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Dungeons & Dragons Roleplaying

RPG Sourcebooks 5e-wiz-gos

My Library – 5e-wiz-gos

Ghosts of Saltmarsh

Dungeons and Dragons 5th Edition

  • Publisher: Wizards of the Coast
  • Rules: Dungeons & Dragons 5th Edition
  • Developer: tba
5e-wiz-gos Ghosts of Saltmarsh
5e-wiz-gos – Ghosts of Saltmarsh

ADVENTURE ON THE HIGH SEAS

Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.

Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!

Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine:

  • The Sinister Secret of Saltmarsh
  • Danger at Dunwater
  • The Final Enemy
  • Salvage Operation
  • Isle of the Abbey
  • Tammeraut’s Fate
  • The Styes

All adventures have been faithfully adapted to the fifth edition rules of Dungeons & Dragons. Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of hooks to kick-off each adventure. Play through each story in a seafaring campaign leading characters from level 1 through level 12, or pull out sections to place in ongoing campaigns in any setting. The appendices also cover mechanics for ship-to-ship combat, new magic items, monsters, and more!

“The Saltmarsh series consistently ranks as one of the most popular classic D&D adventures,” said Mike Mearls, franchise creative director of D&D. “With its ties to ocean-based adventuring, it was an obvious step to augment it with additional sea-based adventures and a robust set of rules for managing a nautical campaign.”

Hoist your sails, pull up anchor, and set a course for adventure!

New Monsters (gos230)

  • Aberration
    • Skum (CR 5 gos254)
  • Beast
    • Giant Coral Snake (CR 4 gos236)
    • Giant Sea Eel (CR 1/2 gos237)
    • Sea Lion (CR 1/2 gos252)
    • Swarm of Rot Grubs (CR 1/2 gos255)
  • Construct
    • Living Iron Statue (CR 5 gos241)
    • Minotaur Living Crystal Statue (CR 6 gos245)
    • Vampiric Jade Statue (CR 8 gos256)
  • Fiend
    • Maw Demon (CR 1 gos243)
  • Giant
    • Storm Giant Quintessent (CR 16 gos255)
  • Humanoid
    • Bullywug Croaker (CR 2 gos232)
    • Bullywug Royal (CR 3 gos232)
    • Deep Scion (CR 3 gos233)
    • Fathomer (CR 2 gos236)
    • Goblinoid, Koalinth (CR 1/2 gos238)
    • Goblinoid, Koalinth Sergeant (CR 2 gos239)
    • Kysh (CR 1 gos240)
    • Lizardfolk Commoner (CR 1/4 gos241)
    • Lizardfolk Render (CR 3 gos241)
    • Lizardfolk Scaleshield (CR 1 gos242)
    • Lizardfolk Subchief (CR 3 gos242)
    • Locathah (CR 1/2 gos244)
    • Locathah Hunter (CR 2 gos243)
    • Merfolk Salvager (CR 1 gos244)
    • Sahuagin Blademanster (CR 6 gos249)
    • Sahuagin Champion (CR 3 gos149)
    • Sahuagin Coral Smasher (CR 1 gos249)
    • Sahuagin Deep Diver (CR 4 gos250)
    • Sahuagin Hatching Swarm (CR 3 gos250)
    • Sahuagin High Priestess (CR 5 gos251)
    • Sahuagin Wave Shaper (CR 5 gos251)
  • Monstrocity
    • Amphisbaena (CR 1/2 gos230)
    • Harpy Matriarch (CR 5 gos237)
    • Juvenile Kraken (CR 14 gos238)
    • Maw of Sekolah (CR 7 gos244)
    • Monstrous Peryton (CR 11 gos245)
    • Shell Shark (CR 2 gos252)
    • Thousand Teeth (CR 6 gos256)
  • Plant
    • Assassin Vine (CR 3 gos230)
  • Undead
    • Bodak (CR 6 gos231)
    • Drowned Ascetic (CR 3 gos233)
    • Drowned Assassin (CR 4 gos234)
    • Drowned Blade (CR 2 gos235)
    • Drowned Master (CR 9 gos235)
    • Skeletal Alchemist (CR 1/2 gos253)
    • Skeletal Juggernaut (CR 5 gos245)
    • Skeletal Swarm (CR 2 gos254)

