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Dungeons & Dragons Immortals

DnD Immortals Al-Kalim

Dungeons and Dragons – Mystara Immortals

Al-Kalim – Sphere of Time

Holy Prophet of the Eternal Truth, The Peacemaker

  • Clerics:
    • Favoured Weapon: Scimitar
    • Domains: Knowledge, Life, Time, Water
    • Symbol: The silhouette of a Palm Tree growing out of the desert with a moon rising behind it
  • Warlocks:
  • Patron – Justice, Law, Prosperity, Tactics, War, Wisdom, Ylaruam
  • Patron and Title KeywordsTitles (Sphere of Time (Initiate)), Virtues (Good, Honesty, Honour)
    • Initiates pantheon onlySphere of Time (Initiate)
    • Time pantheon onlySphere of Time (Initiate)

Racial Pantheons

  • Dragonkin (The Peacemaker) Due to Patron of Good.
  • Ethengarian (The Peacemaker) Due to Patron of Honour.
  • Giantkin (The Peacemaker) Due to Patron of Virtues group (Good, Honesty, Honour)

Cultural Pantheons

  • Norse (The Peacemaker) Due to Patron of Honour
  • Ylari (Holy Prophet of the Eternal Truth) Due to Patron of Honesty and Honour

Immortal Pantheons

  • Initiates (Al-Kalim) Due to Rank of Initiate.
  • Time (Al-Kalim) Due to Member of Sphere of Time.

Special Pantheons

  • Assembly (Al-Kalim) Due to being an Immortal of Mystara.

Appearance: an elderly human patriarch wearing poor clerical robes, with a firm outlook, wise and intelligent eyes and a long white beard. His second manifestation form is that of a youthful dashing desert warrior with a hawk’s nose and a well trimmed black beard, riding on a perfect Alasiyan stallion wielding his scimitar.

Game Master Section

Al-Kalim – Initiate of Time (3)

  • Sourcebooks: Mystara Players Handbook (mph89), Wrath of the Immortals Book One – Codex of the Immortals (wi-b1-13), Vaults of Pandius (vop)
  • Alignment: Lawful
  • Portfolio: Making the Ylari desert lush, the Eternal Truth (obedience and respect for laws, honesty, justice, honour, goodwill, wisdom, prosperity), tactics and warfare
  • Other Names: The Peacemaker, Holy Prophet of the Eternal Truth
  • Sponsor: Protius
  • Artefacts: Scimitar of Al-Kalim
Allies
Enemies
  • Ranivorus
  • Zugzul
Sponsorship Hierarchy – Time
  • Sponsorship of the Time Sphere
    • Luca (12) Temporal of Time
    • Simurgh (26) Eternal of Time
    • Vethandi (35) Hierarch of Time
      • Gorrziok (25) Eternal of Time moved from Matter (22)
      • Skuld (34) Hierarch of Time was Entropy (34)
      • Tyche (28) Eternal of Time (28) was Thought (28)
        • Bastet (22) Celestial of Time (22) was Matter (16)
        • Raven (21) Empyreal of Time moved from Thought (21)
        • Tourlain (8) Temporal of Time moved from Thought (8)
      • Urd (32) Hierarch of Time was Matter (35)
      • Zalaj (27) Eternal of Time

History: born in AC800 in one of the Alasiyan tribes of the desert, during the Thyatian and Alphatian occupation of IX century Suleiman al-Kalim spent his youth trying to reconcile the way of the desert warrior with the old teachings of the dervishes who brought him up. In his adulthood he became a wise warrior-priest, and later was hailed as the leader of Alasiyan insurrection against the foreign conquerors. Using bright guerrilla tactics and his innate leadership skills, al-Kalim was able to unite the tribes one after the other, and with their help, he started a liberation war against the Alphatians and the Thyatians that lasted for more than a decade. In the end, the Alasiyans were able to throw the invaders out of their borders and established the United Emirates of Ylaruam in 831 AC, a confederate nation where all the tribal chiefs are led by a Sultan, a position held by al-Kalim. In 835 AC al-Kalim began a religious pilgrimage with his faithful companion Farid that took him outside Ylaruam and up to the underwater mountain where he met the Old Man of the Sea, who became his patron and sponsor on the path of the Dynast. When he came back to Ylaruam, al-Kalim started preaching to his followers the teachings of a new faith, the Eternal Truth, which Farid collected in the holy book named Nahmeh, a collection of wise parables and just laws. The Eternal Truth was based on two main pillars: the Dream of Justice and Honour to unify the tribes and make them stronger in order to withstand the eventual disappearance of al-Kalim, and the Dream of the Desert Garden, the project to make the desert a more fertile land that could rely upon itself and diminish the foreigners’ influence in Ylaruam. al-Kalim retired from public life in AC 860, and later made up false news about his death to proceed on the path of the Dynast. He finally reached immortality in AC 1001, after securing his dynasty on the throne of Ylaruam.

Personality: al-Kalim is at the same time a merciless warrior and a merciful sage, a possessed dreamer and a realistic scholar. He is tolerant towards diversity and foreign customs, but he can prove stiff and unforgiven when it comes to the safety of his protégés and followers and when his teachings are scorned. His followers act much the same, with the zealots reaching peaks of blind intolerance. He preaches unity among his faithfuls, the sanctity of life and the protection of nature (in particular of water as source of life), all teachings that come from an existence led in places where death and drought are hated life companions. For this reason all Alasiyans follow the Eternal Truth. al-Kalim is a loyal ally of Protius who sponsored his ascension, and he feels in debt towards the Old Man of the Sea, since he has not yet kept his promise to make the Alasiyan Desert a lush garden in his honour. He is in perpetual conflict with Zugzul and Ranivorus, which brought and still bring chaos and destruction among the Ylari with their machinations and the use of their followers (Magians and Gnolls).

Info on Al-Kalim to be discovered by Groups

Classic D&D (BECMI) Stats
  • Followers Alignment: Lawful or Neutral; Clerics must be Lawful
  • Favoured weapon: Scimitar (allowed all bludgeoning weapons)
  • Clerics skills and powers: the clerics of al-Kalim have a wider list of spells since they get access also the druidic spells of 1st and 2nd level
  • Paladins skills and powers: Lay on hands (cures a number of HP equal to double their level)
D&D 3.5 Stats
  • Domains: Time, Law, Water, War
  • Preferred weapon: scimitar
Design Changes

Al-Kalim – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Good (patron) added to the Dragonkin pantheon.
  • Good, Honesty and Honour (patron) added to the Virtues patron group.
  • Honesty (patron) added to the Ylari pantheon.
  • Honour (patron) added to the Enthengarian, Norse and Ylari pantheon.
  • Virtues (patron group) added to the Giantkin pantheon.
  • Initiate (rank) added to the Initiates pantheon.
  • Sphere of Time (rank group) added to Time pantheon.

Content Updates

  • 2021-09-27 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon.
  • 2021-08-06 – Updated to allies and enemies.
D&D Gods

The Gods: The Immortals Overview, Patrons

GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting

Wellsprings: Fire, Magic

Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)

Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)

Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)

Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)

Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)

D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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