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Dungeons & Dragons Immortals

DnD Immortals Odin

Dungeons and Dragons – Mystara Immortals

Odin – Sphere of Thought

Player Section – Odin

Odin (Thought, Hierarch 36)
  • Favoured WeaponSpear
  • Symbol – Silhouette of two ravens facing one another, with the head of a man between them, they whisper into his ears (Shown on Holy Symbols of Mystara Day 18)
  • Other Names – Amon, Father Sky, Grammaton, He Who Watches, Jumal, Lord of Sky and Winds, Oloron, Perun, Taranos, The Zephyr, Viuden, Wotan
  • Patron of
    • Time – CivilisationAuthority (3)
    • ElementsAir (3),
    • Racial – GenasiAir (3)
  • Core PantheonsNorse (as Odin)
  • Single Element OrganisationsThought – The Wind, Time – The Wave
  • Dual Element OrganisationsThough/Time – The Storm
  • Secret CraftsAirologist (Air), Skaldologist (Aesirs), Skyologist (Air),

Appearance: an elderly bearded man with a patch on his left eye, with broad shoulders but an arched back, clad in grey dusty clothes, with an old hat and cloak, holding a long spear while walking as a staff. He is always followed by his two ravens, Hugin and Munin, and he often appears riding his mythical eight-legged flying horse, Sleipnir.

  • Odin, Immortal Hierarch of Thought 36
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • The Storm or Azorius Senate. The Elements of Air and Water, The Spheres of Thought and Time
  • The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • Clerics:
  • Patron and Title Keywords – Knowledge, Nobility, Northlands, Rulership, Sky, Storms, Winds, Wisdom.
  • Patron Corruptors (Cunning),
    • Hierarchs pantheon onlySphere of Thought (Hierarch)
    • Thought pantheon onlySphere of Thought (Hierarch)

Racial Pantheon:

  • Elven (as Father Sky)
  • Halfling (as Wotan) Due to Patron of Cunning

Cultural Pantheon

Pantheons
Air Elemental Pantheon

Guiding PrincipleThe elemental culture only about the element of Air.
Associated NationsAlphatian Empire
Single Element OrganisationsThought – Wind,
Core ImmortalsAir Elemaster (Thought 33), Odin (Thought 36), Palartarken (Thought 11),

  • Primary Patrons
    • ElementsAir (3),
    • Racial – Genasi RacesAir (3),
  • Primary Secret CraftsAirologist (Air), Skyologist (Air),
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Immortals of Thought (3) – Air Elemaster (Hierarch 33, as Astallab, Air), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air),
Alphatian Empire Cultural Pantheon

Guiding PrincipleThe culture is trying to bring all the gods of the world under one pantheon dominated by magic and and those to wield it.
Associated NationsAlphatian Empire
Single Element OrganisationsEntropy – The Dark, Thought – Wind, Time – The Wave
Dual Element OrganisationsThought/Time – The Storm
Core ImmortalsAlphatia (Energy 16), Palartarken (Thought 11), Razud (Energy 31),

  • The Storm or Azorius Senate. The Elements of Air and Water, The Spheres of Thought and Time
  • The Dark, The Element of Darkness, Sphere of Entropy, Basic Symbol for an Immortal of Entropy
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • Immortals of Energy (3) – Alphatia (Celestial 16, as Lady of Peace, Alphatian Empire, Beauty), Iliric (Temporal 8, as The Ego, Ambition), Razud (Hierarch 31, as Razud, Alphatian Empire),
  • Immortals of Entropy (8) – Aracne Prime (Temporal 8, as Spider Queen, Aranea), Arik (Celestial 18, as Lord of Madness and Nightmares, Beholders), Bachraeus (Empyreal 19, Lord of Snakes and Poisons, Betrayal), Kythria (Initiate 2, as Lady of Passion, Beauty), Loki (Eternal 30, as Prince of Lies and Deceit, Betrayal), Marwdyn (Initiate 4, as Master of Necromancy, Blackheart), Pharamond (Hierarch 32, as Master of Betrayals, Ambition), Talitha (Eternal 25, as Queen of Treachery and Vice, Avidity),
  • Immortals of Matter (2) – Lornasen (Temporal 10, as Queen of Spring, Beauty), Valerias (Hierarch 31, as Lady of Charity, Beauty),
  • Immortals of Thought (5) – Air Elemaster (Hierarch 33, as Sovereign of Air, Air), Freyja (Celestial 14, as Mistress of the Seidh, Beauty), Korotiku (Hierarch 32, as Lord of Spiders, Aranea), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air, Alphatian Empire, Ar), Thalia (Hierarch 31, as Lady of Harmony, Beauty),
Halfling Racial Pantheon

