Dungeons and Dragons – Mystara
Adventures in AC 1001 – School Assignment – Spies of Arcanium
Mayflies of the Fair
Source: The Principalities of Glantri (gaz3)
This adventure was originally part of the Basic Adventures section of Gazetteer 3 – Principalities of Glantri which I modified and one of the changes to be investigated as part of the Wrath of the Immortals storyline.
This features in the following sections:
- Gazetteer – Glantri
- AC 1001 – School Assignment – Spies of Arcanium. 15th Yarthmont (05) while on assignment from the Great School of Magic you are asked to investigate a series of book thefts in Glantri City.
The Original Concept
“This book is a classic in the series. It’s about this famous spy mission during Arcanium. A large number of visiting wizards complained that their scrolls and books were stolen during the night, often after demonstrations in the Halls of Arcanium. They blamed the Mayflies of the Fair, lowly thieves of magic. The constabulary, incapable of finding the culprits, hired a group of adventurers to do their spying.
“The spies discovered that the Mayflies were not to blame – this time – but instead, the Peoples’ Spell-Casters Company was involved. The spies managed to enter the secret headquarters of the Company and find what their new plan was. They’d gathered all this new magic and were thinking of raiding the Great School of Magic while most wizards were out to Arcanium. After sneaking out, the spies set up a trap in which dozens of illegal spell casters and criminals were captured, earning a huge reward from the constabulary.”
- Adventure Level: 1-3, Basic
- Topic: Peoples’ Spell-Casters Company.
- Interesting Features: The discovery of a dangerous lair; a tricky mission; possible access to stolen magic after the spell-casters are captured; party’s first visit to the Great School.
- Campaign Hook: All of the Peoples’ SpellCasters Company hasn’t been captured. The remaining elements consider the PCs foes and will seek revenge.
Was not run as part of the Glantrian mini campaign as year 2 at the great school of magic, was the alternate storyline available. Could be run anytime in the first three years in Glantri.
More to be written about the outcome.
(Tier 1 – Introduction 11/46)
(Tier 2 – Investigation 16/50)
AC 1005 (Year 6) – (12/19) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon, of the Valley of Death), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims), Relic Hunter (Dinosaurs)
Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4
Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20 –
Phase 5 (Tier 5 – tba)
Phase 6 (Tier 6 – tba)
Campaign References: Books,
Patrons: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction,
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
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