New NPCs

  • Eda Oweland (gos7)
  • Gellan Primewater (gos8)
  • Eliander Fireborn (gos9)
  • Manistrad Copperlocks (gos9)
  • Anders Solmor (gos10)
  • Skerrin Wavechaser (gos11)
  • Bard (gos231)
  • Kraken Priest (gos240)
  • Mr. Dory (gos246)
  • Oceanus (gos246)
  • Pirate Bosun (gos247)
  • Pirate Captain (gos247)
  • Pirate Deck Wizard (gos248)
  • Pirate First Mate (gos248)
  • Rip Tide Priest (gos248)
  • Sanbalet (gos252)

New Rules

  • Ships of the Sea (gos186)
  • Downtime Updates (gos18)

New Backgrounds

  • Acolyte (gos29)
  • Charlatan (gos29)
  • Criminal (gos29)
  • Entertainer (gos29)
  • Fisher (gos29)
  • Folk Hero (gos30)
  • Guild Artisan (gos30)
  • Hermit (gos31)
  • Marine (gos31)
  • Noble (gos32)
  • Outlander (gos32)
  • Sage (gos32)
  • Sailor (gos33)
  • Shipwright (gos33)
  • Smuggler (gos34)
  • Soldier (gos35)
  • Urchin (gos35)

New Settlements

  • Saltmarsh (gos11)

New Organisations

  • Traditionalists (gos7)
  • Loyalists (gos8)
  • Scarlet Brotherhood (gos10)

New Magical Items (gos229)

Note: All magical items have been converted over to the relic system.

  • Common Wondrous Item
    • Pipe of Remembrance (gos229)
    • Pleasure Capsule (gos229)
    • Sekolahian Worshipping Statuette (gos229)
  • Uncommon Wondrous Item
    • Cursed Luckstone (gos229)
    • Helm of Underwater Action (gos229)
  • Rare Wondrous Items
    • Charm of Plant Command (gos229)

New Adventures

Conversion to Mystara – Wrath of the Immortals Campaign

I have moved the Ghost of Saltmarsh to the Ierendi and Minrothad regions.

Phase 1 – Introduction to the Setting
AC 1000 (level 1)

Starting in the islands of Ierendi and a particular house. The Haunted House (gos39 – (1st) see Mystery of the Haunted House)

TimelineAC 1000Ierendi

Introduction to Ierendi – A starting mini campaign exploring life on the islands and in the military. Due to losses in troops, the navy has started conscripting tavern drunks into their ranks when in port.

Mystery of the Haunted House – A house on the outskirts of Saltmarsh is the most haunted house in the Ierendi Islands. (Ghost of Saltmarsh)

Still to be Edited
(GAZ4) The Map. A map to hidden treasure is discovered and disappears.

AC 1001 (level 2)

The Ierendi government asks for some help in tracking down lost ship. The Sea Ghost (gos50 – (2nd) see Mystery of the Sea Ghost)

TimelineAC 1001Ierendi

Mystery of the Sea Ghost – An investigation by the government leads for a request to chase down a ship. (Ghosts of Saltmarsh)

Still to be Edited
(GAZ4) A New Ring – A restraint offers a new type of fish which contained a naturally occurring magical ring.
(GAZ4) The Blood Feast Tour – Take a tour of Safari Island, where the animals are imported with no expense spared.
<-> (GAZ4) A Few Good Pirates – Some local children from Ierendi City have disappeared up the coast, and pirates are suspected as they have been active in that area.

AC 1002 (level 3)

Attacks from a group of lizardfolk long thought to be extinct on the islands. Chapter 3 – Danger at Dunwater (gos61 – (3rd) see Mystery at Dunwater)

TimelineAC 1002Ierendi

Mystery at Dunwater – An investigation by the government leads for a request to look into Lizardfolk building a new settlement near Saltmarsh. (Ghosts of Saltmarsh)

Still to be Edited
(GAZ4) Love Calls – A Makai male from Roister Island is looking for some chaperones to help him find a mate.
(GAZ4) A Question of Honour – Someone is creating Zombies on Elegy Island and blamed the Honour Island Mages.
(dwt) Last Stand of the Forgotten Pirate – A druid asking for investigations into a retired pirate.

