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My Library – 5e-wiz-ai

Acquisitions Incorporated

Dungeons and Dragons 5th Edition

  • Publisher: Wizards of the Coast
  • Rules: Dungeons & Dragons 5th Edition
  • Developer:
5e-wiz-ai Acquisitions Incorporated
5e-wiz-ai Acquisitions Incorporated

WELCOME TO ACQUISITIONS INCORPORATED!

Explore a wealth of peril and personalities for the world’s greatest roleplaying game.

When you’re just starting out in the adventuring business, it might be nice to have a leg up. It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated (Acq Inc) has to offer a new franchise. Join Omin Dran, Jim Darkmagic, and Viari like never before with the new Acquisitions Incorporated campaign book for Dungeons & Dragons!

Set yourself up for success when pursuing your own fantasy-business endeavors, using all the ingredients you need to include Acquisitions Incorporated in your D&D campaign, to establish your own franchise, and take on specialized roles therein. Plus, there are always openings coming available… Just try not to think about why.

  • Learn everything you ever wanted to know about starting your own fantasy business as you begin your career today, as a proud member of Acquisitions Incorporated.
  • Acquisitions Incorporated has everything you need to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information, and more!
  • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse.
  • Acquisitions Incorporated is a different flavor of D&D full of madcap heists and hilarious moments, and it’s one of the new ways to tell fantastic D&D stories.
  • Includes an adventure that will take characters from levels 1 through 6, establishing your party’s claim on a world they’ve just begun to explore—and to strip-mine for profit.

Adventures in the sourcebook

  • Episode 1 – Right Place, Wrong Heroes (1st) page 81 – set in Darokin/Minrothad AC 1000
  • Episode 2 – Fun in Phandalin (2nd) page 97 – set in Darokin/Minrothad AC 1001
  • Episode 3 – Darkness at the Lighthouse (3rd) page 118 – set in Darokin/Minrothad AC 1002
  • Episode 4 – Dran Enterprises (4th) page 136 – set in Darokin/Minrothad AC 1003
  • Episode 5 – Hide and Seek (5th) page 154 – set in Darokin/Minrothad AC 1004
  • Episode 6 – Showdown with the Six (6th) page 176 – set in Darokin/Minrothad AC 1005

Conversion to Mystara – Wrath of the Immortals Campaign

Phase 1 – Introduction to the Setting
AC 1000 (level 1)

This style of guild play works in either the Minrothad Guilds or the Republic of Darokin. Episode 1 – Right Place, Wrong Heroes (1st) – set in Darokin/Minrothad AC 1000.

TimelineAC 1000Darokin

Introduction to Darokin – The last of the mini campaigns leading into the start of the Phase two campaigns.

Relic Hunter – Dragon Hatchery (part 1) – The tribes and the border forts of Darokin are skirmishing. (Tyranny of Dragons)

Still to be Edited
<-> (GAZ11) Action on the Athenos. Guards of the river as part of national service.
Dragon Heist – A Friend in Need. Interesting events happening in Darokin City with an estate on offer for completion.
Acquisitions Incorporated – Right Place, Wrong Time
(dmt) Six Feet Under – a character is buried alive.
(dmt) Hobgoblin Lair – Raiders terrorising a trade route.
(dmt) The Rats of Verdant Reach – A follow on story from Six Feet Under.

TimelineAC 1000Minrothad (Tier 1 – Level 1)

Introduction to Minrothad – a mini campaign exploring the Island of Minrothad and the Guilds of the region.

Still to be Edited
<-> (GAZ9) Immortal’s Home. A researcher wants help in getting to a fabled home of the Immortal Minroth in the mountains near the capital.
Acquisitions Incorporated – Right Place, Wrong Time

AC 1001 (level 2)

Episode 2 – Fun in Phandalin (2nd) page 97 – set in Darokin/Minrothad AC 1001.

