Pathfinder 2 – Races
Gnomes in Thassilonian Resurgence
For my campaigns I have the following information available:
- Source: PF2 Core Rulebooks (pf2-cr-42), PF2 Lost Omens Character Guide (pf2-locg)
- Gnome
- Gnome Heritage Feats
- Gnome Ancestry Feats
- Content Updates
An aspect of my Thassilonian Resurgence Adventure Path (TRAP) as the house rule on half-races. Unlike my D&D world where half races are not available, here they are part of the core setting, and as such I have tried to enhance the experience and make it easier to extend over time. Any race, including gnomes can be the base race with the Half-Breed Heritage.

Gnomes
PF2 Races – Gnomes – Base Race
- Hit Points 8
- Size Small
- Speed 25 ft
- Ability Boosts: Constitution, Charisma, Free
- Ability Flaw: Strength
- Age: 55, with a life expectancy of 400+ (changed from 18 from the Core rules)
- Languages: Common, Gnomish, Sylvan
- Bonus Languages: Additional languages equal to your Intelligence modifier (if positive). You can choose from the following languages: Goblin, Jotun, Orcish, Terran or Undercommon (and any other regional language you have access to).
- Traits: Gnome, Humanoid.
- Low-Light Vision: You can see in dim light as though it were bright light, and you ignore the concealed condition due to dim light.
Gnome Heritages Feats
Available Heritage Options: Chameleon Gnome (rb-cr-p43), Fey-Touched Gnome (rb-cr-43), Sensate Gnome (rb-cr-44), Umbral Gnome (rb-cr-44), Vivacious Gnome (lo-cg-31), Wellspring Gnome (rb-cr-44),
Optional Half-Breed – (see Races)
PF2 Source – Advanced Player’s Guide (rb-apg), Core Rulebook (rb-cr), Lost Omens (Character Guide (lo-cg), World Guide (lo-wg))
U – Uncommon Option, R – Rare Option
Gnome Ancestry Feats
Level 1 – Animal Accomplice (rb-cr-44), Burrow Elocutionist (rb-cr-44), Empathic Plea (rb-apg-45), Fey Fellowship (rb-cr-44), First World Magic (rb-cr-44), Gnome Obsession (rb-cr-44), Gnome Polygot (lo-cg-31), Gnome Weapon Familiarity (Errated see below), Grim Insight (lo-cg-32), Illusion Sense (rb-cr-44), Inventive Offensive (lo-cg-32), Life-Giving Magic (lo-cg-32), Natural Performer (lo-cg-32), Razzle-Dazzle (rb-apg-45), Theoretical Acumen (lo-cg-32), Unexpected Shift (lo-cg-32), Vibrant Display (lo-cg-33),
Level 5 – Animal Elocutionist (rb-cr-45), Eclectic Obsession (lo-cg-33), Energized Font (rb-cr-45), Gnome Weapon Innovator (rb-cr-45), Intuitive Illusions (lo-cg-33), Natural Illusionist (lo-cg-33), Project Persona (rb-apg-45),
Level 9 – Cautious Curiosity (rb-apg-45), First World Adept (rb-cr-45), Fortuitous Shift (lo-cg-33), Life Leap (rb-apg-45), Vivacious Conduct (rb-cr-45),
Level 13 – Gnome Weapon Expertise (rb-cr-45), Instinctive Obfuscation (rb-apg-45),
Level 17 – Homeward Bound (rb-apg-45),
PF2 Source – Advanced Player’s Guide (rb-apg), Core Rulebook (rb-cr), Lost Omens (Character Guide (lo-cg), World Guide (lo-wg))
U – Uncommon Option, R – Rare Option
Gnome Weapon Familiarity – Ancestry Feat 1
- Source: Core p44 (Errated Add Date Here)
- Traits: Gnome
- You favor unusual weapons tied to your people, such as blades with curved and peculiar shapes. You are trained with the glaive and kukri.
- In addition, you gain access to kukris and all uncommon gnome weapons. For the purpose of determining your proficiency, martial gnome weapons are simple weapons and advanced gnome weapons are martial weapons.
Content Updates
- 2022-04-10 – Added in references from Advanced Players Guide.
- 2021-08-16 – Update to layout and menu.
- 2020-11-06 – Layout update.
PF2 Races
Common Races: Dwarves, Elven, Gnomes, Halfling, Human
Uncommon Races: Goblin
Rare Races: Hag, Orcs, Ratfolk, Shadowkin
Also see: Half-Breeds, Half-Breed Feats
Pathfinder 2E
PF2 Menu: Adventures, Classes, Factions, Feats, Items, Races, Rules Updates
Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, GM’s Luck Roll, Playtest Thoughts, Running Games over Skype, Tracking Experience
Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)
Discussing the Rules: Animal Companions, Archetypes, Companions, Crafting PF2 Items, Feats, Minions, Playing the Game, Shapechanging, Summoning
Game Modes: Encounter, Exploration, Downtime
Feats: Background, General & Skill, Location
PF1 Conversions to Pathfinder 2: Adventures, Classes, Items, Faction
References: Creatures, Equipment, Items, NPCs, Spells
Thassilonian Resurgence Adventure Path (TRAP) Campaign
Design, Campaign, Campaign Journal, Runelords
Jade Regent Adventure Path (JRAP) Campaign
Personalities, Campaign Journal, Region – Minkai, Prophecy – The Broken One, Characters – Social Feats
References
b1 – Bestiary 1 (Paizo)
cr – Pathfinder Core Rulebook (Paizo)
gm – Game Master created
lopg – Lost Omens Players Guide (Paizo)
lowg – Lost Omens World Guide (Paizo)
Library of Books
B5, d20 System, Pathfinder, SW

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