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Dungeons & Dragons Roleplaying Timeline

DnD Timeline AC 1011

Dungeons and Dragons – Mystara

Wrath of the Immortals Timeline – AC 1011

Overview

Phase Three (Character Level 12)

This is the 12th game year with all character reaching 13th level over the winter new year period. Some characters have advanced to this point from year AC 1000.

Spoiler Alert! This will tell you some details of modules and adventure where it is appropriate to the timeline, but will hopefully not spoil the adventure itself. I apologise if I inadvertently spoil a storyline in your home game.

Party Level 12 – All characters are level 12 and will not reach level 13 until they get to the 12th month and find a teacher. They can spend time learning other things or adventuring. All new characters are level 12. All characters are heroes of their nation (either adopted or actual), and treated as such when they return. In neighbouring nations they are treated with respect and suspicion elsewhere.

With these adventures, my players will reach 13th level. Details of these will be given out as rumours in my games for players to discover. This is an exciting build up to the campaign and I am looking forward to where it goes with my players.

Nations of the World – AC 1011

Note: <-> and Italic text indicates storylines run in the campaign.

Alfheim (AC 1011)
  • TimelineAC 1011Alfheim
  • Still to be Edited
    • GAZ5 – The Root of the Trouble – Looking into the issues that are causing the tree’s of the nation to twist and become darker and more sinister.
Alphatian Empire (AC 1011)
  • TimelineAC 1011Alphatian Empire
  • Still to be Edited
    • Wrath of the Immortals – Event Z – Winter 1006 – Redstone Besieged – On the Isle of Dawn, the Alphatian Empire is attacking Redstone Castle.
Atruaghin Clans (AC 1011)
Broken Lands (AC 1011)
Darokin (AC 1011)
  • TimelineAC 1011Darokin
    • Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Dengar (Rockhome), Thyatis City (Thyatis), Zeaburg (Northern Reaches) with services to its employees at each site.
    • Council of Darokin – Part 7 – A meeting to discuss how best to assign resources for containing the warfare.
    • Mystery of the Forgotten Dungeon – The cartographer’s guide have opened up a region they have called the Maze Level and later the Trobriand’s Graveyard under Darokin City.
  • Still to be Edited
    • X10 – Red Arrow, Black Shield – The War for Darokin at its height.
Ethengar (AC 1011)
  • TimelineAC 1011Ethengar
  • Still to be Edited
    • Wrath of the Immortals – Event ZB – Spring 1007 – Ethengarians Swarm – With the Khans all attacking, the Khans swarm over Heldannic Territories and the Northern Reaches.
    • GAZ12 – Increasing in Status – New Khan’s are appointed.
    • GAZ12 – The Humanoid Hordes – The Hordes of Thar swarm into the Steppes.
Five Shires (AC 1011)
Glantri (AC 1011)
Hollow World (AC 1011)
Ierendi (AC 1011)
Karameikos (AC 1011)
Minrothad (AC 1011)
  • TimelineAC 1011Minrothad
  • Still to be Edited
    • GAZ9 – Welcome Aboard – The Radiant is hiring to hunt Thyatian Pirates.
Northern Reaches (AC 1011)
Norwold Region (AC 1011)
  • TimelineAC 1011Norwold Region
  • Still to be Edited
    • DA1 – Adventures in Blackmoor – A hole in time allows travel to the past.
    • DA2 – Temple of the Frog – Travel in time continues.
    • DA3 – City of the Gods – The height of the Blackmoor civilization.
    • DA4 – The Duchy of Ten – The conclusion to the Blackmoor story.
Rockhome (AC 1011)
Shadowlands (AC 1011)
Skothar Continent (AC 1011)
  • TimelineAC 1011 – Skothar Continent
  • Still to be Edited
    • Quests of Doom (V3) – My Blue Oasis
    • Quests of Doom (V1.1) – The Pyramid of Amra
    • Borderland Provinces – A Most Peculiar Hunt
    • Rappan Athuk – Rumours of an evil temple in the Forest of Hope.
Thunder Rift (AC 1011)
Thyatian Empire (AC 1011)
  • TimelineAC 1011Thyatian Empire
    • Rheddrian’s Investigation Bureau – The Knight’s Rivett Inn expands out to Dengar (Rockhome), Thyatis City (Thyatis), Zeaburg (Northern Reaches) with services to its employees at each site.
  • Still to be Edited
    • Wrath of the Immortals – Event Z – Winter 1006 – Redstone Besieged – On the Isle of Dawn, the Alphatian Empire is attacking Redstone Castle.
    • Wrath of the Immortals – Event ZA – Winter 1006 – Ylari Raid Thyatis – With the Thyatian forces heading to the Isle of Dawn, the Ylari invade the mainland Thyatis region.
Ylaruam (AC 1011)
  • TimelineAC 1011Ylaruam
  • Still to be Edited
    • Wrath of the Immortals – Event ZA – Winter 1006 – Ylari Raid Thyatis – With the Thyatian forces heading to the Isle of Dawn, the Ylari invade the mainland Thyatis region.

Campaign Events

Newmont (1) – Mid Winter
Vatermont (2) – End Winter
Thaumont (3) – Start Spring
Flaurmont (4) – Mid Spring
Yarthmont (5) – End Spring
Klarmont (6) – Start Summer
Felmont (7) – Mid Summer
Fyrmont (8) – End Summer
Ambyrmont (9) – Start Autumn
Sviftmont (10) – Mid Autumn
Eirmont (11) – End Autumn
Kladmont (12) – Start Winter

Content Updates

  • 2022-01-15 – Updated from notes.
  • 2021-10-31 – Adding in references for Skothar Continent.
  • 2021-08-22 – Added Rockhome and Thyatis entries.
Mystara Timeline

Overview, Historic Events, AC 1000, AC 1001, AC 1002, AC 1003, AC 1004, AC 1005, AC 1006, AC 1007, AC 1008, AC 1009, AC 1010, AC 1011, AC 1012, AC 1013, AC 1014, AC 1015, AC 1016, AC 1017, AC 1018, AC 1019, AC 1020

Base Calendar (Darokin, Ethengar, Five Shires, Glantri, Karameikos, Minrothad, Rockhome)

D&D 5E in Mystara

D&D MenuAdventures, Artefacts, Backgrounds, Classes, Dominions, Downtime, Feats, Gazetteers, Gods, Magical Items, Organisations, Pantheons, Races, Ranks & Titles, Rune Magic, Secret Crafts, Settlements, Spells, Timeline, Weapons Mastery

WRATH: Campaign, Design

Game ManagementAnnotated Stat Block, Character Creation, Choosing a New Campaign, Gaming over Skype, GM’s Luck Roll, Tracking Experience

Class Builds – Artificer – Bombardier (Tinkerkin), Barbarian – Totem Warrior (Ethegnarian), Totem Warrior (Heldannic), Bard – College of Valour (Sunfey), Druid – Circle of Dreams (Woodfey), Circle of the Tree of Life (Seasonfey), Fighter – Battlemaster (Seashire), Eldritch Knight (Kerendan), Weapons Master (Makai), Weapons Master (Stonebound), Monk – Way of the Elements (Waterchild), Paladin – Oath of Radiance (Sunfey), Oath of Vengeance (Firechild), Sorcerer – Wild Magic (Shadowfey), Warlock – Celestial (Sunfey), Wizard – Bladesinger (Seasonfey), Dragon – White. Multiclass – Cleric/Wizard (Ethengarian), Rogue/Cleric (Atruaghin), Rogue/Sorcerer (Seashire), Wizard/Rogue (Traladaran)

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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