TimelineAC 1001Darokin

Relic Hunter – Dragon Hatchery (part 2) – Investigate the source of the attacks, and find the missing bard. (Tyranny of Dragons)

Rumour Only
Mystery of the Magic Mirror – A band of thieves is pushed into the Cruth Mountains after gaining a reputation of violence in the wilderness of Darokin. (X12 – Skarda’s Mirror – Levels 5-8)

Still to be Edited
(B5) Horror on the Hill – A group of Hobgoblins are causing issues north of Fort Hobart.
Acquisitions Incorporated – Fun in Phandalin
Waterdeep – Dragon Heist – Trollskull Ally – The trials of owning an new estate and meeting the neighbours.
(dwt) Sanctuary of the Slaughtered – A lost shrine has been discovered.
Rise of the Drow – The Darkness Arrives

TimelineAC 1001Minrothad (Tier 1 – Level 2)

Still to be Edited
<-> (GAZ9) Purser Pursuit – Elgin Weafer, a Verdier elf is making clothes without being part of the appropriate guild and need help.
(PC3) Friendship Bonding – A creature of the sea is in distress and a vision brings help.
Acquisitions Incorporated – Fun in Phandalin

AC 1002 (level 3)

Episode 3 – Darkness at the Lighthouse (3rd) page 118 – set in Darokin/Minrothad AC 1002.

TimelineAC 1002Darokin

Relic Hunter – Dragon Hatchery (part 3) – Explore the excavation site. After scouting the region activity in the swamp and determining that the bulk of the troops have moved on, a scouting group is sent in to discover what is left. (Tyranny of Dragons)

Mystery of the Missing Delegation – An group of delegates from the Heldannic Freeholds were moving south into Vestland (Northern Reaches) and have disappeared. (Harpers or Lord’s Alliance – Princes of the Apocalypse)

Still to be Edited
(GAZ11) The Wanderer’s Grave – A hidden treasure can be found by the light of the moon in the mountains bordering Darokin and the Five Shires.
Acquisitions Incorporated – Darkness at the Lighthouse
Waterdeep Dragon Heist – Fireball – A fireball explodes in Trollskull Ally of Darokin City, setting off an investigation.
(dwt) The Case of the Scrupulous Pawnbroker – Local buyer of relics needs help.
(dwt) With a Candlestick – a murder investigation.

TimelineAC 1002Minrothad (Tier 1 – Level 3)

Mystery of Missing Delegation – An group of delegates from the Heldannic Freeholds were moving south into Vestland (Northern Reaches) and have disappeared. (Lord’s Alliance – Princes of the Apocalypse)

Still to be Edited
<-> (GAZ9) The Harbour Inhabitants – Nixies have taken up residence in Minrothad Harbour and need to be removed.
(PC3) The Ruins of the Taymora – A gathering of undead in some ancient underwater ruins causes alarm.
Acquisitions Incorporated – Darkness at the Lighthouse
(mdt) The Unquenched Thirst – an issue with undead on a nearby island.

AC 1003 (level 4)

Episode 4 – Dran Enterprises (4th) page 136 – set in Darokin/Minrothad AC 1003.

TimelineAC 1003Darokin

(X9) Exploration – Savage Coast – The Cartographer’s Guilds of Minrothad and Darokin have put together a join expedition for a new market and need seasoned explorers to visit this new region. (X9 – The Savage Coast – Levels 4-10)

Rumour Only
Mystery of the Travelling Dragonborn – Part 1 – Travelling from Darokin City in three caravans. On headed North, though Ethengar and into the Heldannic Territories. One Headed South, into the Five Shires, through Karameikos, then Thyatis and up the coast of Ylaruam and the Northern Reaches before reaching the Norwold Region. The Last caravan headed east into Ylaruam, then up into Rockhome and out into the Northern Reaches before making it unto the Norwold Region. (Tyranny of Dragons)
Giant Migration – The giants are migrating to the eastern end of Darokin, southern and eastern Rockhome, western Northern Reaches, eastern Karameikos, and western Ylaruam. (Storm Kings Thunder)

Still to be Edited
<-> (B7) Rahasia – A merchant in Selenica needs to have a package delivered into the elven forest nearby.
Acquisitions Incorporated – Dran Enterprises
Waterdeep Dragon Heist – Dragon Season – A mysterious Vault of Dragons is rumoured to be uncovered.
(dmt) Sanctuary of Exsanguination – A mayor is asking for help.
Eldritch Lairs – Pit of the Dust Goblins

TimelineAC 1003Minrothad (Tier 1 – Level 4)

(X9) Exploration – Savage Coast – The Cartographer’s Guilds of Minrothad and Darokin have put together a join expedition for a new market and need seasoned explorers to visit this new region. (X9 – The Savage Coast – Levels 4-10)

Still to be Edited
PC3 – The Sunken Ship – A lost Minrothad Guilds ship needs to be recovered.
Acquisitions Incorporated – Dran Enterprises
(mdt) The Siren’s Lament – A treasure map to a hidden location.