Guiding PrinciplesThe culture concerned with Halflings first
Associated NationsFive Shires
Single Element OrganisationsMatter – Growth, Thought – Wind,
Dual Element OrganisationsMatter/Thought – Sand
Core ImmortalsBrindorhin (Time 14), Coberham (Energy 18), Nob Nar (Thought 4)

  • The Radiant, Elements of Air and Fire, Spheres of Energy and Thought
  • The Sand, Elements of Air and Earth, Spheres of Matter and Thought
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • The Growth, The Element of Earth, Sphere of Matter, Basic Symbol for an Immortal of Matter
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought

Holy Symbols

  • Immortals of Energy (2) – Coberham (Celestial 18, as Coberham – Protector of the Five Shires, the Blackflame), Ninsum (Hierarch 35, as Ninsun, Agriculture),
  • Immortals of Matter (1) – Terra (Hierarch 36, as Mother Earth, Agriculture),
  • Immortals of Thought (4) – Frey (Celestial 13, as Jarilo, Agriculture), Freyja (Celestial 14, as Lada, Abundance), Nob Nar (Initiate 4, as Nob Nar, Adventure, Audacity), Ralon (Temporal 9, as Sister Grain, Agriculture),
  • Immortals of Time (2) – Brindorhin (Celestial 14, as Protector of the Shires, Abundance), Tiresias (Temporal 9, as Master of Poetic Inspiration, Bards),
  • Primary Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture),
  • Primary Cleric DomainsAir (Agriculture), Earth (Agriculture), Nature (Abundance, Agriculture), Tempest (Agriculture),
  • Primary Monk WaysElements – Air (Agriculture) / Earth (Agriculture),
  • Primary Paladin OathsThunder (Agriculture),
  • Primary Sorcerer OriginsDraconic Bloodline – Air (Agriculture) / Earth (Agriculture), Elemental Essence – Air (Agriculture) / Earth (Agriculture), Storm Sorcery (Agriculture),
  • Primary Warlock PactsGenie Lord – Air (Agriculture) / Earth (Agriculture),
  • Primary Wizard TraditionsElementalist – Air (Agriculture) / Earth (Agriculture),
  • Primary Feats – Elemental Adept (ph166, Agriculture), Negotiator (Agriculture), Survivor (Agriculture),
Norse Cultural Pantheon

Guiding PrincipleThe culture based around Asgard and its Gods
Associated NationsNorthern Reaches
Core ImmortalsArnelee (Thought 8), Forsetta (Matter 7), Frey (Thought 13), Freyja (Thought 14), Madarua (Energy 26), Odin (Thought 36 Leader), Thor (Thought 29),