AC 1003 (level 4)

Another mystery ship needs investigating. Chapter 4 – Salvage Operation (gos87 – (4th) see Mystery of the Emperor of the Waves)

TimelineAC 1003Ierendi

Exploration – Sperpend Penisula – A quest to help the city of Quagmire in the Serpent Peninsula has reached the City of Ierendi. (X6 – Quagmire! – Levels 4-10)

Mystery of the Emperor of the Waves – A Thyatian Empire lost treasure ship has been spotted adrift to the south of Ierendi. (Ghosts of Saltmarsh)

Still to be Edited
(GAZ4) A Really Dead Fish – A rare fish said to contain a magical treasure is discovered.
<-> (GAZ4) The Case of the Disappearing Pilgrims – Six Holy Pilgrims from the Minrothad Guilds have disappeared in Ierendi City.
(GAZ4) To Catch a Dodo – A rare bird has been spotted near Fletcher Island’s volcano, this chance to catch it might not come again.
Tome of Beasts II Lairs – Shrine of the Hungry Dead

AC 1004 (level 5)

The infamous White Island needs to be investigated. Chapter 5 – Isle of the Abby (gos97 – (5th) see Mystery at White Island)

TimelineAC 1004Ierendi

Exploration – Sperpend Penisula – A quest to help the city of Quagmire in the Serpent Peninsula has reached the City of Ierendi. (X6 – Quagmire! – Levels 4-10)

Mystery at White Island – The abbey on White Island has requested aid of the Ierendi government. (Ghosts of Saltmarsh) (X6)

Still to be Edited
(GAZ4) The Message – The Tribunal has a mission to infiltrate the Aloysius prison facility to gather information and solve an issue they have there.
(PC2) Screams of Terror – Gnomes have a quest to recover an item from some Harpies.
(mdt) Apparatus of the Brachemoth – Mechanical construct threatens village.

Phase 3 – The Great War
AC 1010 (Level 11)

I have increased this to level 10 as it fits with the pattern that I am using and with only a three level increase was not so bad. Chapter 6 – The Final Enemy (gos111 – (7th) see War of the Sea – Part 1)

TimelineAC 1010Ierendi

War of the Sea – Part One – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh), (X7 – The War Rafts of Kron – Levels 9-12)

Still to be Edited
GAZ4 – Guess Who’s Coming to Dinner? – A challenge against a dragon wishing to enter “The Contest”, with the looser having to serve the winner in some capacity for one year.

TimelineAC 1010Minrothad (Tier 3 – Level 11)

War of the Sea – Part One – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh), (X7 – The War Rafts of Kron – Levels 9-12)

Still to be Edited
GAZ9 – Too hot to Handle – Dwarves of Stronghold need assistance.

AC 1011 (Level 12)

This has been increased to level 11, with a bump of two levels and seems to fit well in Ierendi as well. Chapter 7 – Tammeraut’s Fate (gos141 – (9th) see War of the Sea – Part 2)

TimelineAC 1011Ierendi

War of the Sea – Part Two – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh), (X7 – The War Rafts of Kron – Levels 9-12)

Still to be Edited
GAZ4 – The Contest – New hero’s line up for their chance to become the next King and Queen of Ierendi.

TimelineAC 1011Minrothad (Tier 3 – Level 12)

War of the Sea – Part Two – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh), (X7 – The War Rafts of Kron – Levels 9-12)

Still to be Edited
GAZ9 – Welcome Aboard – The Radiant is hiring to hunt Thyatian Pirates.

AC 1012 (Level 13)

This is the conclusion to the War of the Sea with a single bump to the level of the adventure. Chapter 8 – The Styes (gos163 – (11th) see War of the Sea – Part 3)

TimelineAC 1012Ierendi

War of the Sea – Part Three – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh)

Still to be Edited
GAZ4 – Night of the Living Dead – On Utter Island, negotiation is required between the Makai and the albinos.

TimelineAC 1012Minrothad (Tier 3 – Level 13)

War of the Sea – Part Three – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh)

What is My Library

My Library is a section of my blog dedicated to the reference of material I am using in my games and linking it back to the sourcebooks I am using. It is also a handy way to keep track of the material I have.