AC 1004 (level 5)

Episode 5 – Hide and Seek (5th) page 154 – set in Darokin/Minrothad AC 1004.

TimelineAC 1004Darokin

(X9) Exploration – Savage Coast – The Cartographer’s Guilds of Minrothad and Darokin have put together a join expedition for a new market and need seasoned explorers to visit this new region. (X9 – The Savage Coast – Levels 4-10)

Mystery in the Silver Sierras – Jeddarian Corran has gained a deed to his family keep and needs some heroes to evict the current tenants and recover any relics of his family. (Wrath of the Immortals – Phase One)

Mystery of the Forgotten Dungeon – The cartographer’s guide have discovered a lost dungeon and opened up a region they have called the Dungeon Level underneath Darokin City. (Waterdeep – Dungeon of the Mad Mage)

Still to be Edited
Acquisitions Incorporated – Hide and Seek
Waterdeep – Dragon Heist – Spring Madness/Hell of a Summer/Maestro’s Fall/Winter Wizardry – The mastermind behind the issues in Darokin is unmasked.
(mdt) Summoner’s Remorse – an abandoned temple is getting more interest.
Eldritch Lairs – Crypt of Green Shadows

TimelineAC 1004Minrothad (Tier 1 – Level 5)

(X9) Exploration – Savage Coast – The Cartographer’s Guilds of Minrothad and Darokin have put together a join expedition for a new market and need seasoned explorers to visit this new region. (X9 – The Savage Coast – Levels 4-10)

Still to be Edited
(PC3) Island of the Dry Skins – A tribe of the sea needs help in recovering their island home.
(PC3) The Nixie Grotto – Nixies in the area have been acting strangely.
Acquisitions Incorporated – Hide and Seek
(mdt) Stowaway of the Singing Sea – investigating a suspected pirate.

Phase 2 – Rheddrians Investigation Service
AC 1005 (level 6)

Episode 6 – Showdown with the Six (6th) page 176 – set in Darokin/Minrothad AC 1005.

TimelineAC 1005Darokin

Rheddrian’s Investigation Bureau – The start of this Tier of play, and how the characters can choose to take part in it. A new company hiring heroes to investigate the world situated at the Knight’s Rivett Inn on the North Side of Darokin City is Completed (Wrath of the Immortals – Phase Two)

Council of Darokin – Part 1 – A meeting to discuss how best to assign resources for investigations. (Wrath of the Immortals – Phase Two, Storm Kings Thunder)

(X9) Exploration – Savage Coast – The Cartographer’s Guilds of Minrothad and Darokin have put together a join expedition for a new market and need seasoned explorers to visit this new region. (X9 – The Savage Coast – Levels 4-10)

Mystery in Aegos – A gathering of heroes under a new benefactor seeks to understand the madness gripping the world. (Wrath of the Immortals – Phase Two)

Mystery of the Forgotten Dungeon – The cartographer’s guide have opened up a region they have called the Arcane Chambers under Darokin City. (Waterdeeo – Dungeon of the Mad Mage)

Mystery of the Giant Hunter – A Giant hunter friendly with Merchant princes of Selenica. (Storm Kings Thunder)

Mystery of the Hidden Kingdom of DragonsThe Dragon’s Cart. A mysterious cart, with a mysterious Dragonborn known as Drazzle.

Rumours Only
The Master is Coming – Rumours coming out of Sind is that the Master is coming to conquer the desert nation of Sind, with many merchants moving out of the region. (X4 – Master of the Desert Nomads – Levels 6-9)

Still to be Edited
(GAZ11) Works of Art – The Craftsman of Darokin celebrate the discovery a sculptor of amazing quality.
(B2) The Keep on the Borderlands – Joining the Army up near the border of Darokin and the Broken Lands.
Acquisitions Incorporated – Showdown with the Six
(dmt) Chrome Devils from the Swamp – something is drying up the swamp.
(dmt) Home Fires  – A Castle has been offered to the new heroes.
Eldritch Lairs – Carrion Shrine of Qorgeth

