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Dungeons & Dragons Roleplaying Timeline

DnD Timeline AC 1015

Dungeons and Dragons – Mystara

Wrath of the Immortals Timeline – AC 1015

Overview

Phase Four (Character Level 16)

This is the 16th game year with all character reaching 17th level over the winter new year period. Some characters have advanced to this point from year AC 1000.

Spoiler Alert! This will tell you some details of modules and adventure where it is appropriate to the timeline, but will hopefully not spoil the adventure itself. I apologise if I inadvertently spoil a storyline in your home game.

Party Level 16 – All characters are level 16 and will not reach level 17 until they get to the 12th month and find a teacher. They can spend time learning other things or adventuring. All new characters are level 16. All characters are heroes of their nation (either adopted or actual), and treated as such when they return. In neighbouring nations they are treated with respect and suspicion elsewhere.

With these adventures, my players will reach 17th level. Details of these will be given out as rumours in my games for players to discover. This is an exciting build up to the campaign and I am looking forward to where it goes with my players.

Nations of the World – AC 1015

Note: <-> and Italic text indicates storylines run in the campaign.

Alfheim (AC 1015)
TimelineAC 1015Alfheim

Rumours Only
War of Alfheim – Part Six – Armies are away to help the Sylvan Realm, Darokin and Wendar. The ability for the forest elves to hold their own nation against underground attack has become too much. (Fall Event – Wrath of the Immortals – ZG – Alfheim is No More), (CM7 – The Tree of Life – Levels 8+)

Still to be Edited
GAZ5 ā€“ The Nithian Lich ā€“ A forgotten foe is awakened by the corruption
PC1- A Blight on the Forest ā€“ The forest is dying, the elves have left, what is left is in shadow

Alphatian Empire (AC 1015)

TimelineAC 1015Alphatian Empire

Rumours Only
War of Dawn – Part Six – The Alphatian Empire takes most of the Thyatian colonies on the Isle of Dawn, including Newkirk and Redstone . (Summer Event – Wrath of the Immortals – ZE – Newkirk, Redstone Fall)

Still to be Edited
GAZB – Journey to the SpillWorld – A time of prophecy approaches where there is a chance to reach the other side of the galaxy where a union of the plane of Air and Earth resulted in a series of worlds connected by an atmosphere

Atruaghin Clans (AC 1015)
Broken Lands (AC 1015)

TimelineAC 1015Broken Lands

Rumours Only
War for Glantri – Part Six – The Great Horde leaves the broken lands and invades Glantri. (Summer Event – Wrath of the Immortals – ZD – Thar looks to Glantri)

Darokin (AC 1015)
TimelineAC 1015Darokin

Mystery of the Forgotten Dungeon – The cartographer’s guide have opened up a region they have called the Runestone Caverns and later the Terminus Level under Darokin City. (Waterdeep – Dungeon of the Mad Mage)

War in Darokin – Part Six – An ongoing war for the nation. A domain on the edge of the Malpheggi swamp is changing rulers, and help in needed in sorting out the paperwork. (X10 – Red Arrow, Black Shield), (CM9 – Legacy of Blood – Level 15-19)

War of the Dragon Queen – Part Six – War with the Cult of the Dragon. (Tyranny of Dragons)

Rumours Only
Council of Darokin
– Part 11 – A meeting to discuss how best to limit the warfare. (Wrath of the Immortals – Phase Four)

Ethengar (AC 1015)

TimelineAC 1015Ethengar

Land of Black Sands – Annual questor selected by the Great Khan travels to the World Mountain to ask three questions.

Rumour Only
Ethengar Totem
– Year of the Serpent
War for Norwold – Part Six – Due to the war in the region, a plague strike all the forces and moves south into Ethengar. (Winter Event – Wrath of the Immortals – ZH – Plague Hits Freiburg)

Still to be Edited
GAZ12 – The Undead Horde – The dead rise and start to threaten the Khan and his people

Five Shires (AC 1015)

TimelineAC 1015Five Shires

Still to be Edited
GAZ8Ā – The Black Eagle Swoops – War as soldiers in number take advantage of the time to strike.

Glantri (AC 1015)
TimelineAC 1015Glantri

Test of High Sorcery. Do the characters have what it takes to be declared a Glantrian Wizard, or will they simply be a hedge wizard or dabbler in the arts.

War in Glantri – Part Six – To help the war effort you must raise taxes in your inherited domain. A missing mage sparks a hunt for their killer. (Rebellion), (CM8 – The Endless Stair – Levels 15-20)

War of the Dragon Queen – Part Six – War with the Cult of the Dragon. (Tyranny of Dragons)

Rumours Only
War for Glantri – Part Six – The Great Horde leaves the broken lands and invades Glantri. (Summer Event – Wrath of the Immortals – ZD – Thar looks to Glantri)

Hollow World (AC 1015)

TimelineAC 1016Hollow World

Still to be Edited
Candlekeep Mysteries – Xanthoria – A fell grimoire helps adventurers end a fungal plague.

