Dungeons and Dragons – Mystara
Adventures AC 1000 – Mistaken Identity – Gambler
Milenium in the Streets
Source: The Grand Duchy of Karameikos (gaz1)
This adventure was originally part of the Basic Adventures section of Gazetteer 1 – The Grand Duchy of Karameikos which I modified and one of the changes to be investigated as part of the Wrath of the Immortals storyline.
This features in the following sections:
- Gazetteer – Karameikos
- AC 1000 – Mistaken Identity – Gambler. Confused with a notorious gambler, and find a doppelganger look alike.
The Original Concept
The New Year’s Millenium celebration, lasting several days, begins as the characters are in Specularum. Pick one of the PCs to be the victim of a cruel chance of fate: he looks just like a famous gambler known in these parts, and that gambler, just last night, swindled a lot of people out of a lot of money.
This is the celebration of AC 1,000, which is 1,000 years since the crowning of the first emperor of Thyatis.
As the characters wander the busy streets, this character will be cursed by one family now reduced to poverty, attacked by a car-player cheated by the gambler, and so forth. Eventually, the character will catch sight of his double and have to embark on a crazy chase through the crowds of celebrants if he’s to find out what it’s all about. The gambler can be coerced into returning the money for happy ending all around… but only after the confusion described above.
- Adventure Level: 1-5, Basic (converts to 1 to 5)
- Topic: New Year celebrations, 1,000 years of the Thyatian Empire.
- Interesting Features: doppelganger look alike.
- Campaign Hook: The gambling circuit of Specularum.
Not run as part of the campaign.
Can be run anywhere in the first five years of the campaign from year One to Year Five, and can be adapted to run at other levels as an ongoing adventure option.
More to be written about the outcome.
Introduction: (1/13) – Atruaghin Clans
(Tier 1 – Introduction 11/46)
(Tier 2 – Investigation 16/50)
AC 1005 (Year 6) – (10/17) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims)
1007 AC (Year 8) – (1/12) – The Day Magic Died
Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4
Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20 –
Phase 5 (Tier 5 – tba)
Phase 6 (Tier 6 – tba)
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Artificer – Artillerist (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.
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