Dungeons and Dragons – Mystara
Adventures in AC 1014 – War in Glantri – Inheritance
Dreams of Power and Glory
Source: The Principalities of Glantri (gaz3)
This adventure was originally part of the Basic Adventures section of Gazetteer 3 – Principalities of Glantri which I modified and one of the changes to be investigated as part of the Wrath of the Immortals storyline.
This features in the following sections:
- Gazetteer – Glantri
- AC 1014 – War in Glantri – Inheritance. To help the war effort you inherit the estate and duties of your family.
The Original Concept
In slow motion, Wilbur rides his destrier along with his old adventuring friends. They come to a glittering tower, with flags of silk fluttering in the wind, and garlands of flower over the windows.
Wilbur steps into the main hall where a throne awaits his arrival. Two lines of knights in shining armor raise their swords and hail the new lord. A distant relative has died, and Wilbur is the last of his line.
A man in black robes suddenly appears at the throne, takes the crown and orders Wilbur out. He is a long forgotten brother of the late baron. The knights in shining armor throw the hapless Wilbur out.
Soon, dark clouds gather above the land, and the crops wither. The people cry and grab Wilbur’s golden tabard, imploring his return. He accepts this duty and marches back to the tower, followed by the gleeful people.
With a thunderous roll, die tower door bursts open, and the dark lord steps back from Wilbur’s might. The duel must be fought. Fire and lightning, wind and ice, traps and death: the duel goes on in the nightmare’s fog. With a fell blow of his wand, Wilbur wounds die dark lord. The lord stumbles; he falls to his knees; he crawls on the floor; at last, he begs forgiveness.
A magistrate in his red robes appears next to the dark lord and binds his hands with heavy manacles. He reveals the dark lord’s false identity. Then, he pulls out a scroll, the Chancellor’s Bill: a fortune for Wilbur to pay. A sinister laugh echoes in Wilbur’s dream… Wilbur suddenly wakes up, panting and sweating.
- Adventure Level: 18-20, Companion (converts to 14 to 15)
- Topic: The inheritance of a Barony, duels among wizards, the law and its cost.
- Interesting Features: A nefarious necromancer usurps the identity of a long-forgotten brother of the late baron (raises the dead body and magic jars into it); the people revolt against the chaotic usurper.
- Campaign Hook: The necromancer’s suzerain wants the PCs to swear fealty and enter the necromancers’ circle, or he’ll act against them and their barony.
It is set after the Glantrian Mini campaign as year 15 at the great school of magic, was the alternate storyline available. Could be run anytime in the fourteenth to fifthteeth year in Glantri.
More to be written about the outcome.
(Tier 1 – Introduction 11/46)
(Tier 2 – Investigation 16/50)
AC 1005 (Year 6) – (12/19) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon, of the Valley of Death), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims), Relic Hunter (Dinosaurs)
Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4
Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20 –
Phase 5 (Tier 5 – tba)
Phase 6 (Tier 6 – tba)
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
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