  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • The Growth, The Element of Earth, Sphere of Matter, Basic Symbol for an Immortal of Matter
  • Immortals of Energy (4) – Bartziluth (Empyreal 24, as Lord of War, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Heimdall (Eternal 30, as Heimdall, Aesirs), Madarua (Eternal 26, as Sif, Aesirs),
  • Immortals of Entropy (1) – Kiranjo (Temporal 7, as Gylgarid, Berserkers),
  • Immortal of Matter (4) – Forsetta (Temporal 7, as Forsetta, Aesirs), Hattani (Celestial 15, as The Bear Lord, Battle), Tahkati (Celestial 17, as The Horse Lord, Battle), Wayland (Empyreal 24, as The God’s Smith, Armourer),
  • Immortals of Thought (9) – Arnelee (Temporal 8, as Gna, Aesirs), Frey (Celestial 13, as Fredar, Aesirs), Freyja (Celestial 14, as Freyja, Aesirs), Halav (Celestial 17, as Svetovid, Armourer), Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Odin (Hierarch 36, as Odin, Aesirs), The Eternal General (Celestial 14, as The Eternal General, Battle), Thor (Eternal 29, as Thor, Aesirs, Battle, Berserkers),
  • Immortals of Time (1) – Crakkak (Celestial 10, as The Sharp Tooth, Battle),
Sky Elemental Pantheon

Guiding PrinciplesThe balanced elemental culture concerned with flight and air.
Associated NationsAlphatian Empire
Single Element OrganisationsThought – Wind,
Core ImmortalsAir Elemaster (Thought 33), Odin (Thought 36), Palartarken (Thought 11),

The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • Immortals of Energy (1) – Guidarezzo (Celestial 15, as Brage, Avianfolk),
  • Immortals of Thought (4) – Air Elemaster (Hierarch 33, as Astallab, Aerial Races, Air), Cochere (Temporal 12, as The Avian, Avianfolk), Odin (Hierarch 36, as The Zephyr, Air), Palartarkan (Temporal 11, as Lord of the Air, Air),
  • Immortals of Time (1) – Simurgh (Eternal 26, as Simurgh, Aerial Races),
Thyatian Empire Cultural Pantheon

Guiding PrincipleThe culture is trying to bring all the gods of the world under one pantheon that is human centric, and does not cater to aspects of other races or species.
Associated NationsKarameikos, Thyatis
Single Element OrganisationsEnergy – The Flame, Matter – The Growth, Thought – The Wind, Time – the Wave
Dual Element OrganisationsEnergy/Thought – The Radiant, Matter/Thought – The Sand, Thought/Time – The Storm
Core Immortals

