Pathfinder 2 – Religions
Campaign – Abadar
Abadar Overview – Master of the First Vault, Judge of the Gods, The Gold-Fisted
- Alignment: Lawful Neutral
- Portfolio: Cities, Wealth, Merchants, Law
- Realm: Aktun (Axis)
- Allies: Asmodeus, Brigh, Erastil, Iomedae, Irori, Shelyn, Shizuru, Torag
- Enemies: Besmara, Lamashtu, Norgorber, Rovagug
- Temples: banks, cathedrals, courthouses
- Worshipers: Judges, merchants, lawyers, aristocrats, architects, bankers, lawmakers
- Sacred Animal: Monkey
- Sacred Colours: Gold and Silver
- Divine Ability: Constitution or Intelligence
- Domains: Earth, Law, Nobility, Protection, Travel
- Alternate Domains: Duty
- Favoured Weapon: Light Crossbow
Abadar (pronounced AH-bah-dar) is known to be a patient deity. Maintaining a strong neutral stance in his actions, he sets forth to further expand civilization and order in the world and among the peoples of Golarion.
Abadar is often described as an attractive human, with dark hair and wearing a golden breastplate. He wears a cloak and fine clothes and is often depicted possessing a number of keys. Additional details vary among the races that worship him, though the Master of the First Vault is of Taldan origin.
Abadar is worshipped as the god of cities, law, merchants, and wealth. Abadar’s cathedral-banks are found in many cities and places where order thrives or is gaining a foothold. Aristocrats, city guards, merchants, and those working in legal practice or who have the well-being of their community on their mind are common worshippers of the god of cities, along with dwarves in general. Abadaran priests living in cities often serve as judges, lawyers, and clerks, while those who live on the frontier work as roving magistrates, acting as judge, jury, and executioners in the name of order.
Abadar is the keeper of the First Vault, a divine trove that holds the perfect version of every type of creature and object. The Vault is home to the perfect longsword, the perfect shield, the perfect songbird, the perfect hammer, and even a perfect law. His followers do their best to emulate these perfect forms in their own way, whether through crafting a work of art, raising strong and healthy livestock, or passing laws that best serve the people in a community.
When a mortal wishes to gain the attention of the Master of Vaults, they utter certain phrases.
- By Abadar’s gaze, the deal is sealed: When a negotiation is agreed upon and finalized, the initiating party often utters this phrase to indicate negations are over. This is often shortened to just “By Abadar’s gaze” or “The deal is sealed.” Attempts to alter the deal after the phrase is spoken are generally frowned upon.
- From Abadar’s Vault: This phrase describes a product of high quality, but it’s usually considered hyperbole. Conversely, saying something is not worthy of Abadar’s Vault usually implies functional but mediocre crafting.
- So it is judged: This is a standard conclusion to official legal verdicts or other court proceedings. Some followers use this phrase when seemingly random events work in favor of what they believe is justice.
Servants of Abadar
- Cobblehoof – This highly intelligent celestial hippogriff usually appears in full barding, ready to bear a rider into battle.
- The Ghost of Malthus – Believed to have once been a priest of Abadar, this spirit is known to appear as a sign of impending plague or suffering.
- The Lawgiver – Appearing as a massive statue of gold and steel, this construct wields the Gavel of Abadar in battle, and arrives in order to thwart the spread of chaos. Alternatively, the Lawgiver has been known to take the form of a two-headed eagle.
Church of Abadar
The temples of Abadar are designed to function independently of one another, usually serving a single community or region. The individual clergy are usually aligned with the local government but are forbidden to fight amongst themselves and often stand as a neutral faction during legitimate conflicts. Worship of the Master of the First Vault is commonplace in the nations of Absalom, Andoran, Brevoy, Cheliax, Katapesh, Molthune, Nex, Sargava, Taldor, and Varisia.
- The Order of Numbers – Usually bearing elaborate decoration, writing, and binding, this book serves as the core text of the Church of Abadar.
- The Manual of City-Building – Often stored prominently in a place of honour, this text contains advice on the topic of founding and running a community.
- Market’s Door – This day, which varies from year to year, marks the arrival of the first shipment of goods from the fall harvest.
- Taxfest – After taxes have been collected, the clergy of Abadar celebrates with a feast open to the community and its leaders
- 2021-08-16 – Update to layout and menu.
- 2020-11-15 – Added in content for Lost Omens Gods and Magic
Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)
Thassilonian Resurgence Adventure Path (TRAP) Campaign
Jade Regent Adventure Path (JRAP) Campaign
b1 – Bestiary 1 (Paizo)
cr – Pathfinder Core Rulebook (Paizo)
gm – Game Master created
lopg – Lost Omens Players Guide (Paizo)
lowg – Lost Omens World Guide (Paizo)
This site is constantly under revision, no blog posts are final as this is a work in progress place for me to develop my game settings and rules. Some posts might be placeholders for future content, so feel free to check back later for updated information.