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Dungeons & Dragons Magical Items Roleplaying

DnD Magical Item Ring of Mind Shielding

Dungeons and Dragons – Mystara

Magical Item – Ring of Mind Shielding

Dungeon Masters Guide
dmg – Dungeon Masters Guide 5E

Base Item – Ring of Mind Shielding

Uncommon Item Value
Price: (1d6) x100 gp (100 to 600 gp) – 50% for consumable items
Base Price: 400 gp or 200 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

  • Magical Item – Uncommon – Ring of Mind Shielding – 400 gp
    • Standard: You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. Creatures cannot telepathically communicate with you.
    • Attunement: While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine where you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.
    • If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. If your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can’t prevent this telepathic communication
    • Relic: If you are human you can communicate with the soul in the ring. If you are Alasiyan, can choose to block out a soul trapped in the ring.

Example Campaign Items – Ring of Mind Shielding

Chromatic Scale Ring (T033)
  • Magical Item – Uncommon – Chromatic Scale Ring – 500 gp
    • Standard: Made from the scale of a dragon. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. Creatures cannot telepathically communicate with you. While in possession of the item, the item’s bearer becomes obsessed with material wealth.
    • Attunement: While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine where you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. It grows slightly warm when within 120 feet of a dragon.
    • If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. If your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can’t prevent this telepathic communication.
    • Relic: If you are human you can communicate with the soul in the ring. If you are Alasiyan, can choose to block out a soul trapped in the ring.
    • Details built from: Created by Dragons, Quirk of Covetous.
    • Owners:
      • 1004-02-20 – Rogar (Dragonborn Sorcerer) Gift from Dragon master.
Zelligar’s Z Ring (W038)
  • Magical Item – Uncommon – Zelligar’s Z Ring – 500 gp
    • Standard: A Gold Ring with a stylised Z on top. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. Creatures cannot telepathically communicate with you. If you reach for this item, and it is unattended it will automatically attune to you, attach to your finger and become invisible and insubstantial.
    • Attunement: While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine where you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You are unable to make this item visible or solid, and it will open any of Zelligar’s sealed books or tomes.
    • If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. If your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can’t prevent this telepathic communication.
    • Relic: If you are human you can communicate with the soul in the ring. If you are Alasiyan, can choose to block out a soul trapped in the ring.
    • Details built from: Created by Humans, Symbol of Power, Minor Power of Harmonious, Minor Power of Key.
    • Owners:
      • ????-??-?? – Zelligar (Human Wizard) used to trap fiends.
      • 1006-04-21 – Riah (Elf Sorcerer) Found in dungeon under Quasqestion in Radlebb Woods, Karameikos. (Mystery at Radlebb Woods)

Original Item – Ring of Mind Shielding

Source: Dungeon Masters Guide (dmg191)

RING OF MIND SHIELDING

Ring, uncommon (requires attunement)

While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.

You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die.

If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can’t prevent this telepathic communication.

Content Updates

  • 2021-08-15 – Updated link for Zeligar’s Z Ring.
  • 2021-07-17 – Added in Original Item version.
  • 2021-04-30 – Updates and linking into content.
  • 2020-10-26 – Layout and relic abilities.
Magical Items

Magical Items in Mystara Overview, Campaign Items, Creating Unique Items

Downtime Buying and Selling Items or Crafting Items

Types: Armour, Blessings, Books, Charm, Epic Boons, Marks of Prestige, Potion, Ring, Rod, Rune, Scroll, Staff, Wand Overview, Weapon, Wondrous Items

Relics of: Dragonkind, Dwarves, Elven, Genasi, Giantkind, Gnome, Halfling, Human

Tuesday Items: T001, T002, T003, T004, T005, T006, T007, T008, T009, T010, T011, T012, T013, T014, T015, T016, T017, T018, T019, T020, T021, T022, T023, T024, T025, T026, T027, T028, T029, T030, T031, T032, T033, T034, T035, T036, T037, T038, T039, T040, T041, T042, T043, T044, T045, T046, T047, T048, T049, T050, T051, T052, T054, T055, T056, T057, T058, T059, T060, T061, T062, T063, T064, T065, T066, T067, T068, T069, T070, T071, T072, T073, T074, T075

Wednesday Items: W001, W002, W003, W004, W005, W006, W007, W008, W009, W010, W011, W012, W013, W014, W015, W016, W017, W018, W019, W020, W021, W023, W024, W027, W028, W029, W030, W031, W032, W033, W034, W035, W038, W039, W040, W041, W042, W043, W044, W045, W047, W048, W049, W050, W051, W052, W054, W055, W056, W058, W059, W061, W062, W063, W064, W065

Friday Items: F002, F005, F006, F007, F008, F009, F010, F012, F014, F016, F019, F025, F026, F027, F028, F029, F030, F031, F032, F033, F034, F035, F036, F037, F038, F039, F040, F041, F042, F043, F044, F047, F048, F049, F050, F051, F052, F054, F055

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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