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Dungeons & Dragons Roleplaying Timeline

DnD Timeline AC 1011

Dungeons and Dragons – Mystara

Wrath of the Immortals Timeline – AC 1011

Overview

Phase Three (Character Level 12)

This is the 12th game year with all character reaching 13th level over the winter new year period. Some characters have advanced to this point from year AC 1000.

Spoiler Alert! This will tell you some details of modules and adventure where it is appropriate to the timeline, but will hopefully not spoil the adventure itself. I apologise if I inadvertently spoil a storyline in your home game.

Party Level 12 – All characters are level 12 and will not reach level 13 until they get to the 12th month and find a teacher. They can spend time learning other things or adventuring. All new characters are level 12. All characters are heroes of their nation (either adopted or actual), and treated as such when they return. In neighbouring nations they are treated with respect and suspicion elsewhere.

With these adventures, my players will reach 13th level. Details of these will be given out as rumours in my games for players to discover. This is an exciting build up to the campaign and I am looking forward to where it goes with my players.

Nations of the World – AC 1011

Note: <-> and Italic text indicates storylines run in the campaign.

AlfheimAlphatian EmpireAtruaghin ClansBroken LandsDarokinEthengarFive ShiresGlantriHollow WorldIerendiKarameikosMinrothadNorthern ReachesNorwold RegionPlanar TravelRockhomeShadowlandsSkothar ContinentThunder RiftThyatian EmpireYlaruam

Alfheim (AC 1011)

TimelineAC 1011Alfheim

Rumours Only
War in Darokin – Part Two – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City. (Spring Event – Wrath of the Immortals – U – The Master is Hammed)

Still to be Edited
GAZ5 – The Root of the Trouble – Looking into the issues that are causing the tree’s of the nation to twist and become darker and more sinister.

Alphatian Empire (AC 1011)

TimelineAC 1011Alphatian Empire

Still to be Edited
Wrath of the Immortals – Event Z – Winter 1006 – Redstone Besieged – On the Isle of Dawn, the Alphatian Empire is attacking Redstone Castle.

Atruaghin Clans (AC 1011)

TimelineAC 1011Atruaghin Clans

Rumours Only
War in Darokin – Part Two – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City. (Spring Event – Wrath of the Immortals – U – The Master is Hammed)

Broken Lands (AC 1011)

TimelineAC 1011Broken Lands

Still to be Edited
GAZ10 – Waging War – Thar mobilises the Hordes

Darokin (AC 1011)

TimelineAC 1011Darokin

Mystery of the Forgotten Dungeon – The cartographer’s guide have opened up a region they have called the Maze Level and later the Trobriand’s Graveyard under Darokin City. (Waterdeep – Dungeon of the Mad Mage)

Rumours Only
Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Dengar (Rockhome), Thyatis City (Thyatis), Zeaburg (Northern Reaches) with services to its employees at each site. (Wrath of the Immortals – Phase Three)
Council of Darokin – Part 7 – A meeting to discuss how best to assign resources for containing the warfare. (Wrath of the Immortals – Phase Three)
War in Darokin – Part Two – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City. (Spring Event – Wrath of the Immortals – U – The Master is Hammed)

Still to be Edited
X10 – Red Arrow, Black Shield – The War for Darokin at its height.

Ethengar (AC 1011)

TimelineAC 1011Ethengar

Ethengar Totem – Year of the Yak

Land of Black Sands – Annual questor selected by the Great Khan travels to the World Mountain to ask three questions.

Still to be Edited
Wrath of the Immortals – Event ZB – Spring 1007 – Ethengarians Swarm – With the Khans all attacking, the Khans swarm over Heldannic Territories and the Northern Reaches.
GAZ12 – Increasing in Status – New Khan’s are appointed.
GAZ12 – The Humanoid Hordes – The Hordes of Thar swarm into the Steppes.

Five Shires (AC 1011)

TimelineAC 1011Five Shires

Rumours Only
War in Darokin – Part Two – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City. (Spring Event – Wrath of the Immortals – U – The Master is Hammed)

Glantri (AC 1011)

TimelineAC 1011Glantri

Test of High Sorcery. Do the characters have what it takes to be declared a Glantrian Wizard, or will they simply be a hedge wizard or dabbler in the arts.

War in Glantri – Fire Night. (26th Eirmont – 11th month) To help the war effort you investigate rumours relating to the Followers of the Flame.

Rumours Only
War in Alphatia – Part Two – In retaliation for the Monster attacks, Glantrians return the favour and cause havoc across the capital. (Spring Event – Wrath of the Immortals – S – Sabotage in Alphatia)

Hollow World (AC 1011)

TimelineAC 1011Hollow World

Still to be Edited
Candlekeep Mysteries – The Book of Inner Alchemy – A search for the missing pages of a book puts adventurers in conflict with monks of the Immortal Lotus.

Ierendi (AC 1011)

TimelineAC 1011Ierendi

War of the Sea – Part Two – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh)

Still to be Edited
GAZ4 – The Contest – New hero’s line up for their chance to become the next King and Queen of Ierendi.

Karameikos (AC 1011)

TimelineAC 1011Karameikos

Explore – Karameikos. Enter into unexplored regions of the nation and return with journals, maps and stories.

Mystery of the Duke’s Road Massacres. The festival of Blood happens at the end of the month.

War in Karameikos – Part 2 A nobles title is contented.

