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Class Conversion Pathfinder

PF2 Class Bard

Pathfinder 2 – Class Reference

Class – Bard

pf2-rb-cr PF2 Core Rulebook
pf2-rb-cr – PF2 Core Rulebook (pzo2101-se)

Class Features

Updated Class Features:

Unarmed Attack Proficiency and Benefits

Errata 1.0 – 2019-10-30

  • For any class feature that improves the proficiency rank or grants the critical specialization effect access for simple weapons or a specific set of weapons, that ability also grants that benefit for unarmed attacks.
  • (11th) Bard Weapon Expertise: You have become thoroughly adept with bardic weapons. You gain expert proficiency in simple weapons and unarmed attacks, plus the longsword, rapier, sap, shortbow, shortsword, and whip. When you critically succeed at an attack roll using one of these weapons while one of your compositions is active, you apply the critical specialization effect for that weapon or unarmed attack.
  • (13th) Weapon Specialisation: You’ve learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 damage if you’re a master, and 4 damage if you’re legendary.
(17th) Greater Resolve
  • Your unbelievable training grants you mental resiliency. Your proficiency rank for Will saves increases to legendary. When you roll a success at a Will save, you get a critical success. When you roll a critical failure at a Will save, you get a failure instead. When you roll a fail on a Will save against a damaging effect, you take half damage.

Bard Feats

1st Level:

  • Bardic Lore (cr99)
  • Lingering Composition (cr99)
  • Reach Spell (cr99)
  • Versatile Performance (cr100)

2nd Level:

  • Cantrip Expansion (cr100)
  • Esoteric Polymath (cr100)
  • Inspire Competence (cr100)
  • Loremaster’s Etude (cr100)
  • Multifarious Muse (cr100)

4th Level:

  • Inspire Defence (cr100)
  • Melodious Spell (cr101)
  • Triple Time (cr101)
  • Versatile Signature (cr101)

6th Level:

  • Dirge of Doom (cr101)
  • Harmonise (cr101)
  • Steady Spellcasting (cr101)

8th Level:

10th Level:

  • House of Imaginary Walls (cr102)
  • Quickened Casting (cr102)
  • Unusual Composition (cr102)

12th Level:

  • Eclectic Polymath (cr102)
  • Inspirational Focus (cr103)

14th Level:

  • Allegro (cr103)
  • Soothing Ballad (cr103)
  • True Hypercognition (cr103)

16th Level:

  • Effortless Concentration (cr103)
  • Studious Capacity (cr103)

18th Level:

  • Deep Lore (cr103)
  • Eternal Composition (cr103)
  • Impossible Polymath (cr103)

20th Level:

  • Fatal Aria (cr103)
  • Perfect Encore (cr103)
  • Symphony of the Muse (cr103)
Eclectic Skill – Bard Feat 8

Errata 1.0 – 2019-10-30

  • Traits: Bard
  • Prerequisite: polymath muse, master in Occultism
  • Your broad experiences translate to a range of skills. Your proficiency bonus to untrained skill checks is equal to your level. You can attempt any skill check that normally requires you to be trained, even if you are untrained. If you have legendary proficiency in Occultism, you can attempt any skill check that normally requires you to have expert proficiency, even if untrained or trained.

Content Updates

  • 2021-08-14 – Update to layout and menu.
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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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