  • Cruelty (patron) added to the Outcast pantheon.
  • Cruelty and Greed (patron) added to the Corruptors patron group.
  • Greed (patron) added to the Dragonkin pantheon.
  • Corruptors (patron group) added to the Alphatian Empire.
  • Warfare (patron group) added to the Thyatian Empire pantheon.
  • Temporal (rank) added to the Temporals pantheon.
  • Sphere of Entropy (rank group) added to Entropy pantheon.

Content Updates

  • 2021-09-15 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon. Added new names, “The Minotaur” and “Lord of Cruelty”.
D&D Gods

The Gods: The Immortals Overview,

GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting

Wellsprings: Fire, Magic

Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)

Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)

Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)

Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)

Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)

D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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