It is intended as a reference section for personal use, any other use is just a bonus.

Library Overview Page

D&D BECMI (0e)

Rulebooks (0e-rb): rc
Adventures (0e-adv): b1, b19, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, xl1, da1, da2, da3, da4, cm1, cm2, cm3, cm4, cm5, cm6, cm7, cm8, cm9
Wrath of the Immortals (0e-wi): bs, bs1, bs2
Creature Crucible (0e-pc): 01, 02, 03, 04
Gazetteers (0e-gaz): 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 14, box, box1, box2, box3
Hollow World (0e-hw): a1, a2, a3, cs, dms, pg, q1, r1, r2, r3

D&D 3rd Edition (3rd Party Products)

AEG (3e-aeg)
– Accessories: aa1, aa2, adr, adu, aem, aev, afe, agd, ago, agu, ama, ame, amo, arb, are, ase, atb, aun, awa, awi
– Worlds Largest: wlc, wld

Fantasy Flight Games
– Dragonstar (3e-ffg-ds): ec, gg, is, pc, sh, sr
– Horizon (3e-ffg-hs): mec
– Legends & Lairs (3e-ffg-ll): ma, pm, ss

Mongoose Publishing (3e-mgp)
– Complete Campaigns:: cc01, cc02, cc03, cc04, cc06
– Cities of Fantasy: cf01, cf02, cf03, cf04, cf05
– Classic Play: cp01, cp02, cp03, cp04, cp05, cp06, cp81, cp82
– Encyclopaedia Arcane: ea01, ea02, ea03, ea04, ea05, ea06, ea07, ea08, ea09, ea10, ea11, ea12, ea13, ea14, ea15, ea16, ea17, ea18, ea19, ea20, ea21, ea22, ea23, ea24, ea25, ea26, ea97
– Epic Players Guide: epg20, epg21, epg22
– Gladiator: gsd
– Monster Encyclopaedia: me50, me51
– Power Classes: pc01, pc02, pc03, pc04, pc05, pc06, pc07, pc08, pc09, pc10, pc11, pc12, pc13
– Quintessential Collector: qc01, qc02, qc03, qc04, qc05, qc06, qc07, qc08, qc09, qc10, qc11, qc12, qc13, qc14, qc15, qc16, qc17, qc18, qc19, qc20, sc21, qc22, qc23, qc41, qc42, qc43, qc44, qc45, qc46, qc47, qc48, qc49, qc50, qc51, qc52, qc91, qc92, qc93
– Slayer’s Guides: sg01, sg02, sg03, sg04, sg05, sg06, sg07, sg08, sg09, sg10, sg11, sg12, sg13, sg14, sg15, sg16, sg17, sg18, sg19, sg20, sg21, sg22, sg23, sg25, sg26, sg27, sg28, sg29, sg30, sg95, sg96, sg98, sg99
– The Planes: tp01, tp02, tp94
– Travellers Tales: tt01, tt02, tt03, tt04, tt05
– Ultimate Handbooks: uh01, uh02, uh03, uh05, uh05, uh06, uh07, uh08, uh09, uh10, uh11, uh13, uh14, uh15

Paizo (3e-pzo)
AP01 – Rise of the Runelords (3e-pzo-rotr): b1, b2, b3, b4, b5, b6, dice, map, pg
AP02 – Curse of the Crimson Throne (3e-pzo-cct): b1, b2, b3, b4, b5, b6, dice, map, pg
AP03 – Second Darkness (3e-pzo-sd): b1, b2, b3, b4, b5, b6, dice, map, pg
AP04 – Legacy of Fire (3e-pzo-lof): b1, b2, b3, b4, b5, b6, dice, map, pg

D&D 5th Edition (5e)