  • The Radiant, Elements of Air and Fire, Spheres of Energy and Thought
  • The Sand, Elements of Air and Earth, Spheres of Matter and Thought
  • The Storm or Azorius Senate. The Elements of Air and Water, The Spheres of Thought and Time
  • The Flame, The Element of Fire, Sphere of Energy, Basic Symbol for an Immortal of Energy
  • The Wave, The Element of Water, Sphere of Time, Basic Symbol for an Immortal of Time
  • The Wind, The Element of Air, Sphere of Thought, Basic Symbol for an Immortal of Thought
  • The Growth, The Element of Earth, Sphere of Matter, Basic Symbol for an Immortal of Matter
  • Immortals of Energy (4) – Bartziluth (Empyreal 24, as The Bugbear, Battle, Berserkers), Bemarris (Initiate 3, as The Dragonslayer, Battle), Iliric (Temporal 8, as The Ego, Ambition), Madarua (Eternal 26, as The Amazon, Amazons),
  • Immortals of Entropy (2) – Kiranjo (Temporal 7, as The Minotaur, Berserkers), Ouranos (Hierarch 23, as The Giant, Building), Pharamond (Hierarch 32, as The Betrayer, Ambition),
  • Immortals of Matter (5) – Hattani (Celestial 15, as The Bear Lord, Battle), Polunius (Eternal 25, as The Designer, Architecture), Tahkati (Celestial 17, as The Horse Lord, Battle), The Eternal General (Celestial 14, as The Eternal General, Battle), Wayland (Empyreal 24, as The God’s Smith, Building),
  • Immortals of Thought (5) – Karaash (Initiate 5, as The Orc Lord, Battle), Ninfangle (Eternal 26, as The White Claw, Battle), Ssu-Ma (Empyreal 23, as Keeper of History and Order, Books), Thor (Eternal 29, as Thor, Battle, Berserkers), Wayland (Empyreal 24, as The God’s Smith, Building),
  • Immortals of Time (3) – Crakkak (Celestial 10, as The Sharp Tooth, Battle), Hymir (Celestial 13, as Master of Alchemy, Alchemy), Tourlain (Temporal 8, as The Guidemaster, Anarchy),
  • Primary Cleric DomainsAmbition (Ambition), Beer (Alchemy), Chaos (Anarchy), Creation (Architecture), War (Amazons, Battle),
  • Primary Monk Ways – Drunken Master (xge33, Alchemy),
Councils
Ancient Ones (Council)
  • Immortal of Energy (2) – Ixion (Hierarch 36, Ancient), Fire Elemaster (Hierarch 33, Ancient), Zugzul (Hierarch 32, Ancient),
  • Immortals of Entropy (3) – Thanatos (Hierarch 36, Ancient), Hel (Hierarch 35, Ancient), Ouranos (Hierarch 34, Ancient)
  • Immortals of Matter (1) – Earth Elemaster (Hierarch 33, Ancient),
  • Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air, Ancient), Air Elemaster (Hierarch 33, Aerial Races, Air, Ancient), Korotiku (Hierarch 32, Aranea),
  • Immortals of Time (4) – Khoronus (Hierarch 36, Ancient), Water Elemaster (Hierarch 33, Ancient), Urd (Hierarch 32, Ancient), Simurgh (Eternal 26, Aerial Races, Ancient),
Assembly (Council)

All Immortals of Mystara are part of the Assembly Council. It is run by the five Hierarchs of rank 36, one from each xphere.

  • Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
  • Cleric DomainsAir (Aerial Races, Agriculture, Air, Alphatian Empire, Ar), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Beer (Alchemy), Cat (Animals), Chaos (Anarchy), Clockwork (Astronomy), Creation (Architecture, Armourer), Earth (Agriculture), Forge (Armourer), Hunting (Animals), Knowledge (Aesirs), Nature (Abundance, Agriculture, Alfheim, Animals), Oceans (Aquarendi, Aquatic Races), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs, Amazons), Water (Aquarendi, Aquatic Races, Arctic),
  • Monk Ways – Drunken Master (xge33, Alchemy), Elements – Air (Agriculture, Air) / Earth (Agriculture),
  • Paladin OathsThunder (Agriculture, Air),
  • Sorcerer OriginsDraconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
  • Warlock PactsGenie Lord – Air (Agriculture, Air) / Earth (Agriculture),
  • Wizard TraditionsElementalist – Air (Agriculture, Air) / Earth (Agriculture),
  • Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
  • Immortals of Energy (8) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire), Heimdall (Eternal 30, Aesirs), Madarua (Eternal 26, Aesirs, Amazons), Mealiden (Empyreal 23, Adventure, Alfheim), Saturnius (Empyreal 20, Adventure), Zirchev (Celestial 17, Animals), Alphatia (Celestial 16, Alphatian Empire), Iliric (Temporal 8, Ambition),
  • Immortals of Entropy (3) – Pharamond (Hierarch 32, Ambition), Aracne Prime (Temporal 8, Aranea), Stodos (Initiate 6, Arctic),
  • Immortals of Matter (5) – Terra (Hierarch 36, Agriculture), Polunius (Eternal 25, Architecture), Wayland (Empyreal 24, Armourer), Faunus (Temporal 11, Animals), Forsetta (Temporal 7, Aesirs),
  • Immortals of Thought (15) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),
  • Immortals of Time (6) – Simurgh (Eternal 26, Aerial Races), Calitha (Celestial 18, Aquarendi, Aquatic Races), Brindorhin (Celestial 14, Abundance), Hymir (Celestial 13, Alchemy), Tiresias (Temporal 9, Astrology), Tourlain (Temporal 8, Anarchy),
Hierarchs of Mystara (Council)
  • Charter Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
  • Charter Cleric DomainsAir (Aerial Races, Air, Alphatian Empire), Ambition (Ambition), Arcana (Alphatian Empire, Aranea), Earth (Agriculture), Knowledge (Aesirs), Nature (Agriculture), War (Aesirs),
  • Charter Monk WaysElements – Air (Agriculture, Air) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture, Air),
  • Charter Sorcerer OriginsDraconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
  • Charter Warlock PactsGenie Lord – Air (Agriculture, Air) / Earth (Agriculture),
  • Charter Wizard TraditionsElementalist – Air (Agriculture, Air) / Earth (Agriculture),
  • Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
  • Immortals of Energy (2) – Ninsum (Hierarch 35, Agriculture), Razud (Hierarch 31, Alphatian Empire),
  • Immortals of Entropy (1) – Pharamond (Hierarch 32, Ambition),
  • Immortals of Matter (1) – Terra (Hierarch 36, Agriculture),
  • Immortals of Thought (3) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea),
Sphere of Thought (Council)

