Pathfinder 2 – Settlement
Varisia – Velderaine
Velderaine Overview – The Gateway to Korvosa
Known as the “Gateway to Korvosa,” Veldraine is an important trade port and a key military position, given its placement at the mouth of Conqueror’s Bay. In addition to housing much of the Korvosan navy and vast amounts of artillery, the town of Veldraine is also equipped with an enormous winch capable of raising an immense chain off the seafloor and stretching it taut across the bay’s narrow mouth, sealing off Korvosa from the ocean and potentially stranding attackers in the bay, where they can easily be picked off.
The Gateway to Korvosa
- Nation Varisia
- Size Settlement
- Population ?
- Demographics ?
- Government ?
- Alignment ?
- Leader ?
The town of Veldraine is perhaps the most important strategic holding of Korvosa. Located at the mouth of Conqueror’s Bay, Veldraine’s ships make up most of the Korvosan Navy and its naval academy trains most of the city-state’s sailors and captains. It also contains a giant winch which allows the military to pull an immense chain taught across the entrance to the bay, keeping invading navies or pirates out of the waters or trapped within it to be dispatched one by one. The chain has only been used on one occasion, to prevent attack by pirates from Riddleport in 4685 AR.
Campaign Events as Reported to the People
- 4685 AR – Attack by pirates from Riddleport
- 2021-08-25 – Update to layout and menu.
Other Settlements: Abken, Baslwief, Biston, Galduria, Harse, Ilsurian, Janderhoff, Kaer Maga, Melfesh, Nybor, Palin’s Cove, Ravenmoor, Roderic’s Cove, Sandpoint, Sirathu, Turtleback Ferry, Urglin, Velderaine, Wartle, Whistledown, Windsong Abbey, Wolf’s Ear
Other Locations: Ashwood, Bloodsworn Vale, Brinewall, Calphiak Mountains, Celwynvian, Chorak’s Tomb, Churlwood, Cinderlands, Crystalrock, Crystilan, Curchain Hills, Ember Lake, Fenwall Mountains, Fogscar Mountains, Gnashers, Gruankus, Guiltspur, Hollow Mountain, Hook Mountain, Iron Peaks, Kodar Mountains, Lady’s Light, Lurkwood, Malgorian Mountains, Mierani Forest, Minderhal’s Anvil, Mindspin Mountains, Mobhad Leigh, Mundatei, Mushfelns, Nolands, Red Mountains, Rift of Niltak, Rimeskull, Sanos Forest, Shimmerglens, Skotha Lake, Skull’s Crossing, Spindlehorn, Spire of Lemriss, Stormunder Lake, Stony Mountains, Storval Deep, Storval Plateau, Storval Stairs, Sunken Queen, Syrantula Lake, Varisian Gulf, Velashu River, Velashu Uplands, Viperwall, Wormwood Hall, Wyvern Mountains, Yondabakari River
Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)
Thassilonian Resurgence Adventure Path (TRAP) Campaign
Jade Regent Adventure Path (JRAP) Campaign
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