Wizards of the Coast (5e-wiz): ai, bgda, cm, cos, cosrv, crcn, dmg, dms, egw, erlw, ftd, ggr, gos, hdq, idrf, jtrc, mm, mpmm, mot, mtf, oota, ph, pota, psa, psz, scag, scc, skt, tod, trot, typ, vgm, vrgr, wbw, wdh, wdmm, xge
EN Publishing (5e-enp): et1, et2, etaa, etaw, etrh, etrla
Frog God Games (5e-fgg): bls, bp, bpa, fef, ra, wllra
Goodman Games (5e-gmg): oar1, oar2, oar3, oar4, oar5
Green Ronin (5e-grr): br, tcs
Kobold Press (5e-kob): cc, dm, dm01, dm02, dm03, dm04, dm05, dm06, dm07, dm08, dm09, dm10, dm11, dm12, dm13 dm14, dm15, dm16, dm17, dm18, dm19, dm20, mhh, mw, tob, tob-pawn, tob2, tob2-lair, rob2-pawn
Legendary Games (5e-leg): fkcc, pcc
Rite Publishing (5e-rip): cod
Web Resource (53-web): mph

d20 OGL (3eogl)
Mongoose Publishing (3eogl-mgp): cyb, spk

Fate
Dresden Files (fate-df): v1, v2, v3
Fate Accelerate (fae): fcb, dfa

Pathfinder 1st Edition
Paizo Rulebooks (pf1-rb): uc
Campaign Setting (pf1-pcs): psfg,
Chronicles (pf1-pch): grk, sos
Companion (pf1-pco): dep
Modules (pf1-mod): gh, mm
Return of the Runelords (pf1-rr): b1
Anniversary Editions (pf1): cotct-ae, rotr-ae, rotr-pg
Legendary Games (pf1-leg): fkcc, pcc
Midgard Setting (pf1-kob): mwb
PFS Organised Play Intro (pf1-pso-intro) fs1, fs2, fs3
PFS Organised Play Season 1 (pf1-pso-so1) 51
AP05 – Council of Thieves (pf1-ct): b1, b2, b3, b4, b5, b6, map, pg
AP06 – Kingmaker (pf1-km): b1, b2, b3, b4, b5, b6, map, pg
AP07 – Serpent’s Skull (pf1-ser): b1, b2, b3, b4, b5, b6, map, pg
AP08 – Carrion Crown (pf1-cc): b1, b2, b3, b4, b5, b6, map, pg
AP09 – Jade Regent (pf1-jr): b1, b2, b3, b4, b5, b6, map, pg
AP10 – Skull and Shackles (pf1-sku): b1, b2, b3, b4, b5, b6, pg
AP11 – Shattered Star (pf1-ss): b1, b2

Pathfinder 2nd Edition
Core Rules (pf2-rb): apg, b1, b2, cr, gg
Adventures (pf2-mod): dd
Lost Omens (pf2-lo): cg, gm, leg, psg, wg

Babylon 5:
1st Ed Rules (br-mgp-1cr): rpg, pe
1st Ed Adventure (b5-mgp-1ad): as, ft, ic
2nd Ed Adventure (b5-mgp-2ad): ffs
1st Ed Fact Books (b5-mgp-1fb): cr, ea, lnaw, mf, nr, tm, vs
1st Ed Source Book (b5-mgp-1sb): ef, fm, gg, mtr, pc, ra, zo
2nd Ed Source Book (b5-mgp-2sb): dr, ipx, lgfs, lgg, lgp, lgt, rim, sbm, sg
1st Ed Time Line (b5-mgp-1tl): s2, s3, s4, s5, s6
2nd Ed Time Line (b5-mgp-2tl): lr
2nd Ed Ship Plans (b5-mgp-2sp): v3

Super Heroes:
Sentinels Comics (hs-sc): cr, sk

Star Wars Fantasy Flight Games
Beginner (sw-ffg-b): ar, ee, fa, fd
Age of Rebellion (sw-ffg-ar): cr, cm, da, fb, fo, ft, gmk, le, oa, sr, st
Edge of the Empire (sw-ffg-ee): cr, br, bcr, dc, eu, fc, fh, gmk, jy, ln, mp, nd, sm, sf
Force and Destiny (sw-ffg-fd): cr, cg, dh, ev, gh, gmk, kf, kp, np, ss, up
Setting (sw-ffg-s): aa, cr, dr, gg, rs, ss

Online Resources (web): dWiki, pWiki, sWiki, vop

Content Updates

  • 2021-02-20 – Added magical items to the blog.
  • 2020-12-18 – Title changed from gos to 5e-wiz-gos.
Library Overview Page

D&D BECMI (0e)