TimelineAC 1005Minrothad (Tier 2 – Level 6)

(X9) Exploration – Savage Coast – The Cartographer’s Guilds of Minrothad and Darokin have put together a join expedition for a new market and need seasoned explorers to visit this new region. (X9 – The Savage Coast – Levels 4-10)

Still to be Edited
(PC3) Sharks Were Here – The underwater kingdoms need aid.
(PC3) Voyage to the Bottom of the Sea – Getting involved in the War of the Sea.
Acquisitions Incorporated – Showdown with the Six

What is My Library

My Library is a section of my blog dedicated to the reference of material I am using in my games and linking it back to the sourcebooks I am using. It is also a handy way to keep track of the material I have.

It is intended as a reference section for personal use, any other use is just a bonus.

Library Overview Page

D&D BECMI (0e)

Rulebooks (0e-rb): rc
Adventures (0e-adv): b1, b19, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, xl1, da1, da2, da3, da4, cm1, cm2, cm3, cm4, cm5, cm6, cm7, cm8, cm9
Wrath of the Immortals (0e-wi): bs, bs1, bs2
Creature Crucible (0e-pc): 01, 02, 03, 04
Gazetteers (0e-gaz): 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 14, box, box1, box2, box3
Hollow World (0e-hw): a1, a2, a3, cs, dms, pg, q1, r1, r2, r3

D&D 3rd Edition (3rd Party Products)

AEG (3e-aeg)
– Accessories: aa1, aa2, adr, adu, aem, aev, afe, agd, ago, agu, ama, ame, amo, arb, are, ase, atb, aun, awa, awi
– Worlds Largest: wlc, wld

Fantasy Flight Games
– Dragonstar (3e-ffg-ds): ec, gg, is, pc, sh, sr
– Horizon (3e-ffg-hs): mec
– Legends & Lairs (3e-ffg-ll): ma, pm, ss

Mongoose Publishing (3e-mgp)
– Complete Campaigns:: cc01, cc02, cc03, cc04, cc06
– Cities of Fantasy: cf01, cf02, cf03, cf04, cf05
– Classic Play: cp01, cp02, cp03, cp04, cp05, cp06, cp81, cp82
– Encyclopaedia Arcane: ea01, ea02, ea03, ea04, ea05, ea06, ea07, ea08, ea09, ea10, ea11, ea12, ea13, ea14, ea15, ea16, ea17, ea18, ea19, ea20, ea21, ea22, ea23, ea24, ea25, ea26, ea97
– Epic Players Guide: epg20, epg21, epg22
– Gladiator: gsd
– Monster Encyclopaedia: me50, me51
– Power Classes: pc01, pc02, pc03, pc04, pc05, pc06, pc07, pc08, pc09, pc10, pc11, pc12, pc13
– Quintessential Collector: qc01, qc02, qc03, qc04, qc05, qc06, qc07, qc08, qc09, qc10, qc11, qc12, qc13, qc14, qc15, qc16, qc17, qc18, qc19, qc20, sc21, qc22, qc23, qc41, qc42, qc43, qc44, qc45, qc46, qc47, qc48, qc49, qc50, qc51, qc52, qc91, qc92, qc93
– Slayer’s Guides: sg01, sg02, sg03, sg04, sg05, sg06, sg07, sg08, sg09, sg10, sg11, sg12, sg13, sg14, sg15, sg16, sg17, sg18, sg19, sg20, sg21, sg22, sg23, sg25, sg26, sg27, sg28, sg29, sg30, sg95, sg96, sg98, sg99
– The Planes: tp01, tp02, tp94
– Travellers Tales: tt01, tt02, tt03, tt04, tt05
– Ultimate Handbooks: uh01, uh02, uh03, uh05, uh05, uh06, uh07, uh08, uh09, uh10, uh11, uh13, uh14, uh15

Paizo (3e-pzo)
AP01 – Rise of the Runelords (3e-pzo-rotr): b1, b2, b3, b4, b5, b6, dice, map, pg
AP02 – Curse of the Crimson Throne (3e-pzo-cct): b1, b2, b3, b4, b5, b6, dice, map, pg
AP03 – Second Darkness (3e-pzo-sd): b1, b2, b3, b4, b5, b6, dice, map, pg
AP04 – Legacy of Fire (3e-pzo-lof): b1, b2, b3, b4, b5, b6, dice, map, pg