All Immortals of the Sphere of Thought in Mystara are part of the Sphere of Thought Council. It is run by the Six immortal Hierarchs who represent all the immortal tiers.

  • Charter Barbarian PathsStorm Herald – Mountain (Agriculture) / Sea (Agriculture, Air),
  • Charter Cleric DomainsAir (Aerial Races, Air, Alphatian Empire, Ar), Arcana (Alphatian Empire, Aranea), Clockwork (Astronomy), Creation (Armourer), Forge (Armourer), Knowledge (Aesirs), Nature (Abundance, Agriculture), Prophecy (Astrology), Tempest (Agriculture), Travel (Adventure), War (Aesirs),
  • Charter Monk WaysElements – Air (Agriculture, Air) / Earth (Agriculture),
  • Secondary Paladin OathsThunder (Agriculture, Air),
  • Charter Sorcerer OriginsDraconic Bloodline – Air (Agriculture, Air) / Earth (Agriculture), Elemental Essence – Air (Agriculture, Air) / Earth (Agriculture), Storm Sorcery (Agriculture, Air),
  • Charter Warlock PactsGenie Lord – Air (Agriculture), Air / Earth (Agriculture),
  • Charter Wizard TraditionsElementalist – Air (Agriculture), Air / Earth (Agriculture),
  • Charter Feats – Elemental Adept (ph166, Agriculture, Air), Negotiator (Agriculture, Air), Survivor (Agriculture, Air),
  • Immortals of Thought (14) – Odin (Hierarch 36, Aesirs, Air), Air Elemaster (Hierarch 33, Aerial Races, Air), Korotiku (Hierarch 32, Aranea), Thor (Eternal 29, Aesirs), Ninfangle (Eternal 26, Adventure), Sinbad (Eternal 25, Adventure), Eiryndul (Empyreal 20, Adventure), Halav (Celestial 17, Armourer), Freyja (Celestial 14, Abundance, Aesirs), Frey (Celestial 13, Aesirs, Agriculture), Palartarkan (Temporal 11, Air, Alphatian Empire, Ar, Astrology, Astronomy), Ralon (Temporal 9, Agriculture), Arnelee (Temporal 8, Adventure, Aesirs), Nob Nar (Initiate 4, Adventure), Turmis (Initiate 1, Adventure),

Odin’s Campaign Information

  • One of two religions permitted in Ostland
  • Odin’s Ravens – Inner circle of Odin’s clerics
  • Temple – The Stones of Sky

Game Master Section – Odin

Odin – Hierarch of Thought (36)