Rulebooks (0e-rb): rc
Adventures (0e-adv): b1, b19, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, xl1, da1, da2, da3, da4, cm1, cm2, cm3, cm4, cm5, cm6, cm7, cm8, cm9
Wrath of the Immortals (0e-wi): bs, bs1, bs2
Creature Crucible (0e-pc): 01, 02, 03, 04
Gazetteers (0e-gaz): 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 14, box, box1, box2, box3
Hollow World (0e-hw): a1, a2, a3, cs, dms, pg, q1, r1, r2, r3

D&D 3rd Edition (3rd Party Products)

AEG (3e-aeg)
– Accessories: aa1, aa2, adr, adu, aem, aev, afe, agd, ago, agu, ama, ame, amo, arb, are, ase, atb, aun, awa, awi
– Worlds Largest: wlc, wld

Fantasy Flight Games
– Dragonstar (3e-ffg-ds): ec, gg, is, pc, sh, sr
– Horizon (3e-ffg-hs): mec
– Legends & Lairs (3e-ffg-ll): ma, pm, ss

Mongoose Publishing (3e-mgp)
– Complete Campaigns:: cc01, cc02, cc03, cc04, cc06
– Cities of Fantasy: cf01, cf02, cf03, cf04, cf05
– Classic Play: cp01, cp02, cp03, cp04, cp05, cp06, cp81, cp82
– Encyclopaedia Arcane: ea01, ea02, ea03, ea04, ea05, ea06, ea07, ea08, ea09, ea10, ea11, ea12, ea13, ea14, ea15, ea16, ea17, ea18, ea19, ea20, ea21, ea22, ea23, ea24, ea25, ea26, ea97
– Epic Players Guide: epg20, epg21, epg22
– Gladiator: gsd
– Monster Encyclopaedia: me50, me51
– Power Classes: pc01, pc02, pc03, pc04, pc05, pc06, pc07, pc08, pc09, pc10, pc11, pc12, pc13
– Quintessential Collector: qc01, qc02, qc03, qc04, qc05, qc06, qc07, qc08, qc09, qc10, qc11, qc12, qc13, qc14, qc15, qc16, qc17, qc18, qc19, qc20, sc21, qc22, qc23, qc41, qc42, qc43, qc44, qc45, qc46, qc47, qc48, qc49, qc50, qc51, qc52, qc91, qc92, qc93
– Slayer’s Guides: sg01, sg02, sg03, sg04, sg05, sg06, sg07, sg08, sg09, sg10, sg11, sg12, sg13, sg14, sg15, sg16, sg17, sg18, sg19, sg20, sg21, sg22, sg23, sg25, sg26, sg27, sg28, sg29, sg30, sg95, sg96, sg98, sg99
– The Planes: tp01, tp02, tp94
– Travellers Tales: tt01, tt02, tt03, tt04, tt05
– Ultimate Handbooks: uh01, uh02, uh03, uh05, uh05, uh06, uh07, uh08, uh09, uh10, uh11, uh13, uh14, uh15

Paizo (3e-pzo)
AP01 – Rise of the Runelords (3e-pzo-rotr): b1, b2, b3, b4, b5, b6, dice, map, pg
AP02 – Curse of the Crimson Throne (3e-pzo-cct): b1, b2, b3, b4, b5, b6, dice, map, pg
AP03 – Second Darkness (3e-pzo-sd): b1, b2, b3, b4, b5, b6, dice, map, pg
AP04 – Legacy of Fire (3e-pzo-lof): b1, b2, b3, b4, b5, b6, dice, map, pg

D&D 5th Edition (5e)

Wizards of the Coast (5e-wiz): ai, bgda, cm, cos, cosrv, crcn, dmg, dms, egw, erlw, ftd, ggr, gos, hdq, idrf, jtrc, mm, mpmm, mot, mtf, oota, ph, pota, psa, psz, scag, scc, skt, tod, trot, typ, vgm, vrgr, wbw, wdh, wdmm, xge
EN Publishing (5e-enp): et1, et2, etaa, etaw, etrh, etrla
Frog God Games (5e-fgg): bls, bp, bpa, fef, ra, wllra
Goodman Games (5e-gmg): oar1, oar2, oar3, oar4, oar5
Green Ronin (5e-grr): br, tcs
Kobold Press (5e-kob): cc, dm, dm01, dm02, dm03, dm04, dm05, dm06, dm07, dm08, dm09, dm10, dm11, dm12, dm13 dm14, dm15, dm16, dm17, dm18, dm19, dm20, mhh, mw, tob, tob-pawn, tob2, tob2-lair, rob2-pawn
Legendary Games (5e-leg): fkcc, pcc
Rite Publishing (5e-rip): cod
Web Resource (53-web): mph

