Pathfinder 2 – Settlement
Varisia – Sirathu
This hamlet is both the poorest and farthest removed of Korvosa’s holdings. Although generally dismissed by their “leaders” to the south as filthy peasants, the folk of Sirathu have recently come to the city’s notice by rallying behind a 10-year-old child who reportedly predicts the future and urges secession from the corruption of Korvosa “before the storm breaks.”
- Nation Varisia
- Size Settlement
- Population ?
- Demographics ?
- Government ?
- Alignment ?
- Leader ?
Sirathu has long been overlooked by its ruling city of Korvosa, holding the undesirable honour of being both the poorest and farthest removed of the city-state’s holdings. It was a relatively late addition to Korvosa’s realm, ceded from Kaer Maga in the Treaty of Sirathu in 4663 AR. The town is constantly reminded of their leaders’ disregard for them by the White Prince’s Fountain which sits in the town square. While the fountain was being constructed, nobles in Korvosa promised that it would be enchanted to provide a clean and endless supply of water for the town, so they would never be dependent on wells. The fall of the Chelaxian Empire diverted the Korvosans‘ attention, and the well was sadly never completed. In 4707 AR a local girl was found unconscious on the edge of the fountain, which was miraculously flowing for the first time. Since then, this young girl, blessed by Pharasma, has been a galvanizing force in a growing unrest among the citizens of Sirathu, prophesying that change was coming and that the town should break free of Korvosan control.
Campaign Events as Reported to the People
- AR 4663
- Korvosa takes control of Sirathu from Kaer Maga with the Treaty of Sirathu.
- AR 4707
- The dry fountain in the centre of the village starts flowing water for the first time, with the blessing of Pharasma.
- AR 4708-03-12
- (W17) Arrive at Sirathu and meeting with a unnamed girl who is the spokesperson for the village, and as they pass they discover a statue of Pharasma in the town square.
- 2021-08-25 – Update to layout and menu.
Other Settlements: Abken, Baslwief, Biston, Galduria, Harse, Ilsurian, Janderhoff, Kaer Maga, Melfesh, Nybor, Palin’s Cove, Ravenmoor, Roderic’s Cove, Sandpoint, Sirathu, Turtleback Ferry, Urglin, Velderaine, Wartle, Whistledown, Windsong Abbey, Wolf’s Ear
Other Locations: Ashwood, Bloodsworn Vale, Brinewall, Calphiak Mountains, Celwynvian, Chorak’s Tomb, Churlwood, Cinderlands, Crystalrock, Crystilan, Curchain Hills, Ember Lake, Fenwall Mountains, Fogscar Mountains, Gnashers, Gruankus, Guiltspur, Hollow Mountain, Hook Mountain, Iron Peaks, Kodar Mountains, Lady’s Light, Lurkwood, Malgorian Mountains, Mierani Forest, Minderhal’s Anvil, Mindspin Mountains, Mobhad Leigh, Mundatei, Mushfelns, Nolands, Red Mountains, Rift of Niltak, Rimeskull, Sanos Forest, Shimmerglens, Skotha Lake, Skull’s Crossing, Spindlehorn, Spire of Lemriss, Stormunder Lake, Stony Mountains, Storval Deep, Storval Plateau, Storval Stairs, Sunken Queen, Syrantula Lake, Varisian Gulf, Velashu River, Velashu Uplands, Viperwall, Wormwood Hall, Wyvern Mountains, Yondabakari River
Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)
Thassilonian Resurgence Adventure Path (TRAP) Campaign
Jade Regent Adventure Path (JRAP) Campaign
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