D&D 5th Edition (5e)

Wizards of the Coast (5e-wiz): ai, bgda, cm, cos, cosrv, crcn, dmg, dms, egw, erlw, ftd, ggr, gos, hdq, idrf, jtrc, mm, mpmm, mot, mtf, oota, ph, pota, psa, psz, scag, scc, skt, tod, trot, typ, vgm, vrgr, wbw, wdh, wdmm, xge
EN Publishing (5e-enp): et1, et2, etaa, etaw, etrh, etrla
Frog God Games (5e-fgg): bls, bp, bpa, fef, ra, wllra
Goodman Games (5e-gmg): oar1, oar2, oar3, oar4, oar5
Green Ronin (5e-grr): br, tcs
Kobold Press (5e-kob): cc, dm, dm01, dm02, dm03, dm04, dm05, dm06, dm07, dm08, dm09, dm10, dm11, dm12, dm13 dm14, dm15, dm16, dm17, dm18, dm19, dm20, mhh, mw, tob, tob-pawn, tob2, tob2-lair, rob2-pawn
Legendary Games (5e-leg): fkcc, pcc
Rite Publishing (5e-rip): cod
Web Resource (53-web): mph

d20 OGL (3eogl)
Mongoose Publishing (3eogl-mgp): cyb, spk

Fate
Dresden Files (fate-df): v1, v2, v3
Fate Accelerate (fae): fcb, dfa

Pathfinder 1st Edition
Paizo Rulebooks (pf1-rb): uc
Campaign Setting (pf1-pcs): psfg,
Chronicles (pf1-pch): grk, sos
Companion (pf1-pco): dep
Modules (pf1-mod): gh, mm
Return of the Runelords (pf1-rr): b1
Anniversary Editions (pf1): cotct-ae, rotr-ae, rotr-pg
Legendary Games (pf1-leg): fkcc, pcc
Midgard Setting (pf1-kob): mwb
PFS Organised Play Intro (pf1-pso-intro) fs1, fs2, fs3
PFS Organised Play Season 1 (pf1-pso-so1) 51
AP05 – Council of Thieves (pf1-ct): b1, b2, b3, b4, b5, b6, map, pg
AP06 – Kingmaker (pf1-km): b1, b2, b3, b4, b5, b6, map, pg
AP07 – Serpent’s Skull (pf1-ser): b1, b2, b3, b4, b5, b6, map, pg
AP08 – Carrion Crown (pf1-cc): b1, b2, b3, b4, b5, b6, map, pg
AP09 – Jade Regent (pf1-jr): b1, b2, b3, b4, b5, b6, map, pg
AP10 – Skull and Shackles (pf1-sku): b1, b2, b3, b4, b5, b6, pg
AP11 – Shattered Star (pf1-ss): b1, b2

Pathfinder 2nd Edition
Core Rules (pf2-rb): apg, b1, b2, cr, gg
Adventures (pf2-mod): dd
Lost Omens (pf2-lo): cg, gm, leg, psg, wg

Babylon 5:
1st Ed Rules (br-mgp-1cr): rpg, pe
1st Ed Adventure (b5-mgp-1ad): as, ft, ic
2nd Ed Adventure (b5-mgp-2ad): ffs
1st Ed Fact Books (b5-mgp-1fb): cr, ea, lnaw, mf, nr, tm, vs
1st Ed Source Book (b5-mgp-1sb): ef, fm, gg, mtr, pc, ra, zo
2nd Ed Source Book (b5-mgp-2sb): dr, ipx, lgfs, lgg, lgp, lgt, rim, sbm, sg
1st Ed Time Line (b5-mgp-1tl): s2, s3, s4, s5, s6
2nd Ed Time Line (b5-mgp-2tl): lr
2nd Ed Ship Plans (b5-mgp-2sp): v3

