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Class Conversion Pathfinder

PF2 Class Bard

Pathfinder 2 – Class Reference

Class – Bard

pf2-rb-cr PF2 Core Rulebook
pf2-rb-cr – PF2 Core Rulebook (pzo2101-se)

Class Features

Updated Class Features:

Unarmed Attack Proficiency and Benefits

Errata 1.0 – 2019-10-30

  • For any class feature that improves the proficiency rank or grants the critical specialization effect access for simple weapons or a specific set of weapons, that ability also grants that benefit for unarmed attacks.
  • (11th) Bard Weapon Expertise: You have become thoroughly adept with bardic weapons. You gain expert proficiency in simple weapons and unarmed attacks, plus the longsword, rapier, sap, shortbow, shortsword, and whip. When you critically succeed at an attack roll using one of these weapons while one of your compositions is active, you apply the critical specialization effect for that weapon or unarmed attack.
  • (13th) Weapon Specialisation: You’ve learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 damage if you’re a master, and 4 damage if you’re legendary.
(17th) Greater Resolve
  • Your unbelievable training grants you mental resiliency. Your proficiency rank for Will saves increases to legendary. When you roll a success at a Will save, you get a critical success. When you roll a critical failure at a Will save, you get a failure instead. When you roll a fail on a Will save against a damaging effect, you take half damage.

Bard Feats

1st LevelBardic Lore (rb-cr-99), Lingering Composition (rb-cr-99), Reach Spell (rb-cr-99), Versatile Performance (rb-cr-100),

2nd LevelCantrip Expansion (rb-cr-100), Esoteric Polymath (rb-cr-100), Inspire Competence (rb-cr-100), Loremaster’s Etude (rb-cr-100), Multifarious Muse (rb-cr-100),

4th LevelInspire Defence (rb-cr-100), Melodious Spell (rb-cr-101), Triple Time (rb-cr-101), Versatile Signature (rb-cr-101),

6th LevelDirge of Doom (rb-cr-101), Harmonise (rb-cr-101), Steady Spellcasting (rb-cr-101),

8th LevelEclectic Skill (see below), Inspire Heroics (rb-cr-102), Know-It-All (rb-cr-102),

10th LevelHouse of Imaginary Walls (rb-cr-102), Quickened Casting (rb-cr-102), Unusual Composition (rb-cr-102),

12th LevelEclectic Polymath (rb-cr-102), Inspirational Focus (rb-cr-103),

14th LevelAllegro (rb-cr-103), Soothing Ballad (rb-cr-103), True Hypercognition (rb-cr-103),

16th LevelEffortless Concentration (rb-cr-103), Studious Capacity (rb-cr-103),

18th LevelDeep Lore (rb-cr-103), Eternal Composition (rb-cr-103), Impossible Polymath (rb-cr-103),

20th LevelFatal Aria (rb-cr-103), Perfect Encore (rb-cr-103), Symphony of the Muse (rb-cr-103),

PF2 ClassesBard – Eclectic Skill – Feat 8

  • Source – Core Rulebook (rb-cr), Errata 1.0 – 2019-10-30
  • Traits: Bard
  • Prerequisite: polymath muse, master in Occultism
  • Your broad experiences translate to a range of skills. Your proficiency bonus to untrained skill checks is equal to your level. You can attempt any skill check that normally requires you to be trained, even if you are untrained. If you have legendary proficiency in Occultism, you can attempt any skill check that normally requires you to have expert proficiency, even if untrained or trained.