  • Sourcebooks: Mystara Players Handbook (mph101), Wrath of the Immortals Book One (wi-b1-29), Hollow World Dungeon Masters Sourcebook (hw-dms110), Vaults of Pandius (vop)
  • Portfolio: Wise Rule, Living life to the fullest, authority and rulership, live one’s life fully, knowledge, cunning, wisdom, sky and air, storms, winds
  • Other Names: Wotan, Viuden, Taranos, Zephyr, Amon, He Who Watches, Grammaton, Jumal, Oloron, Father Sky, Perun, Lord of Sky and Winds 
  • Sponsor: Unknown
  • Alignment: Lawful
  • Artefacts: Plate Mail of Odin, Spear of Odin
Allies of Odin

Assists (can also be assisted by)

Enemies of Odin

Opposes (can also be opposed by)

  • Hel (36) Hierarch of Entropy
  • Loki (30) Eternal of Entropy
Sponsorship Hierarchy – Thought
  • Sponsorship of the Thought Sphere
    • Air Elemaster (33) Hierarch of Thought
    • Korotiku (32) Hierarch of Thought
      • Ahmanni (14) Celestial of Thought moved to Time (16)
      • Asterius (27) Eternal of Thought
      • Clebard (2) Initiate of Thought
      • Cochere (12) Temporal of Thought
      • Cretia (16) Celestial of Thought
      • Diulanna (18) Celestial of Thought
      • Eiryndul (20) Empyreal of Thought moved from Energy (20)
      • Harrow (11) Temporal of Thought moved to Entropy (11)
      • Loup (9) Temporal of Thought moved to Entropy (9)
      • Malinois (16) Celestial of Thought
        • Matin (7) Temporal of Thought to Energy (19)
        • Ruaidhri (3) Initiate of Thought to Entropy (3)
      • Palartarkan (11) Temporal of Thought moved from Energy (12)
      • Ralon (9) Temporal of Thought
      • Soubrette (24) Empyreal of Thought
      • Ssu-Ma (23) Empyreal of Thought
      • Turmis (1) Initiate of Thought
    • Odin (36) Hierarch of Thought
      • Arnelee (8) Temporal of Thought
      • Frey (13) Celestial of Thought
      • Freyja (14) Celestial of Thought
      • Halav (17) Celestial of Thought
      • Ninfangle (26) Eternal of Thought (26) Moved from Matter (27)
      • Noumena (34) Hierarch of Thought
        • Palson (3) Initiate of Thought
      • Orisis (19) Empyreal of Thought
      • Tarastia (30) Eternal of Thought moved from Energy (30)
      • Taroyas (6) Initiate of Thought moved from Time (6)
      • Thor (29) Eternal of Energy. moved to Thought (29)
        • Gorm (22) Empyreal of Thought moved from Energy (19)
      • Usamigaras (27) Eternal of Energy moved to Thought (27)
    • Pax (35)
      • Kersy (21) Empyreal of Thought
      • Koryis (10) Temporal of Thought
        • Urtson (7) Temporal of Thought moved from Matter (12)
      • Thalia (31) Hierarch of Thought from Energy
    • Qywattz (20) Empyreal of Thought moved to Entropy (21)
    • Sinbad (25) Eternal of Thought
    • Tyche (28) Eternal of Thought (28) moved to Time (28)
      • Raven (21) Empyreal of Thought moved to Time (21)
      • Tourlain (8) Temporal of Thought moved to Time (8)

History: Odin is one of the eldest immortals, one of those who do not remember their past (or pretend not to). He often theorised that during his ascension to immortality his patron stripped him of his memories, or that he did lose them the day he hanged from Yggdrasil to discover the secrets of the Multiverse. Whatever the truth, Odin is the current ruler of the Sphere of Thought and spent a great deal of his existence travelling throughout the Multiverse to observe the actions of the mortal species and to discover the secrets of mortal and immortal minds. Many Immortals say that he gave away his left eye to drink at the spring of eternal knowledge (as the northern myths have it) and according to the rumours, he may even know things about the Multiverse’s future that he has never revealed yet (something regarding the long awaited Ragnarok he is always talking about with his allies).