Super Heroes:
Sentinels Comics (hs-sc): cr, sk

Star Wars Fantasy Flight Games
Beginner (sw-ffg-b): ar, ee, fa, fd
Age of Rebellion (sw-ffg-ar): cr, cm, da, fb, fo, ft, gmk, le, oa, sr, st
Edge of the Empire (sw-ffg-ee): cr, br, bcr, dc, eu, fc, fh, gmk, jy, ln, mp, nd, sm, sf
Force and Destiny (sw-ffg-fd): cr, cg, dh, ev, gh, gmk, kf, kp, np, ss, up
Setting (sw-ffg-s): aa, cr, dr, gg, rs, ss

Online Resources (web): dWiki, pWiki, sWiki, vop

Content Updates

Library Overview Page

D&D BECMI (0e)

Rulebooks (0e-rb): rc
Adventures (0e-adv): b1, b19, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, xl1, da1, da2, da3, da4, cm1, cm2, cm3, cm4, cm5, cm6, cm7, cm8, cm9
Wrath of the Immortals (0e-wi): bs, bs1, bs2
Creature Crucible (0e-pc): 01, 02, 03, 04
Gazetteers (0e-gaz): 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 14, box, box1, box2, box3
Hollow World (0e-hw): a1, a2, a3, cs, dms, pg, q1, r1, r2, r3

D&D 3rd Edition (3rd Party Products)

AEG (3e-aeg)
– Accessories: aa1, aa2, adr, adu, aem, aev, afe, agd, ago, agu, ama, ame, amo, arb, are, ase, atb, aun, awa, awi
– Worlds Largest: wlc, wld

Fantasy Flight Games
– Dragonstar (3e-ffg-ds): ec, gg, is, pc, sh, sr
– Horizon (3e-ffg-hs): mec
– Legends & Lairs (3e-ffg-ll): ma, pm, ss

Mongoose Publishing (3e-mgp)
– Complete Campaigns:: cc01, cc02, cc03, cc04, cc06
– Cities of Fantasy: cf01, cf02, cf03, cf04, cf05
– Classic Play: cp01, cp02, cp03, cp04, cp05, cp06, cp81, cp82
– Encyclopaedia Arcane: ea01, ea02, ea03, ea04, ea05, ea06, ea07, ea08, ea09, ea10, ea11, ea12, ea13, ea14, ea15, ea16, ea17, ea18, ea19, ea20, ea21, ea22, ea23, ea24, ea25, ea26, ea97
– Epic Players Guide: epg20, epg21, epg22
– Gladiator: gsd
– Monster Encyclopaedia: me50, me51
– Power Classes: pc01, pc02, pc03, pc04, pc05, pc06, pc07, pc08, pc09, pc10, pc11, pc12, pc13
– Quintessential Collector: qc01, qc02, qc03, qc04, qc05, qc06, qc07, qc08, qc09, qc10, qc11, qc12, qc13, qc14, qc15, qc16, qc17, qc18, qc19, qc20, sc21, qc22, qc23, qc41, qc42, qc43, qc44, qc45, qc46, qc47, qc48, qc49, qc50, qc51, qc52, qc91, qc92, qc93
– Slayer’s Guides: sg01, sg02, sg03, sg04, sg05, sg06, sg07, sg08, sg09, sg10, sg11, sg12, sg13, sg14, sg15, sg16, sg17, sg18, sg19, sg20, sg21, sg22, sg23, sg25, sg26, sg27, sg28, sg29, sg30, sg95, sg96, sg98, sg99
– The Planes: tp01, tp02, tp94
– Travellers Tales: tt01, tt02, tt03, tt04, tt05
– Ultimate Handbooks: uh01, uh02, uh03, uh05, uh05, uh06, uh07, uh08, uh09, uh10, uh11, uh13, uh14, uh15

Paizo (3e-pzo)
AP01 – Rise of the Runelords (3e-pzo-rotr): b1, b2, b3, b4, b5, b6, dice, map, pg
AP02 – Curse of the Crimson Throne (3e-pzo-cct): b1, b2, b3, b4, b5, b6, dice, map, pg
AP03 – Second Darkness (3e-pzo-sd): b1, b2, b3, b4, b5, b6, dice, map, pg
AP04 – Legacy of Fire (3e-pzo-lof): b1, b2, b3, b4, b5, b6, dice, map, pg

D&D 5th Edition (5e)

