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Dungeons & Dragons Magical Items Roleplaying

DnD Magical Item Charlatan’s Dice

Dungeons and Dragons – Mystara

Magical Item – Charlatan’s Dice

Xanathar's Guide to Everything
xge – Xanathar’s Guide to Everything

Base Item – Charletain’s Dice

Common Item Value
Price: (1d6+1) x10 gp (20 to 70 gp) – 50% for consumable items
Base Price: 50 gp or 25 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

  • Magical Item – Common – Charletain’s Dice – 50 gp
  • Standard: You gain advantage on rolling this six-sided dice, unless it is attuned to someone at the time.
  • Attunement: Whenever you roll this six-sided die, you can control which number it rolls.
  • Relic: If you are a halfling, and your attuned to it, you can control the number even when someone else rolls it.

Example Campaign Items – Charletain’s Dice

d6 of Redtooth (F004)

Uncommon Item Value
Price: (1d6) x100 gp (100 to 600 gp) – 50% for consumable items
Base Price: 400 gp or 200 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

  • Magical Item – Uncommon – d6 of Redtooth – 100 gp
    • This six-sided dice uses dwarven runes for numbers and was used by a fallen prophet in the past and was split up from its sibling dice bringing ruin to all who carry it. Rumours persist that if an owner was to reunite the set, they would gain fortune beyond that of any other clan. The item cannot be sold, traded or lost in anyway. You gain advantage on rolling this six-sided dice, unless it is attuned to someone at the time. The bearer feels a sense of distaste when in contact with the item and continues to sense discomfort while bearing it. The item can’t be broken. Special means must be used to destroy it.
    • Attunement: Whenever you roll this six-sided die, you can control which number it rolls.
    • Relic: If you are a halfling, and your attuned to it, you can control the number even when someone else rolls it.
    • Set Bonus: This item is part of a set.
    • Details built from: Created by Dwarves, Prophecy History, Minor Property of Unbreakable, Quirk of Repulsive.
    • Owners and History:
      • 1000-01-01 – M’drak (Dwarf Bard) family inheritance.

Content Updates

  • 2020-10-26 – Layout.
Magical Items

Magical Items in Mystara Overview, Campaign Items, Creating Unique Items

Downtime Buying and Selling Items or Crafting Items

Types: Armour, Blessings, Books, Charm, Epic Boons, Marks of Prestige, Potion, Ring, Rod, Rune, Scroll, Staff, Wand Overview, Weapon, Wondrous Items

Relics of: Dragonkind, Dwarves, Elven, Genasi, Giantkind, Gnome, Halfling, Human

Tuesday Items: T001, T002, T003, T004, T005, T006, T007, T008, T009, T010, T011, T012, T013, T014, T015, T016, T017, T018, T019, T020, T021, T022, T023, T024, T025, T026, T027, T028, T029, T030, T031, T032, T033, T034, T035, T036, T037, T038, T039, T040, T041, T042, T043, T044, T045, T046, T047, T048, T049, T050, T051, T052, T054, T055, T056, T057, T058, T059, T060, T061, T062, T063, T064, T065, T066, T067, T068, T069, T070, T071, T072, T073, T074, T075

Wednesday Items: W001, W002, W003, W004, W005, W006, W007, W008, W009, W010, W011, W012, W013, W014, W015, W016, W017, W018, W019, W020, W021, W023, W024, W027, W028, W029, W030, W031, W032, W033, W034, W035, W038, W039, W040, W041, W042, W043, W044, W045, W047, W048, W049, W050, W051, W052, W054, W055, W056, W058, W059, W061, W062, W063, W064, W065

Friday Items: F002, F005, F006, F007, F008, F009, F010, F012, F014, F016, F019, F025, F026, F027, F028, F029, F030, F031, F032, F033, F034, F035, F036, F037, F038, F039, F040, F041, F042, F043, F044, F047, F048, F049, F050, F051, F052, F054, F055

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Class Builds
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Sorcerer – Wild Magic (Shadowfey),
Warlock – Celestial (Llewell),
Wizard – Bladesinger (Nerye),
Dragon – White (Calcryx).
Multiclass – Cleric/Wizard (Xhall), Rogue/Cleric (Dracnomir), Rogue/Sorcerer (Yodrey), Wizard/Rogue (Traladaran)

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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