Dungeons & Dragons Immortals

DnD Immortals Ilsundal

Dungeons and Dragons – Mystara Immortals

Ilsundal – Sphere of Energy

Player Section – Ilsundal

The Wise One

Dain, Ilsundal, Sata

  • Clerics:
  • Warlocks: Pact of the Archfey, Pact of the Celestial
  • Patron – Magic, Nature, Peace, Scholarship, Serenity, Traditions, Wisdom.
  • Patron and Title keywordsRacial (Elven)
    • Hierarchs pantheon onlySphere of Energy (Hierarch)
    • Energy pantheon onlySphere of Energy (Hierarch)

Racial Pantheon

  • Dwarven & Gnome (Dain) – Tradition
  • Elven (Ilsundal) – Due to Patron of Elven. Associated with the The Tree of Life artefact.

Cultural Pantheon:

Immortal Pantheons

  • Energy (Ilsundal) Due to Member of Sphere of Thought.
  • Hierarchs (Ilsundal) Due to Rank of Hierarch.

Special Pantheons

  • Assembly (Ilsundal) Due to being an Immortal of Mystara.

Appearance: an elderly elf with a wise gaze, whose hair colour and garments change according to fashion of the elves he appears to (he represents them all after all).

Ilsundal’s Campaign Information

Game Master Section – Ilsundal

Ilsundal – Hierarch of Energy (34)

Allies of Ilsundal

Assists: (can also be assisted by)

  • Calitha (18) Celestial of Time for her love of elves.
  • Mealiden (23) Empyreal of Energy as his trusted friend.
  • Ordana (31) Hierarch of Time for her love of nature.

Assisted By:

Enemies of Ilsundal

Opposes (can also be opposed by)

  • Atzanteotl (31) Hierarch of entropy in his role against the elves.

Opposed by

  • Idris (15) Celestial of Entropy in his role against the elves.
Sponsorship Hierarchy – Energy
  • Sponsorship of the Energy Sphere
    • Ixion (36) Hierarch of Energy
      • Coberham (18) Celestial of Energy
      • Gorm (19) Empyreal of Energy moved to Thought (22)
      • Heimdall (30) Eternal of Energy
      • Ilsundal (34) Hierarch of Energy.
        • Lornasen (7) Temporal of Energy moved to Matter (10)
        • Mealiden (23) Empyreal of Energy.
          • Matin (19) Empyreal of Energy from Thought (7)
        • Zirchev (17) Celestial of Energy
      • Mahmatti (14) Celestial of Energy
      • Ninsun (35) Hierarch of Energy
      • Palartarkan (12) Temporal of Energy moved to Thought (11)
      • Patura (10) Temporal of Energy
      • Rathanos (28) Eternal of Energy
        • Eiryndul (20) Empyreal of Energy moved to Thought (20)
          • Iliric (8) Temporal of Energy
          • Kythria (2) Initiate of Energy moved to Entropy (2)
        • Pflarr (25) Eternal of Energy
      • Razud (31) Hierarch of Energy.
        • Alphatia (16) Celestial of Energy.
        • Pharamond (34) Hierarch of Energy moved to Entropy (32)
        • Marwdyn (6) Initiate of Energy moved to Entropy (4)
      • Saturnius (20) Empyreal of Energy
      • Tahkati (17) Celestial of Energy moved to Matter (17)
      • Tarastia (30) Eternal of Energy moved to Thought (30)
        • Raith (12) Temporal of Energy
      • The Korrigans (24) Empyreal of Energy moved to Matter (22)
      • Thor (29) Eternal of Energy. moved to Thought (29)
    • Thalia (36) Hierarch of Energy moved to Thought (31)
    • Usamigaras (27) Eternal of Energy moved to Thought (27)
    • Zugzul (32) Hierarch of Energy.
      • Slizzark (15) Celestial of Energy moved to Entropy (17)
  • Confirmed not to have a sponsor
    • Benekander (1) Initiate of Energy
    • Rad (22) Empyreal of Energy
    • Rafiel (21) Empyreal of Energy
      • Branden (11) Temporal of Energy moved from Matter (3)

History: Ilsundal was one of the last elves born in Evergrun before the Great Rain of Fire obliterated it. After the cataclysm he moved to Grunland (present day Vulcania) with the majority of the surviving elves, but soon the Blackmoorian folly resurfaced in Grunland too. Speaking as champion of the old elven philosophy focused on nature worshipping, Ilsundal rejected the Blackmoor technology in favour of a return to magic and soon gathered the support of a broad faction of elves calling themselves the Returnists. Foreseeing the doom awaiting those who refused to abandon Blackmoor’s ways, Ilsundal convinced his followers to leave Grunland before it was too late and led a great migration northward, looking for the promised land where they could begin anew and forge a new covenant with the forces of nature. The Returnists left Grunland in BC 2800 and they travelled far across two continents (Davania and Brun), finally reaching the promised land in a corner of north-western Brun and settling in the Sylvan Realm in BC 2100.

