Dungeons & Dragons Immortals

DnD Immortals Zugzul

Dungeons and Dragons – Mystara Immortals

Zugzul – Sphere of Energy

Zugzul (Energy, Hierarch 32)
  • Favoured WeaponBattleaxe
  • Symbol – A burning pit (Shown on Holy Symbols of Mystara Day 47)
  • Other Names – Corona, Emir of Chill Fire, Surt, The Dark Fire
  • Patron of
  • Core Pantheons
  • Core Councils
  • Single Element OrganisationsEnergy – The Flame
  • Secret Crafts

Appearance: an imposing giant clad with a heavy red robe, with bronze skin and flaming eyes, his head completely shaven and tattooed with strange runes, wearing a golden amulet and gold bracelets and with a flaming double axe on his belt. He usually travels on a chariot pulled by two fire salamanders.

  • Zugzul, Hierarch of Energy 32
  • Basic Symbol for an Immortal of Energy
  • Pantheons
  • Immortal CouncilsAncient Ones (as Zugzal, Ancient),
  • Clerics:
  • Patron – Giant, Necromancy, Power, War.
  • Patron and Title KeywordsElements (Darkness, Destruction, Fire), Racial (Genasi (Darkness, Fire)), Title (Sphere of Energy (Hierarch)), Warfare (Conquest)
    • Hierarchs pantheon onlySphere of Energy (Hierarch)
    • Energy pantheon onlySphere of Energy (Hierarch)

Cultural Pantheons

Elemental Pantheons

  • Darkness (The Dark Fire) Due to Patron of Darkness and Destruction
  • Fire (The Dark Fire) Due to Patron of Fire
  • Radiance (The Dark Fire) Due to Patron of Fire
  • Shadowlands (The Dark Fire) Due to Patron of Darkness

Immortal Pantheons

  • Energy (Zugzul) Due to Member of Sphere of Thought.
  • Hierarchs (Zugzul) Due to Rank of Hierarch.
  • Spheres (Zugzul) Patron of Elements group (Darkness, Destruction, Fire)

Special Pantheons

  • Assembly (Zugzul) Due to member of Sphere of Entropy.
Ancient Ones (Council)
  • Immortal of Energy (2) – Ixion (Hierarch 36, Ancient), Fire Elemaster (Hierarch 33, Ancient), Zugzul (Hierarch 32, Ancient),
  • Immortals of Entropy (3) – Thanatos (Hierarch 36, Ancient), Hel (Hierarch 35, Ancient), Ouranos (Hierarch 34, Ancient)
  • Immortals of Matter (1) – Earth Elemaster (Hierarch 33, Ancient),
  • Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air, Ancient), Air Elemaster (Hierarch 33, Aerial Races, Air, Ancient), Korotiku (Hierarch 32, Aranea),
  • Immortals of Time (4) – Khoronus (Hierarch 36, Ancient), Water Elemaster (Hierarch 33, Ancient), Urd (Hierarch 32, Ancient), Simurgh (Eternal 26, Aerial Races, Ancient),

Game Master Section

Zugzul – Hierarch of Energy (32)

  • Sourcebooks: Vaults of Pandius (vop)
  • Alignment: Neutral
  • Portfolio: power, conquest, fire and fire creatures, necromancy, darkness, war, destruction
  • Other Names: Corona, Surt, The Dark Fire, Emir of the Chill Fire
  • Sponsor:
  • Artefacts: Amulet of Zugzul
Allies of Zugzul

Assists (can also be assisted by)

  • Thanatos
Enemies of Zugzul

Opposes (can also be opposed by)

  • Brom
  • Ixion
  • Protius
  • Rathanos
  • Thor

Opposed by

Sponsorship Hierarchy – Energy
  • Sponsorship of the Energy Sphere
    • Ixion (36) Hierarch of Energy
      • Coberham (18) Celestial of Energy
      • Gorm (19) Empyreal of Energy moved to Thought (22)
      • Heimdall (30) Eternal of Energy
      • Ilsundal (34) Hierarch of Energy.
        • Lornasen (7) Temporal of Energy moved to Matter (10)
        • Mealiden (23) Empyreal of Energy.
          • Matin (19) Empyreal of Energy from Thought (7)
        • Zirchev (17) Celestial of Energy
      • Mahmatti (14) Celestial of Energy
      • Ninsun (35) Hierarch of Energy
      • Palartarkan (12) Temporal of Energy moved to Thought (11)
      • Patura (10) Temporal of Energy
      • Rathanos (28) Eternal of Energy
        • Eiryndul (20) Empyreal of Energy moved to Thought (20)
          • Iliric (8) Temporal of Energy
          • Kythria (2) Initiate of Energy moved to Entropy (2)
        • Pflarr (25) Eternal of Energy
      • Razud (31) Hierarch of Energy.
        • Alphatia (16) Celestial of Energy.
        • Pharamond (34) Hierarch of Energy moved to Entropy (32)
        • Marwdyn (6) Initiate of Energy moved to Entropy (4)
      • Saturnius (20) Empyreal of Energy
      • Tahkati (17) Celestial of Energy moved to Matter (17)
      • Tarastia (30) Eternal of Energy moved to Thought (30)
        • Raith (12) Temporal of Energy
      • The Korrigans (24) Empyreal of Energy moved to Matter (22)
      • Thor (29) Eternal of Energy. moved to Thought (29)
    • Thalia (36) Hierarch of Energy moved to Thought (31)
    • Usamigaras (27) Eternal of Energy moved to Thought (27)
    • Zugzul (32) Hierarch of Energy.
      • Slizzark (15) Celestial of Energy moved to Entropy (17)
  • Confirmed not to have a sponsor
    • Benekander (1) Initiate of Energy
    • Rad (22) Empyreal of Energy
    • Rafiel (21) Empyreal of Energy
      • Branden (11) Temporal of Energy moved from Matter (3)

History: Zugzul is one of the most ancient living immortals, and like Ixion and Thanatos he doesn’t remember or simply doesn’t want to speak of his origins. He was always obsessed by the power of fire and the negative energies, and he is in constant competition against Ixion to rule the sphere of Energy. However in all these centuries he was never able to overthrow the ruling hierarch of Energy, and this burns him even more than any magical flame.