Odin is worshipped by the Antalians and their descendants, the Northmen, as well as the Eusdrians (who call him Taranos) and the Thyatians (who still call him Wotan). They believe he protected them from the giants and gave them Midgard, the place where they live. Also, according to their myths, Odin hanged himself to gift his followers with the secret of the runes, and for this ultimate sacrifice they respect and worship him as Odin All-father. According to the legends, the two ravens accompanying him (Hugin means Knowledge and Munin means Memory) are his eyes and ears, while his horse Sleipnir can take him wherever he wants in the wink of an eye. He is also revered as Zephyr by many races of the Sky Kingdom and by the Nithians.

Personality: Odin teaches his followers to use wits and intelligence in life, seeking knowledge and wisdom through experience, always keeping in touch with the world around oneself. His followers are pushed to become wise and fair leaders, following the example of virtue and justice of the more enlightened rulers, savouring the joys of life and learning from their mistakes instead of living as hermits. He is surrounded by a group of immortals he sponsored or helped during their quests to immortality, the so called Aesir and Asiniye, who make up most of the northmen’s pantheon. He’s also allied with many other immortals who are known as Vanirs by the followers of the Antalian Cult. His two nemesis are Hel and Loki. Hel is his opposite, reincarnating souls of evildoers to spread chaos and evil in the world as much as he reincarnates the good souls to rally more champions. Loki is one of the Aesirs, but he’s doomed to betray everyone much like he did with his former patron Rathanos. Despite knowing and foretelling this, Odin insists in keeping him among his “children” and prefers having him close to watch his actions more closely.

Info on Odin to be discovered by Groups

Unfinished Pantheon:

  • Alatian (Perun)
  • Bellissarian (Grammaton)
  • Davania (Oloron)
  • Heldannic (Viuden)
  • Neathar (Jumal)
  • Nithian (Amon)
  • Savage Coast (Taranos)
  • Traldar (Wotan)

Design Details – Odin

Classic D&D Stats
  • Followers Alignment: any; clerics must be Lawful or Neutral
  • Favourite Weapons: short spear (allowed all bludgeoning weapons, pike and javelin)
  • Clerics skills and powers: +1 bonus to Wisdom, free general skills Authority, Persuasion and Diplomacy, +2 bonus to any one skill based on Wisdom Paladins’ skills & powers: lay on hands, free general skills Authority
D&D 3E Stats
  • Domains: Thought, Good, Air, Knowledge, Nobility, Storm
  • Preferred Weapon: spear (short or long)
Design Changes

Odin – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Air (patron) added to the Air and Sky pantheon.
  • Air (patron) added to the Element patron group.
  • Air (patron) part of the Genasi patron group.
  • Authority (patron) added to the Alphatian Empire pantheons.
  • Authority (patron) added to the Civilisation patron group.
  • Cunning (patron) added to the Halfling pantheon.
  • Cunning (patron) added to the Corruptors patron group.
  • Civilisation (patron group) added to the Thyatian Empire pantheon.
  • Corruptors and Genasi (patron group) added to the Alphatian Empire pantheon.
  • Element (patron group) added to the Spheres pantheon.
  • Ancient (rank) added to the Ancient Ones pantheon.
  • Hierarch (rank) added to the Hierarchs pantheon.
  • Sphere of Thought (rank group) added to Thought pantheon.

Content Updates

  • 2021-09-04 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon.
  • 2021-08-19 – Update to layout, menu, tags and links.
  • 2021-08-05 – Updating the allies and enemies, campaign information.
D&D Gods

The Gods: The Immortals Overview, Patrons

GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting

Wellsprings: Fire, Magic

Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)

Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)

Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)

Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)

Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)

Library of Books

B5, d20 System, Pathfinder, SW

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This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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