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Dungeons & Dragons Magical Items Roleplaying

DnD Magical Item Weapon of Warning

Dungeons and Dragons – Mystara

Magical Item – Weapon of Warning

Dungeon Masters Guide
dmg – Dungeon Masters Guide 5E

Base Items – Weapon of Warning

Uncommon Item Value
Price: (1d6) x100 gp (100 to 600 gp) – 50% for consumable items
Base Price: 400 gp or 200 gp for expendable
Expendable Items can be attuned on use, at the cost of a random attuned item and slot.
Cursed Items auto attune on use and replace a random attuned item and slot.

Magical Items
C – Common, U – Uncommon, R – Rare, VR – Very Rare, L – Legendary, A – Artefact, Cu – Cursed

Racial Items Link
Dragonkind, Dwarven, Elven, Genasi, Giant, Gnome, Halfling, Human

  • Magical Item – Uncommon – Weapon of Warning – 400 gp
    • Standard: You can’t be surprised, while wielding this weapon.
    • Attunement: This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 ft of you can’t be surprised, except when incapacitated by something other than non-magical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
    • Relic: If you are Human the detection range increases by 10 ft. If you are Traladaran, your detection range increases out by another 10 ft.

Example Campaign Items – Weapon of Warning

Chromatic Dragon Spear (T034)
  • Magical Item – Uncommon – Chromatic Dragon Spear – 400 gp
    • Standard: This spear is made from a single piece of dull metal. You can’t be surprised, while wielding this weapon. While in possession of the item, the item’s bearer becomes obsessed with material wealth.
    • Attunement: This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 ft of you can’t be surprised, except when incapacitated by something other than non-magical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins. It grows slightly warm when within 120 feet of a dragon.
    • Relic: If you are Human the detection range increases by 10 ft. If you are Traladaran, your detection range increases out by another 10 ft.
    • Details built from: Created by Dragons, Quirk of Covetous.
    • Owners and History:
      • 1004-02-20 – Rogar (Dragonborn Sorcerer) Gift from Dragon master.
      • ?? Drazzle (Dragonborn Cleric) recovered after death of Rogar.
Diamond’s Handaxe (T001)
  • Magical Item – Uncommon – Diamond’s Handaxe – 500 gp
    • Standard: This handaxe a single piece of metal with the symbol of Diamond (A crown sculpted to resemble a snake swallowing its tail, with a huge diamond set in the top of the snake’s head. You can’t be surprised, while wielding this weapon. While in possession of the item, the bearer feels fortunate and optimistic about what the future holds.
    • Attunement: This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 ft of you can’t be surprised, except when incapacitated by something other than non-magical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins. While attuned, this item also acts as a Holy Symbol for the Immortal Diamond. It grows slightly warm when within 120 feet of a dragon.
    • Relic: If you are Human the detection range increases by 10 ft. If you are Traladaran, your detection range increases out by another 10 ft.
    • Details built from: Created by Dragons, Minor Property of Holy Symbol, Quirk of Blissful.
    • Owners:
      • 1000-01-01 – Faceplanter (Human Barbarian) Purchased in Atruaghin in the fair and takes on name Eye Candy.
      • 1000-08-18 – Eye Candy (Human Barbarian) abandons his companions and leave the Tuesday Night Group.
      • 1005-11-14 – Eye Candy (Human Barbarian) reaches Bradshaw and renames himself Chum, joining Wednesday Night Group.
      • ?? Drazzle (Dragonborn Cleric) Collected upon death of Chum.
Myrin’s Flail (T074)
  • Magical Item – Uncommon – Myrin’s Flail – 450 gp
    • Standard: You can’t be surprised, while wielding this weapon. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15 ft radius and dim light for an additional 15 ft.
    • Attunement: This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 ft of you can’t be surprised, except when incapacitated by something other than non-magical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
    • Increase the radius by 15 ft when used in darkness.
    • Relic: If you are Human the detection range increases by 10 ft. If you are Traladaran, your detection range increases out by another 10 ft. If you are a Halfling, your family name and clan appears on the blade taking on your herritage. If you are an Eastshire Halfling, you have lowlight vision while attuned to this item.
    • Details built from: Moon-Touched Weapon
    • Owner:
      • ?? Myrin (Sunfey Paladin) Gift upon becoming a paladin of the elven forest.

Original Item – Weapon of Warning

Source: Dungeon Masters Guide (dmg213)

WEAPON OF WARNING

Weapon (any), uncommon (requires attunement)

This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than non-magical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.

Content Updates

  • 2021-07-17 – Added in the Original version of the item for comparison.
  • 2020-10-26 – Layout updates.
  • 2020-08-11 – Added in Human Relic traits.
Magical Items

Magical Items in Mystara Overview, Campaign Items, Creating Unique Items

Downtime Buying and Selling Items or Crafting Items

Types: Armour, Blessings, Books, Charm, Epic Boons, Marks of Prestige, Potion, Ring, Rod, Rune, Scroll, Staff, Wand Overview, Weapon, Wondrous Items

Relics of: Dragonkind, Dwarves, Elven, Genasi, Giantkind, Gnome, Halfling, Human

Tuesday Items: T001, T002, T003, T004, T005, T006, T007, T008, T009, T010, T011, T012, T013, T014, T015, T016, T017, T018, T019, T020, T021, T022, T023, T024, T025, T026, T027, T028, T029, T030, T031, T032, T033, T034, T035, T036, T037, T038, T039, T040, T041, T042, T043, T044, T045, T046, T047, T048, T049, T050, T051, T052, T054, T055, T056, T057, T058, T059, T060, T061, T062, T063, T064, T065, T066, T067, T068, T069, T070, T071, T072, T073, T074, T075

Wednesday Items: W001, W002, W003, W004, W005, W006, W007, W008, W009, W010, W011, W012, W013, W014, W015, W016, W017, W018, W019, W020, W021, W023, W024, W027, W028, W029, W030, W031, W032, W033, W034, W035, W038, W039, W040, W041, W042, W043, W044, W045, W047, W048, W049, W050, W051, W052, W054, W055, W056, W058, W059, W061, W062, W063, W064, W065

Friday Items: F002, F005, F006, F007, F008, F009, F010, F012, F014, F016, F019, F025, F026, F027, F028, F029, F030, F031, F032, F033, F034, F035, F036, F037, F038, F039, F040, F041, F042, F043, F044, F047, F048, F049, F050, F051, F052, F054, F055

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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