Star Wars – EDF-MW
Equipment Data File – Modification for Weapons
Augmented Spin Barrel
This attachment can only be used with blaster rifles and heavy blaster rifles.
Using an updated and streamlined galven pattern and heavy-duty static pulse adaptors, this custom barrel increases both the damage output and armor penetration of blaster rifles and heavy blaster rifles. The trade-off for all this extra stopping power is increased wear and tear on both the frame of the blaster and the barrel, leading to an increase in maintenance and down-time.
- Arakyd HH780 HotShot Barrel
- BlasTech Model 213 Perforator Barrel
- Dolmax 243X “Penetrator” Augmented Spin Barrel
Fantasy Flight Rules – Augmented Spin Barrel
- Source: Edge of the Empire Core Rulebook (sw-ffg-ee-cr188)
- Base Modifiers: Increase weapon damage by one point. Adds one setback dice to all Mechanics checks when performing maintenance on this weapon.
- Modification Options: 2 Damage +1 Mods, 1 Weapon Quality (Accurate + I) Mod, 1 Weapon Quality (Pierce +1) Mod.
- Hard Points Required: 2
- Price: 1,750 credits
- Rarity: 4
Armour Modifications: Cortosis Weave, Enhanced Optics Suite, Heating System, Optical Camouflage System, Strength Enhancing System, Superior Armour Customisation, Thermal Shielding System, Vacuum Sealed
Modifications: Augmented Spin Barrel, Balanced Hilt, Blaster Actuating Module, Bipod Mount, Bowcaster Accelerator Enhancement, Bowcaster Automatic Re-Cocker, Filed Front Sight, Forearm Grip, Marksman Barrel, Mono-Molecular Edge, Multi-Optic Sight, Serrated Edge, Shortened Barrel, Spread Barrel, Superior Weapon Customisation, Telescopic Optical Sight, Tripod Mount, Under-Barrel Flame Projector (R), Under-Barrel Grenade Launcher (R), Weapon Harness, Weapon Sling, Weighted Head
Modifications: Rubat Crystals
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, Creating a Galaxy Map, Ending three year campaign, GM’s Luck Roll, Running Games over Skype, Tracking Experience, 2016 Campaign
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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