Dungeons and Dragons – Mystara
Adventures in AC 1000 – School Assignment – Good Sprites Day
Good Sprites Day
Source: The Principalities of Glantri (gaz3)
This adventure was originally part of the Basic Adventures section of Gazetteer 3 – Principalities of Glantri which I modified and one of the changes to be investigated as part of the Wrath of the Immortals storyline.
This features in the following sections:
- Gazetteer – Glantri
- AC 1000 – School Assignment – Good Sprites Day. 1st Thaumont (03) while on assignment from the Great School of Magic you are asked to investigate arms dealing in a settlement near Glantri City.
The Original Concept
“We had been hired by the Supreme Judge’s Secretary to check out some illicit arms dealing in Nyra, south of the capital. There was an arms dealer there who was suspected of selling weapons to unknown individuals. The Secretary thought Followers of the Claymore to be involved.
“We managed to get hired to guard the depot. The merchant had been robbed several times during the night. He was secretly dealing arms to F.A.E.R.Y. in exchange for gold but also because they held his brother hostage. The thieves were no other than agents of E.L.F. also trying to get their hands on the weapons.
“After investigating, we were able to retrieve the missing brother. Discovering the loss, F.A.E.R.Y. decided to attack the depot the following night and capture the weapons. It was a wild fight. As soon as they assaulted the depot, agents of E.L.F. also showed up, hoping to thwart F.A.E.R.Y. Meanwhile, we fought back, using magic missile ballistas. When things got worse, the fort garrison finally showed up and finished turning the depot into a pile of smoldering rubble.”
- Adventure Level: 1-3, Basic
- Topic: F.A.E.R.Y. versus E.L.F., an elf bashing adventure.
- Interesting Features: Aside from the final combat, the party should be involved with an investigation to find the hostage, as well as the possibility of becoming members of either faction.
- Campaign Hook: The PCs become personal friends or enemies of Esmeralda Erewan and Don Carlo de Belcadiz. Glantrian officials suspect the PCs of belonging to one of the subversive factions.
Was not run as part of the Glantrian mini campaign as year 1 at the great school of magic, was the alternate storyline available. Could be run anytime in the first three years in Glantri.
More to be written about the outcome.
(Tier 1 – Introduction 11/46)
(Tier 2 – Investigation 16/50)
AC 1005 (Year 6) – (12/19) – Rheddrian’s Investigation Bureau, Cult (of the Scarlet Moon, of the Valley of Death), Mystery (in Aegos, in Sundsvall, in Thyatis City, of the Alphatian Duellers, of the Dead Elf, of the Great Gnome Caravan, of the Magic Mirror, of the Missing Pilgrims), Relic Hunter (Dinosaurs)
Phase 3 (Tier 3 – War 28), Year 11 – 10, Year 12 – 5, Year 13 – 4, Year 14 – 4, Year 15 – 4
Phase 4 (Tier 4 – Conclusion 7) Year 16 – 3, Year 17 – 2, Year 18 – 1, Year 19 – 1, Year 20 –
Phase 5 (Tier 5 – tba)
Phase 6 (Tier 6 – tba)
Campaign References: Books,
Patrons: Abundance, Adventure, Aerial Races, Agriculture, Air, Alchemy, Amazons, Ambition, Anarchy, Animals, Aquatic Races, Aranea, Architecture, Arctic, Armourer, the Arts, Astrology, Astronomy, Audacity, Authority, Avianfolk, Avidity, Balance, Battle, Bards, Beauty, Beholders, Berserkers, Betrayal, Birth, Blackflame, Boldness, Books, Bravery, Brute-men, Bugbears, Building, Cannibalism, Catfolk, Cats, Cavalry, Centaurs, Chance, Chaos, Charity, Charms, Cheating, Children, Circumvention, Cities, Cleverness, Cold, Communication, Completeness, Con-men, Conquest, Cooperation, Corruption, Courage, Crafts, Craftsmen, Creation, Cruelty, Culture, Cunning, Darkness, Death, Decadence, Deceit, Defence, Defiance, Desire, Destiny, Destruction,
D&D Menu – Adventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery
Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
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