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Dungeons & Dragons Roleplaying Timeline

DnD Timeline AC 1013

Dungeons and Dragons – Mystara

Wrath of the Immortals Timeline – AC 1013

Overview

Phase Three (Character Level 14)

This is the 14th game year with all character reaching 15th level over the winter new year period. Some characters have advanced to this point from year AC 1000.

Spoiler Alert! This will tell you some details of modules and adventure where it is appropriate to the timeline, but will hopefully not spoil the adventure itself. I apologise if I inadvertently spoil a storyline in your home game.

Party Level 14 – All characters are level 14 and will not reach level 15 until they get to the 12th month and find a teacher. They can spend time learning other things or adventuring. All new characters are level 14. All characters are heroes of their nation (either adopted or actual), and treated as such when they return. In neighbouring nations they are treated with respect and suspicion elsewhere.

With these adventures, my players will reach 15th level. Details of these will be given out as rumours in my games for players to discover. This is an exciting build up to the campaign and I am looking forward to where it goes with my players.

Nations of the World – AC 1013

Note: <-> and Italic text indicates storylines run in the campaign.

AlfheimAlphatian EmpireAtruaghin ClansBroken LandsDarokinEthengarFive ShiresGlantriHollow WorldIerendiKarameikosMinrothadNorthern ReachesNorwold RegionPlanar TravelRockhomeShadowlandsSkothar ContinentThunder RiftThyatian EmpireYlaruam

Alfheim (AC 1013)
TimelineAC 1013Alfheim

Rumours Only
Wat of Alfheim – Part Four
– Armies are away to help the Sylvan Realm, Darokin and Wendar. (CM7 – The Tree of Life – Levels 8+)

Still to be Edited
GAZ5 – A New Holding – A chance to hold the corruption at bay bring a new domain into the forests.
PC1 – Cattle of the March – A famous cattle farm on the edge of the forest is cursed.

Alphatian Empire (AC 1013)

TimelineAC 1013Alphatian Empire

Rumours Only
War of Dawn – Part Four – On the Isle of Dawn, the Alphatian Empire is attacking Redstone Castle. (Winter Event – Wrath of the Immortals – Z – Redstone Besieged)

Atruaghin Clans (AC 1013)
Broken Lands (AC 1013)

TimelineAC 1013Broken Lands

Still to be Edited
GAZ10 – The King Thar Affair – An attempted assassination of King Thar is made.

Darokin (AC 1013)
TimelineAC 1013Darokin

Council of Darokin – Part 9 – A meeting to discuss how best to assign resources for containing the warfare.

Mystery of the Forgotten Dungeon – The cartographer’s guide have opened up a region they have called the Crystal Labyrinth and later the Seadeeps, under Darokin City. (Waterdeep – Dungeon of the Mad Mage)

War in Darokin – Part Four – An ongoing war for the nation. (X10 – Red Arrow, Black Shield)

Still to be Edited
GAZ11 – The Hand of Thar – An assassination of Thar is organised

Ethengar (AC 1013)

TimelineAC 1013Ethengar

Land of Black Sands – Annual questor selected by the Great Khan travels to the World Mountain to ask three questions.

Rumours Only
Ethengar Totem – Year of the Hare
War for Norwold – Part Four – The Khans all enter the Helannic region and siege their capital. (Winter Event – Wrath of the Immortals – Ethengar vs Heldann)

Still to be Edited
GAZ12 – Khanship and Dominion – Making room for a new clan to take their place in the tribes.

Five Shires (AC 1013)

TimelineAC 1013Five Shires

Still to be Edited
GAZ8 – The Shireton Dragon – Items from a dragon hoard surface and get misused.

Glantri (AC 1013)

TimelineAC 1013Glantri

Test of High Sorcery. Do the characters have what it takes to be declared a Glantrian Wizard, or will they simply be a hedge wizard or dabbler in the arts.

War in Glantri – Camp Huledain. To help the war effort you are drafted to serve at Camp Huledain.

Hollow World (AC 1013)

TimelineAC 1013Hollow World

Still to be Edited
Candlekeep Mysteries – The Scrivener’s Tale
– A tome leaves its magical mark on the adventurers, dooming them unless they can find a way to remove it.

Ierendi (AC 1013)

TimelineAC 1013Ierendi

Still to be Edited
GAZ4 – Phantom Pirates – A flotilla of ghost pirates has started to plague the waters near Elegy Island.

Karameikos (AC 1013)

TimelineAC 1013Karameikos

Explore – Karameikos. Enter into unexplored regions of the nation and return with journals, maps and stories.

Mystery of the Duke’s Road Massacres. The festival of Blood happens at the end of the month.

War in Karameikos – Part 4. War of the Sea continues into Karameikos.

Still to be Edited
GAZ1 – The Black Eagle Banner – War between the Duke and the Black Eagle.