Wizards of the Coast (5e-wiz): ai, bgda, cm, cos, cosrv, crcn, dmg, dms, egw, erlw, ftd, ggr, gos, hdq, idrf, jtrc, mm, mpmm, mot, mtf, oota, ph, pota, psa, psz, scag, scc, skt, tod, trot, typ, vgm, vrgr, wbw, wdh, wdmm, xge
EN Publishing (5e-enp): et1, et2, etaa, etaw, etrh, etrla
Frog God Games (5e-fgg): bls, bp, bpa, fef, ra, wllra
Goodman Games (5e-gmg): oar1, oar2, oar3, oar4, oar5
Green Ronin (5e-grr): br, tcs
Kobold Press (5e-kob): cc, dm, dm01, dm02, dm03, dm04, dm05, dm06, dm07, dm08, dm09, dm10, dm11, dm12, dm13 dm14, dm15, dm16, dm17, dm18, dm19, dm20, mhh, mw, tob, tob-pawn, tob2, tob2-lair, rob2-pawn
Legendary Games (5e-leg): fkcc, pcc
Rite Publishing (5e-rip): cod
Web Resource (53-web): mph

d20 OGL (3eogl)
Mongoose Publishing (3eogl-mgp): cyb, spk

Fate
Dresden Files (fate-df): v1, v2, v3
Fate Accelerate (fae): fcb, dfa

Pathfinder 1st Edition
Paizo Rulebooks (pf1-rb): uc
Campaign Setting (pf1-pcs): psfg,
Chronicles (pf1-pch): grk, sos
Companion (pf1-pco): dep
Modules (pf1-mod): gh, mm
Return of the Runelords (pf1-rr): b1
Anniversary Editions (pf1): cotct-ae, rotr-ae, rotr-pg
Legendary Games (pf1-leg): fkcc, pcc
Midgard Setting (pf1-kob): mwb
PFS Organised Play Intro (pf1-pso-intro) fs1, fs2, fs3
PFS Organised Play Season 1 (pf1-pso-so1) 51
AP05 – Council of Thieves (pf1-ct): b1, b2, b3, b4, b5, b6, map, pg
AP06 – Kingmaker (pf1-km): b1, b2, b3, b4, b5, b6, map, pg
AP07 – Serpent’s Skull (pf1-ser): b1, b2, b3, b4, b5, b6, map, pg
AP08 – Carrion Crown (pf1-cc): b1, b2, b3, b4, b5, b6, map, pg
AP09 – Jade Regent (pf1-jr): b1, b2, b3, b4, b5, b6, map, pg
AP10 – Skull and Shackles (pf1-sku): b1, b2, b3, b4, b5, b6, pg
AP11 – Shattered Star (pf1-ss): b1, b2

Pathfinder 2nd Edition
Core Rules (pf2-rb): apg, b1, b2, cr, gg
Adventures (pf2-mod): dd
Lost Omens (pf2-lo): cg, gm, leg, psg, wg

Babylon 5:
1st Ed Rules (br-mgp-1cr): rpg, pe
1st Ed Adventure (b5-mgp-1ad): as, ft, ic
2nd Ed Adventure (b5-mgp-2ad): ffs
1st Ed Fact Books (b5-mgp-1fb): cr, ea, lnaw, mf, nr, tm, vs
1st Ed Source Book (b5-mgp-1sb): ef, fm, gg, mtr, pc, ra, zo
2nd Ed Source Book (b5-mgp-2sb): dr, ipx, lgfs, lgg, lgp, lgt, rim, sbm, sg
1st Ed Time Line (b5-mgp-1tl): s2, s3, s4, s5, s6
2nd Ed Time Line (b5-mgp-2tl): lr
2nd Ed Ship Plans (b5-mgp-2sp): v3

Super Heroes:
Sentinels Comics (hs-sc): cr, sk

Star Wars Fantasy Flight Games
Beginner (sw-ffg-b): ar, ee, fa, fd
Age of Rebellion (sw-ffg-ar): cr, cm, da, fb, fo, ft, gmk, le, oa, sr, st
Edge of the Empire (sw-ffg-ee): cr, br, bcr, dc, eu, fc, fh, gmk, jy, ln, mp, nd, sm, sf
Force and Destiny (sw-ffg-fd): cr, cg, dh, ev, gh, gmk, kf, kp, np, ss, up
Setting (sw-ffg-s): aa, cr, dr, gg, rs, ss

Online Resources (web): dWiki, pWiki, sWiki, vop

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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