Dungeons and Dragons – Mystara
Adventures in AC 1003 – School Assignment – Black Dragon
Quest for the Lizard Tail
Source: The Principalities of Glantri (gaz3)
This adventure was originally part of the Basic Adventures section of Gazetteer 3 – Principalities of Glantri which I modified and one of the changes to be investigated as part of the Wrath of the Immortals storyline.
This features in the following sections:
- Gazetteer – Glantri
- AC 1003 – School Assignment – Black Dragon. While on assignment from the Great School of Magic your tasked with tracking down a black dragon’s tale.
The Original Concept
“The Viscount of Nathrat was after a black dragon’s tail, a component he needed for some new spell. Oddly enough, he thought I was a black dragon in human form! What nonsense! Well, he hired these adventurers to abduct me with the help of a powerful charm, supposedly to prevent me from turning into a dragon. The charm proved useless but I found that all this aroused my curiosity.
“I let them capture me after a little magical battle; they never suspected anything. Once inside, it was no difficulty for me to break free. I cornered that old buzzard of Naramis and turned him into a black dragon. The funniest part is, when the alarm was sounded, the adventurers and the tower guards ran into the black dragon! Thinking it was me, they battled the Viscount and managed to cut his tail off. So he fled and eventually dispelled my enchantment! It took him a couple of days to succeed, but when he came back, well… the tail was still there for him to use. Not a bad deal after all!”
- Adventure Level: 1-3, Basic
- Topic: A quest to acquire spell components for a wizard.
- Interesting Features: A combat against a weak black dragon (out of spells, tired to the point of doing minimum damage), the PCs aided by two dozen Tower Guards.
- Campaign Hook: The Viscount later hates the PCs for defeating him in his own tower, yet he is in debt since they got him a black dragon tail as per their agreement, and chased “the dragon” out of his tower at no fee.
Was not run as part of the Glantrian mini campaign as year 4 at the great school of magic, was the alternate storyline available. Could be run anytime in the first three years in Glantri.
More to be written about the outcome.
(Tier 1 – Introduction 11/46)
(Tier 2 – Investigation 16/50)
AC 1005 (Year 6) – (12/19) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon, of the Valley of Death), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims), Relic Hunter (Dinosaurs)
Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4
Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20 –
Phase 5 (Tier 5 – tba)
Phase 6 (Tier 6 – tba)
Campaign References: Books,
Patrons: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Ancient, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction,
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
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