Quick Copy Section

PF2 ClassBard – Level 01

  • Ability Boost – Charisma
  • Hit Points – 8+Con Mod
  • Proficiencies
    • Perception (E)
    • Saving Throws – Fortitude (T), Reflex (T), Will (E)
    • Skills – Occultism (T), Performance (T), 4 plus Int mod
    • Attacks – Simple Weapon (T), Unarmed Attack (T), Longsword (T), Rapier (T), Sap (T), Shortbow (T), Shortsword (T), Whip (T)
    • Defenses – Light Armour (T), Unarmoured Defense (T)
    • Class DC Bard (T)
    • Spells
      • Occult Spell Attack (T)
      • Occult Spell DC (T)
      • Spells Per Day – Cantrips (5), 1st Level (2)
  • Occult Spellcasting
  • Spell Repertoire – Cantrips (5) 1st Level Spells (2)
  • Composition Spells – Inspire Courage
  • Muse – Enigma, Maestro or Polymath
  • Ancestry Feat
  • Background Feat

PF2 ClassBard – Level 02

  • Bard Feat – Choice of Bard Class Feat you meet the requirements for up to 2nd level. A dedication feat can be taken in its place, but also has a faction point cost.
  • Skill Feat – Choice of Skill Feat you meet the requirements for up to 2nd level. A dedication skill feat can be taken in its place, but also has a faction point cost.
  • Spell Repertoire – 1st Level (+1)

PF2 ClassBard – Level 03

  • General Feat – Choice of General Feat you meet the requirements for up to 3rd level. A dedication general feat can be taken in its place, but also has a faction point cost.
  • Lightning Reflexes – Proficiency in Reflex upgraded to Expert
  • Signature Spells – 1st Level Spell (one spell), 2nd Level Spell (one spell)
  • Skill Increase
  • Spell Repertoire – 2nd Level (+2)

PF2 ClassBard – Level 04

  • Bard Feat – Choice of Bard Feat you meet the requirements for up to 4th level. A dedication feat can be taken in its place, but also has a faction point cost.
  • Skill Feat – Choice of Skill Feat you meet the requirements for up to 4th level. A dedication skill feat can be taken in its place, but also has a faction point cost.
  • Spell Repertoire – 2nd Level (+2)

Content Updates

  • 2022-05-07 – Cleaned up the feat section ready to add selected feats.
  • 2022-05-06 – Quick copy section being setup
  • 2021-08-14 – Update to layout and menu.
PF2 Classes

Converted Classes

Existing Classes: Alchemist, Barbarian, Bard, Champion, Cleric, Druid, Fighter, Monk, Ranger, Rogue, Sorcerer, Wizard

Own Class Conversions (my groups): Samurai,

Own Class Conversion Now in Paizo (Playtest): Summoner

Own Class Conversion Now in Paizo (Published): Witch

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PF2 Menu: Adventures, Classes, Factions, Feats, Items, Races, Rules Updates

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Game Management: Annotated Stat Block, Character Creation, Choosing a New Campaign, GM’s Luck Roll, Playtest Thoughts, Running Games over Skype, Tracking Experience

Class Build: Minion (Mitflit), Barbarian (Nexa Shoanti Half-Orc), Bard (Quest – Goblin), Cleric (Pimwinkle – Halfling, , Krol – Elf Half-Gnome), Druid (Barak – Dwarf, Cangacerio – Human Half-Elf), Fighter (Kordar – Elf Half-Human, Zed – Human), Monk (Willy – Human), Oracle (Luna – Shoanti), Ranger (Duzhar – Orc Half-Human), Rogue (Sparky – Dwarf), Sorcerer (Belath – Cheliax), Wizard (Parry – Elf Half-Dwarf)

Discussing the Rules: Animal Companions, Archetypes, Companions, Crafting PF2 Items, Feats, Minions, Playing the Game, Shapechanging, Summoning

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Feats: Background, General & Skill, Location

PF1 Conversions to Pathfinder 2: Adventures, Classes, Items, Faction

References: Creatures, Equipment, Items, NPCs, Spells

Thassilonian Resurgence Adventure Path (TRAP) Campaign

Design, Campaign, Campaign Journal, Runelords

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Personalities, Campaign Journal, Region – Minkai, Prophecy – The Broken One, Characters – Social Feats

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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