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RPG Sourcebooks 3e-mgp-cp06

My Library – 3e-mgp-cp06

Book of the Planes

Dungeons and Dragons 3rd Edition

  • Publisher: Mongoose Publishing
  • Rules: Dungeon & Dragons 3rd Edition
  • Series: Classic Play (mgp8806)
  • Author:
3e-mgp-cp06 - Book of the Planes
3e-mgp-cp06 – Book of the Planes

Go beyond the fields we know, into the realms of high fantasy and legend. The planes are a far grander stage for adventure than the mundane wilderness and dungeons of the world. Out there, the characters can walk with the gods themselves, delve into the foundations of the cosmos or quest in the lands of the dead or be the deciding factor in the great wars of Good and Evil.

This is truly a place for heroes.

Classic Play – The Book of the Planes describes the myriad planes of existence in exacting detail, offering encounters, hazards and adventures in dozens of alternative worlds. Beginning with the elemental planes of Earth, Air, Fire and Water, travel outwards through the transitive Ethereal, Shadow and the Dream planes to the wild planes of Positive and Negative energy. Beyond them, the wide gulf of the Astral plane and the vast Outer Planes.

Presented within are ten entirely new outer planes, along with suggestions for how to arrange and integrate them into your campaign cosmology including the dark realm known as Mâl, where ancient horrors are awakening and the Questing Grounds, the realm of living stories. Including rules for each of these planes, according to a set of magical traits, along with the secrets of the art of Planecrafting, characters can shape their own home plane or wreak havoc by changing the laws of reality.

Travellers do not walk the planes alone, however, there are all sorts of fellow travellers out there, including reality-spanning organisations with their own agendas and conspiracies. Along with advice and new magic for travelling the planes, the wise traveller will consider using one of the Nexus planes; pocket worlds that share boarders with a multitude of other planes.

This tome tackles the mind-boggling complexity of the planes and travel throughout them head on and makes it as simple as fighting off kobolds.

What is My Library

My Library is a section of my blog dedicated to the reference of material I am using in my games and linking it back to the sourcebooks I am using. It is also a handy way to keep track of the material I have.

It is intended as a reference section for personal use, any other use is just a bonus.

Library Overview Page

D&D BECMI (0e)

D&D 3rd Edition (3rd Party Products)

D&D 5th Edition (5e)

d20 OGL (3eogl)

  • Mongoose Publishing (3eogl-mgp): cyb, spk

Fate

  • Dresden Files (fate-df): v1, v2, v3
  • Fate Accelerate (fae): fcb, dfa

Pathfinder 1st Edition

Pathfinder 2nd Edition

Babylon 5:

Super Heroes:

  • Sentinels Comics (hs-sc): cr, sk

Star Wars Fantasy Flight Games

Online Resources (web): dWiki, pWiki, sWiki, vop

Content Updates

Library Overview Page

D&D BECMI (0e)

D&D 3rd Edition (3rd Party Products)

D&D 5th Edition (5e)

d20 OGL (3eogl)

  • Mongoose Publishing (3eogl-mgp): cyb, spk

Fate

  • Dresden Files (fate-df): v1, v2, v3
  • Fate Accelerate (fae): fcb, dfa

Pathfinder 1st Edition

Pathfinder 2nd Edition

Babylon 5:

Super Heroes:

  • Sentinels Comics (hs-sc): cr, sk

Star Wars Fantasy Flight Games

Online Resources (web): dWiki, pWiki, sWiki, vop

Library of Books

B5, d20 System, Pathfinder, SW

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Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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