d20 OGL (3eogl)
Mongoose Publishing (3eogl-mgp): cyb, spk

Fate
Dresden Files (fate-df): v1, v2, v3
Fate Accelerate (fae): fcb, dfa

Pathfinder 1st Edition
Paizo Rulebooks (pf1-rb): uc
Campaign Setting (pf1-pcs): psfg,
Chronicles (pf1-pch): grk, sos
Companion (pf1-pco): dep
Modules (pf1-mod): gh, mm
Return of the Runelords (pf1-rr): b1
Anniversary Editions (pf1): cotct-ae, rotr-ae, rotr-pg
Legendary Games (pf1-leg): fkcc, pcc
Midgard Setting (pf1-kob): mwb
PFS Organised Play Intro (pf1-pso-intro) fs1, fs2, fs3
PFS Organised Play Season 1 (pf1-pso-so1) 51
AP05 – Council of Thieves (pf1-ct): b1, b2, b3, b4, b5, b6, map, pg
AP06 – Kingmaker (pf1-km): b1, b2, b3, b4, b5, b6, map, pg
AP07 – Serpent’s Skull (pf1-ser): b1, b2, b3, b4, b5, b6, map, pg
AP08 – Carrion Crown (pf1-cc): b1, b2, b3, b4, b5, b6, map, pg
AP09 – Jade Regent (pf1-jr): b1, b2, b3, b4, b5, b6, map, pg
AP10 – Skull and Shackles (pf1-sku): b1, b2, b3, b4, b5, b6, pg
AP11 – Shattered Star (pf1-ss): b1, b2

Pathfinder 2nd Edition
Core Rules (pf2-rb): apg, b1, b2, cr, gg
Adventures (pf2-mod): dd
Lost Omens (pf2-lo): cg, gm, leg, psg, wg

Babylon 5:
1st Ed Rules (br-mgp-1cr): rpg, pe
1st Ed Adventure (b5-mgp-1ad): as, ft, ic
2nd Ed Adventure (b5-mgp-2ad): ffs
1st Ed Fact Books (b5-mgp-1fb): cr, ea, lnaw, mf, nr, tm, vs
1st Ed Source Book (b5-mgp-1sb): ef, fm, gg, mtr, pc, ra, zo
2nd Ed Source Book (b5-mgp-2sb): dr, ipx, lgfs, lgg, lgp, lgt, rim, sbm, sg
1st Ed Time Line (b5-mgp-1tl): s2, s3, s4, s5, s6
2nd Ed Time Line (b5-mgp-2tl): lr
2nd Ed Ship Plans (b5-mgp-2sp): v3

Super Heroes:
Sentinels Comics (hs-sc): cr, sk

Star Wars Fantasy Flight Games
Beginner (sw-ffg-b): ar, ee, fa, fd
Age of Rebellion (sw-ffg-ar): cr, cm, da, fb, fo, ft, gmk, le, oa, sr, st
Edge of the Empire (sw-ffg-ee): cr, br, bcr, dc, eu, fc, fh, gmk, jy, ln, mp, nd, sm, sf
Force and Destiny (sw-ffg-fd): cr, cg, dh, ev, gh, gmk, kf, kp, np, ss, up
Setting (sw-ffg-s): aa, cr, dr, gg, rs, ss

Online Resources (web): dWiki, pWiki, sWiki, vop

Library of Books

B5, d20 System, Pathfinder, SW

Main Logo

This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

Basic Links: Who Am I?, Home, Game Tools, Game Session Videos, My Campaigns, My Library, Site Map, Subscription Information

Game Systems: Dungeons & Dragons, Pathfinder 1 & 2, Shadowrun, Star Wars. Other Game Systems

Site sponsored by the author AS Hamilton (my wife) with her books available on amazon kindle.

By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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