During the course of the millennia he tried very hard to expand his influence over the mortals, with devastating results for Mystara. His first attempt at creating a cult among the giants of Mystara aimed at reducing the influence of the sphere of Matter over them. He descended on Mystara using the mortal ID of a giant named Surt and soon he became the leader of an entire clan using both brute force and making promises to claim the better and richer lands of the southern giants with the power of fire. Thanks to his superior knowledge and magic, Surt revealed to his followers the secret of metallurgy and crafted better weapons and armours for his warmongering clan. Surt’s love for fire soon ignited all his followers, who started practicing mystical rituals to strengthen their bodies through fire. Finally he led his fiery army against the southern giants, challenging the rulership of the storm giants and beginning a long and disastrous civil war. After two centuries the civilisation of the giants fell in its darkest age and surviving the giants scattered to the four winds. Surt’s descendants gradually became the fire giants, while other clans became the modern cloud giants (followers of Brom) and the frost giants (followers of Hel).

After this coup, Zugzul tried to cast his shadow over the human populations without coming directly in the Prime, and he got the favour of the Afridhi. In short time, he led the Afridhi to threaten the Thonian supremacy in Skothar, but Blackmoor’s swift and unforeseen ascension ruined his plans. The Afridhi were badly beaten by the new Blackmoor Empire and were pushed out of its borders. Zugzul’s cult remained in power in the Afridhi civilisation until the Great Rain of Fire obliterated them as well as many other races.

Afterwards Zugzul focused his attention on the rising Nithian empire, where he was worshipped as Corona. There he started eroding Rathanos’s and Pflarr’s base of faithfuls, and later he allied secretly with Thanatos to corrupt the Nithian clerical hierarchy in exchange for power and knowledge over death and the dead. The Magian Fire Worshippers switched almost completely their worship from Rathanos to Corona and this contributed to bring the downfall of the Nithian empire. His cult was never completely forgotten by the descendants of the Nithians and he’s still worshipped by the deranged Magians in Ylaruam.

Personality: Zugzul is hungry for power and not much inclined to follow the immortal’s code of conduct. He always try to break the rules without getting framed, and since he’s so cunning and clever, most of the times he succeeds (his greatest plot was conspiring with Thanatos and Ranivorus to bring Nithia’s downfall without being blamed for it). He is also particularly obsessed by the rough power that lies in the elements, and he has based his philosophy on the worship of Fire and Shadow (his name in Afridhi means indeed Dark Fire or Chill Fire). He has also been fascinated by the dark side of life, that is undeath and necromancy, and his partnership with Thanatos only reinforced this aspect of his personality. He considers Rathanos more an embarrassing taunt organised by Ixion at his expenses than a real rival in fire magic, and he’s always been an enemy of Protius (since the two represent the two opposed elements). Although he continues to operate to further Energy’s goals, his methods have always alienated him Ixion’s support, and the ruling hierarch considers Zugzul a dangerous rival that could move the universal balance on Entropy’s side if he were to take his seat. Finally, he counts among his enemies the immortals Brom (patron of the cloud giants, Brom has not forgotten Surt’s part in destroying the giant civilisation) and Thor (another deity who despises Zugzul’s philosophy and his control over the evil fire giants).

Info on Zugzul to be discovered by Groups

Unfinished Pantheon:

  • Nithian (Corona)
  • Old Ones (Zugzul)
Classic D&D (BECMI) Stats
  • Followers Alignment: Neutral or Chaotic; clerics must be Chaotic
  • Favoured weapon: battle axe (allowed all bludgeoning weapons)
  • Clerics skills and powers: +1 bonus to Constitution, resist fire power free (3 times a day), +2 bonus to necromancy and arcane spellcraft skills.
D&D 3.5 Stats
  • Domains: Energy, Evil, Fire, Death, War
  • Preferred weapon: battle axe
Design Changes

Zugzul – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Conquest (patron) added to the Alphatian Empire pantheon.
  • Conquest (patron) added to the Warfare patron group.
  • Darkness (patron) added to the Darkness and Shadowlands pantheons.
  • Darkness and Fire (patron) added to the Elements and Genasi patron group.
  • Destruction (patron) added to the Darkness pantheon.
  • Destruction (patron) added to the Elements patron group.
  • Fire (patron) added to the Fire and Radiance pantheons.
  • Elements (patron group) added to the Spheres pantheon.
  • Genasi (patron group) added to the Alphatian Empire pantheon.
  • Warfare (patron group) added to the Thyatian Empire pantheon.
  • Hierarch (rank) added to the Hierarchs pantheon.
  • Sphere of Energy (rank group) added to Energy pantheon.

Content Updates

  • 2021-09-17 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon. Added two new names, The Dark Fire, Emir of the Chill Fire.
  • 2021-08-20 – Added Branden to enemies.
  • 2021-08-19 – Update to allies and enemies.
D&D Gods

The Gods: The Immortals Overview, Patrons

GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting

Wellsprings: Fire, Magic

Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)

Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)

Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)

Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)

Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)

D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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