Dungeons and Dragons – Feats
Second Chance Feat
- Requirement: Halfling
- Fortune favours you when someone tries to strike you. You gain the following benefits:
- Increase your Dexterity, Constitution, or Charisma score by 1, to a maximum of 20.
- When a creature you can see hits you with an attack roll, you can use your reaction to force that creature to re-roll. Once you use this ability, you can’t use it again until you roll initiative at the start of combat or until you finish a short or long rest.
Design changes for Feats
None at this stage
- 2021-08-27 – Update to layout and menu.
Bountiful Luck, Circle Spellcaster, Dragon Fear, Dragon Hide, Dragonborn Evolution, Dragonkind Evolution Dwarven Fortitude, Elven Accuracy, Fade Away, Fey Teleportation, Forestland Magic, Negotiator, Ring-Bound, Second Chance, Shadowlands Magic, Squat Numbleness, Survivor, Weapons Mastery
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Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)
Floorplans – Thyatian
Session Recordings – Campaign Journals
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