Rumours Only
War in Darokin – Part Two – The forces of the Five Shires, Alfheim and Karameikos come to the aid of Darokin City. (Spring Event – Wrath of the Immortals – U – The Master is Hammed)
War in Karameikos – Part Two – Karameikos pulls out of the war with Alphatia and does not support Thyatis and declares itself a Kingdom (Spring Event – Wrath of the Immortals – T – Karameikos Sells Out)

Still to be Edited
GAZ1 – Holy War – A war between the Church of Karameikos and the Church of Traladara begins

Minrothad (AC 1011)

TimelineAC 1011Minrothad

War of the Sea – Part Two – The Sahuagin bring their war to the surface world. (Ghosts of Saltmarsh)

Still to be Edited
GAZ9 – Welcome Aboard – The Radiant is hiring to hunt Thyatian Pirates.

Northern Reaches (AC 1011)

TimelineAC 1011Northern Reaches

Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Dengar (Rockhome), Thyatis City (Thyatis), Zeaburg (Northern Reaches) with services to its employees at each site.

War of the Elemental Evils – Part Two – Only the informed can take on the elemental evils. (Princes of the Apocalypse)

Still to be Edited
GAZ7 – The Jarl’s Hall – A failing Jarl is falling under the sway of some unknown evil.

Norwold Region (AC 1011)

TimelineAC 1011Norwold Region

War of the Dragon Queen – Part Two – War with the Cult of the Dragon. (Tyranny of Dragons)

Still to be Edited
DA1 – Adventures in Blackmoor – A hole in time allows travel to the past.
DA2 – Temple of the Frog – Travel in time continues.
DA3 – City of the Gods – The height of the Blackmoor civilization.
DA4 – The Duchy of Ten – The conclusion to the Blackmoor story.

Planar Travel (AC 1011)

TimelineAC 1011 – Planar Travel

Still to be Edited
((Astral) Journey Thought the Radiant Citadel – The Nightsea’s Succour – A quest for ancient lore reveals threats from the past and leads to a mysterious nation beneath the waves.
(Hell) Baulder’s Gate – Descent into Avernus – Sword of ZarielEntering the Citadel – Zariel’s War – Part Two
(Hell) Baulder’s Gate – Descent into Avernus – Sword of ZarielIdyllglen
(Hell) Baulder’s Gate – Descent into Avernus – Sword of ZarielClaiming the Sword

Rockhome (AC 1011)

TimelineAC 1011Rockhome

Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Dengar (Rockhome), Thyatis City (Thyatis), Zeaburg (Northern Reaches) with services to its employees at each site.

Shadowlands (AC 1011)

TimelineAC 1011Shadowlands

War in the Shadowlands – Part Two – War of the Shadowlands. (Out of the Abyss)

Skothar Continent (AC 1011)

TimelineAC 1011 – Skothar Continent

Still to be Edited
Quests of Doom (V3) – My Blue Oasis
Quests of Doom (V1.1) – The Pyramid of Amra
Borderland Provinces – A Most Peculiar Hunt
Rappan Athuk – Rumours of an evil temple in the Forest of Hope.

Thunder Rift (AC 1011)
Thyatian Empire (AC 1011)

TimelineAC 1011Thyatian Empire

Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Dengar (Rockhome), Thyatis City (Thyatis), Zeaburg (Northern Reaches) with services to its employees at each site. (Wrath of the Immortals – Phase Three)
War in Karameikos – Part Two – Karameikos pulls out of the war with Alphatia and does not support Thyatis and declares itself a Kingdom (Spring Event – Wrath of the Immortals – T – Karameikos Sells Out)

Still to be Edited
Candlekeep Mysteries – The Book of Inner Alchemy – A search for the missing pages of a book puts adventurers in conflict with monks of the Immortal Lotus.

Ylaruam (AC 1011)

TimelineAC 1011Ylaruam

Relic Hunter – Golden Bridle. A chance to find a magical treasure.

Still to be Edited
Wrath of the Immortals – Event ZA – Winter 1006 – Ylari Raid Thyatis – With the Thyatian forces heading to the Isle of Dawn, the Ylari invade the mainland Thyatis region.

Campaign Events

Newmont (1 – W), Vatermont (2 – W), Thoumont (3 – Sp), Flaurmont (4 – Sp), Yarthmont (5 – Sp), Klarmont (6 – Su), Felmont (7 – Su), Fyrmont (8 – Su), Ambyrmont (9 – A), Sviftmont (10 – A), Eirmont (11 – A), Kaldmont (12 – W)

Newmont (1) – Mid Winter
Vatermont (2) – End Winter
Thaumont (3) – Start Spring
Flaurmont (4) – Mid Spring
Yarthmont (5) – End Spring
Klarmont (6) – Start Summer
Felmont (7) – Mid Summer
Fyrmont (8) – End Summer
Ambyrmont (9) – Start Autumn
Sviftmont (10) – Mid Autumn
Eirmont (11) – End Autumn
Kladmont (12) – Start Winter

Content Updates

  • 2022-01-15 – Updated from notes.
  • 2021-10-31 – Adding in references for Skothar Continent.
  • 2021-08-22 – Added Rockhome and Thyatis entries.
Mystara Timeline

Overview, Historic Events, AC 1000, AC 1001, AC 1002, AC 1003, AC 1004, AC 1005, AC 1006, AC 1007, AC 1008, AC 1009, AC 1010, AC 1011, AC 1012, AC 1013, AC 1014, AC 1015, AC 1016, AC 1017, AC 1018, AC 1019, AC 1020

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome)

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Monsters, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

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Dragon – White (Calcryx).
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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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