Ierendi (AC 1015)
  • TimelineAC 1016Ierendi
  • Still to be Edited
    • GAZ4 – The Visionary – A Glantrian sidewalk artist able to paint the future
Karameikos (AC 1015)

TimelineAC 1015Karameikos

Explore – Karameikos. Enter into unexplored regions of the nation and return with journals, maps and stories.

Still to be Edited
GAZ8Ā – The Black Eagle Swoops – War as soldiers in number take advantage of the time to strike

Minrothad (AC 1015)
Northern Reaches (AC 1015)

TimelineAC 1015Northern Reaches

TBA

Norwold Region (AC 1015)
TimelineAC 1015Norwold Region

(CM1) War for Norworld – Part Six – Norwold is looking for new leaders to help bring peace and prosperity to the region, in the name of Alphatia, Thyatis or anyone else really. Due to the war in the region, a plague strike all the forces and moves south into Ethengar. One of the domains of Norwold is being overrun by undead and needs assistance. An elven lord is needed to recover an artefact. (Winter Event – Wrath of the Immortals – ZH – Plague Hits Freiburg), (CM1 – Test of the Warlords – Levels 15+), (CM2 – Death’s Ride – Levels 15-20), (CM5 – Mystery of the Snow Pearls – Levels 15+)

War of the Dragon Queen – Part Six – War with the Cult of the Dragon. (Tyranny of Dragons)

Still to be Edited
M5 ā€“ Talons of Night ā€“ The war is continuing and the Immortals try and reduce the conflict in Norwold

Rockhome (AC 1015)
  • TimelineAC 1015Rockhome
  • Still to be Edited
    • GAZ6 – Raid on Jotunheim – The dwarves take on the Giants to push them out of their mountains
Shadowlands (AC 1015)

TimelineAC 1015Shadowlands

War in the Shadowlands – Part Six – War of the Shadowlands. (Out of the Abyss)

Skothar Continent (AC 1015)
  • TimelineAC 1015 – Skothar Continent
  • Still to be Edited
    • Rappan Athuk – Rumours of an evil temple in the Forest of Hope.
Thunder Rift (AC 1015)
Thyatian Empire (AC 1015)

TimelineAC 1015Thyatian Empire

Rumours Only
War of Dawn – Part Six – The Alphatian Empire takes most of the Thyatian colonies on the Isle of Dawn, including Newkirk and Redstone . (Summer Event – Wrath of the Immortals – ZE – Newkirk, Redstone Fall)
War for Thyatis – Part Six – The Ylaruam forces return home to avoid the Thyatian forces coming from the Isle of Dawn. (Fall Event – Wrath of the Immortals – ZF – Ylari Withdrawal)

Still to be Edited
Candlekeep Mysteries – Xanthoria – A fell grimoire helps adventurers end a fungal plague.

Ylaruam (AC 1015)

TimelineAC 1015Ylaruam

Rumours Only
War for Thyatis – Part Six – The Ylaruam forces return home to avoid the Thyatian forces coming from the Isle of Dawn. (Fall Event – Wrath of the Immortals – ZF – Ylari Withdrawal)

Still to be Edited
GAZ2 – Treasure Hunt – The Gold Seal Ring of Al-KalimĀ – This ring, crafted by the dwarves and enchanted by a Makistani sorcerer, was used by Al-Kalim to confine unruly efreet in containers

Campaign Events

Newmont (1) – Mid Winter
Vatermont (2) – End Winter
Thaumont (3) – Start Spring
Flaurmont (4) – Mid Spring
Yarthmont (5) – End Spring
Klarmont (6) – Start Summer
Felmont (7) – Mid Summer
Fyrmont (8) – End Summer
Ambyrmont (9) – Start Autumn
Sviftmont (10) – Mid Autumn
Eirmont (11) – End Autumn
Kladmont (12) – Start Winter

Content Updates

  • 2022-01-15 – Added in notes for this game year of options.
  • 2021-10-31 – Adding in references for Skothar Continent.
Mystara Timeline

Overview, Historic Events, AC 1000, AC 1001, AC 1002, AC 1003, AC 1004, AC 1005, AC 1006, AC 1007, AC 1008, AC 1009, AC 1010, AC 1011, AC 1012, AC 1013, AC 1014, AC 1015, AC 1016, AC 1017, AC 1018, AC 1019, AC 1020

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome)

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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