Minrothad (AC 1013)
Northern Reaches (AC 1013)

TimelineAC 1013Northern Reaches

War of the Elemental Evils – Part Four – Only the informed can take on the elemental evils. (Princes of the Apocalypse)

Norwold Region (AC 1013)
TimelineAC 1013Norwold Region

Time Travel – Blackmoor – A placed called the Comeback Inn, home to Drazzle is opened in the Norwold Region. Travelling back in time to fix a fracture in time, they have many things to put back together before the end arrives. A Baroness has been taken into a dark swamp. An engineer needs to be woken. An artefact needs to be recovered. (DA1 – Adventures in Blackmoor – Levels 10-14), (DA2 – Temple of the Frog – Levels 10-14), (DA3 – City of the Gods – Levels 10-14), (DA4 – The Duchy of Ten – Levels 10-14)

War for Norworld – Part Four – Norwold is looking for new leaders to help bring peace and prosperity to the region, in the name of Alphatia, Thyatis or anyone else really. The Khans all enter the Helannic region and siege their capital. (Winter Event – Wrath of the Immortals – Ethengar vs Heldann), (CM1 – Test of the Warlords – Levels 15+)

War of the Dragon Queen – Part Four – War with the Cult of the Dragon. (Tyranny of Dragons)

Planar Travel (AC 1013)

TimelineAC 1013 – Planar Travel

Still to be Edited
((Astral) Journey Thought the Radiant Citadel – Orchids of the Invisible Mountain – Adventurers must travel to the Feywild and the Far Realm to prevent otherwordly forces from tearing a land apart.

Rockhome (AC 1013)
TimelineAC 1013Rockhome

Still to be Edited
TBA

Shadowlands (AC 1013)

TimelineAC 1013Shadowlands

War in the Shadowlands – Part Four – War of the Shadowlands. (Out of the Abyss)

Still to be Edited
GAZ13 – Crown of Corruption – In the Desert of Lost Souls an artefact of power is rediscovered.

Skothar Continent (AC 1013)

TimelineAC 1013 – Skothar Continent

Still to be Edited
Quests of Doom (V1.2) – The Isle of Eliphaz
Borderland Provinces – Ectarlin’s Last Ride
Rappan Athuk – Rumours of an evil temple in the Forest of Hope.

Thunder Rift (AC 1013)

TimelineAC 1013Thunder Rift

Relic Hunter – Tomb of Horrors – A mysterious dungeon may hold relics of a forgotten age. (Tales of the Yawning Portal)

Thyatian Empire (AC 1013)

TimelineAC 1013Thyatian Empire

Rumours Only
War of Dawn – Part Four – On the Isle of Dawn, the Alphatian Empire is attacking Redstone Castle. (Winter Event – Wrath of the Immortals – Z – Redstone Besieged)
War of Thyatis – Part Four – With the Thyatian forces heading to the Isle of Dawn, the Ylari invade the mainland Thyatis region. (Winter Event – Wrath of the Immortals – ZA – Ylari Raid Thyatis)

Still to be Edited
GAZB – Knights of the Air – A detailed map of Norwold is needed to help with the campaign to keep Alphatian forces off the main continent.
Candlekeep Mysteries – The Scrivener’s Tale – A tome leaves its magical mark on the adventurers, dooming them unless they can find a way to remove it.

Ylaruam (AC 1013)

TimelineAC 1013Ylaruam

Rumours Only
War of Thyatis – Part Four – With the Thyatian forces heading to the Isle of Dawn, the Ylari invade the mainland Thyatis region. (Winter Event – Wrath of the Immortals – ZA – Ylari Raid Thyatis)

Still to be Edited
GAZ2 – Treasure Hunt – The Celestial Planisphere – This lesser artefact permits viewing and communication with the elemental planes and outer planes as a crystal ball permits viewing and communication on the Prime Plane.

Campaign Events

Newmont (1 – W), Vatermont (2 – W), Thoumont (3 – Sp), Flaurmont (4 – Sp), Yarthmont (5 – Sp), Klarmont (6 – Su), Felmont (7 – Su), Fyrmont (8 – Su), Ambyrmont (9 – A), Sviftmont (10 – A), Eirmont (11 – A), Kaldmont (12 – W)

1013 Newmont (01) – Mid Winter
1013 Vatermont (2) – End Winter
Thaumont (3) – Start Spring
Flaurmont (4) – Mid Spring
Yarthmont (5) – End Spring
Klarmont (6) – Start Summer
Felmont (7) – Mid Summer
Fyrmont (8) – End Summer
Ambyrmont (9) – Start Autumn
Sviftmont (10) – Mid Autumn
Eirmont (11) – End Autumn
Kladmont (12) – Start Winter

Content Updates

  • 2022-01-15 – Adding in notes for timeline.
  • 2021-10-31 – Adding in references for Skothar Continent.
Mystara Timeline

Overview, Historic Events, AC 1000, AC 1001, AC 1002, AC 1003, AC 1004, AC 1005, AC 1006, AC 1007, AC 1008, AC 1009, AC 1010, AC 1011, AC 1012, AC 1013, AC 1014, AC 1015, AC 1016, AC 1017, AC 1018, AC 1019, AC 1020

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome)

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds
Artificer – Bombardier (Tinkerkin),
Barbarian – Totem Warrior (Plamin, Camdu),
Bard – College of Valour (Sunfey),
Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey),
Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Lani), Weapons Master (Stonebound),
Monk – Way of the Elements (Tidal),
Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild),
Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

FloorplansThyatian

Session RecordingsCampaign Journals

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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