Dungeons and Dragons – Mystara
Adventures in AC 1007 – School Assignment – Guard Duty
The Taverns of Glenmoorloch
Source: The Principalities of Glantri (gaz3)
This adventure was originally part of the Basic Adventures section of Gazetteer 3 – Principalities of Glantri which I modified and one of the changes to be investigated as part of the Wrath of the Immortals storyline.
This features in the following sections:
- Gazetteer – Glantri
- AC 1007 – School Assignment – Guard Duty. While on assignment from the Great School of Magic your invited to serve as temporary guards for his tower by a Prince of Glantri.
The Original Concept
“After leaving Averoigne, we spent some time in Klantyre, working as Tower Guards at Crownguard. The first day on leave, we visited all the taverns in Glenmoorloch. The next I remember, we woke up in the sheriffs jail. He told us we were caught roaming the streets and singing religious songs in the middle of the night. We were to be executed the next day, unless we accepted this mission.
“The Captain of the Tower Guards at Crownguard was suspected of being a Follower of the Claymore. We were to return to our post, and eliminate him as soon as possible. At the tower we made our investigation. It appeared the captain was loyal to his prince, but most of his guard were traitors and were plotting to assassinate the prince after dealing with the captain.
“The captain granted us protection from the sheriffs accusations in exchange for our help to clean the tower of the followers. As for the sheriff, he disappeared as soon as he heard about the failed coup against the prince.”
- Adventure Level: 8-10, Expert
- Topic: The Followers of the Claymore.
- Interesting Features: Coup attempt at the Tower of Crownguard; the PCs are blackmailed into committing a crime. PCs may actually become true Followers of the Claymore.
- Campaign Hook: A member of Brannart’s family was behind the coup; both he and the Followers seek to take revenge on the PCs.
It is set after the Glantrian Mini campaign as year 8 at the great school of magic, was the alternate storyline available. Could be run anytime in the eight and tenth years in Glantri.
More to be written about the outcome.
(Tier 1 – Introduction 11/46)
(Tier 2 – Investigation 16/50)
AC 1005 (Year 6) – (12/19) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon, of the Valley of Death), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims), Relic Hunter (Dinosaurs)
Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4
Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20 –
Phase 5 (Tier 5 – tba)
Phase 6 (Tier 6 – tba)
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
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