Acclaimed the enlightened leader of the whole nation, Ilsundal discovered the secrets to immortality in his old age and embarked on the Path of the Paragon. Only after creating the Tree of Life (a sacred artefact that he left to his people as inheritance to guide them and unite them forever) and being acknowledged the most powerful wizard of his realm did Ilsundal achieve immortality in BC 1800, the oldest living elf ever. From that moment he became the worldwide patron of elves, wisdom and elven magic, and manifested himself to many different elven civilisations, always preaching a return to the old peaceful ways of nature.

Personality: Ilsundal is a patient and thoughtful immortal blessed with great sensitivity and wisdom. All the centuries spent as elf first and immortal afterwards only increased his quiet character and his slow and studied habits, and now he shows the most seraphic calm even in the middle of the most furious of battles. He always watches over his followers and oversees that the elves still hold to the ancient sylvan ways and don’t abuse of the knowledge and the arcane arts they master.

Ilsundal’s most trusted friend and ally is Mealiden, the first king of Alfheim who always guards his patron, and he is also a good ally of Calitha and Ordana, who share his love for nature and the elven race. He loathes Atzanteotl and Idris, two immortals bent on destroying and corrupting the elven race and must always watch his back to uncover the evil schemes of these Entropic immortals.

Info on Ilsundal to be discovered by Groups

Unfinished Pantheon:

  • Forest (The Guide)
  • Heldannic (Laksman)
  • Ocean (Ayodhya)
  • Ochalean (Tiuz)
  • Sky (Tapio)

Immortal Pantheon:

  • Council of Mystara: Ilsundal
  • Ring of Fire: Ilsundal

Design Details – Ilsundal

Classic D&D (BECMI) Stats – Ilsundal
  • Followers alignment: any; Clerics must be Lawful
  • Favourite weapons: none (allowed all bludgeoning weapons)
  • Clerics skills & powers: +1 bonus to Wisdom, bonus skill “Danger Sense” and “Survival (woods)”, +2 bonus to “Nature knowledge” and “Elven Myths & Legends” skills.
  • Some clerics of Ilsundal (only elves) belong to the caste of the Treekeepers.
  • Paladins skills & powers: +1 bonus to Wisdom, +2 bonus to “Survival (woods)” and “Alertness” skills
  • Spells: ceremony (1), halt red curse (3), plant door (4, see druid spell, substitutes “animate dead”), control winds (5, see druid spell, substitutes “programmed healing”), pass plants (5, see druid spell, substitutes “magic resistance”), transport through plants (6, see druid spell, substitutes “animate objects”), metal to wood (7, see druid spell, substitutes “earthquake”), creeping doom (7, see druid spell, substitutes “divine wrath”).
D&D 3.5 Stats – Ilsundal
  • Domains: Energy, Law, Good, Knowledge, Plant, Magic
  • Preferred weapon: staff
Design Changes

Promoted Ilsundal from rank 33 to rank 34 as part of the Balance of the Spheres.

Ilsundal – Patron to Pantheon Links – This is to be the basis on who is in what Pantheon and why.

  • Elven (patron) added to the Elven pantheon.
  • Hierarch (rank) added to the Hierarchs pantheon.
  • Sphere of Energy (rank group) added to Energy pantheon.

Content Updates

  • 2021-09-19 – Added in design changes and Patron to Pantheon links to show where this Immortal features in the Pantheon. Ilsundal promoted to rank 34.
  • 2021-08-20 – Added Chiron to allies.
  • 2021-08-18 – Updates to allies and enemies.
  • 2021-08-10 – Fixed the tags and links.
  • 2021-08-05 – Updating the layout and links, allies and enemies.
  • 2020-06-23 – Added Allies, Enemies, History, Personality and Other system stats.
D&D Gods

The Gods: The Immortals Overview, Patrons

GM Section: Immortality Overview, Path Conqueror, Path Dragon, Path Dynast, Path Epic Hero, Path Paragon, Path Polymath, Quest Petition, Quest Meeting

Wellsprings: Fire, Magic

Energy/Fire (31): Alphatia (16), Bartziluth (24), Bemarris (3), Benekander (1), Branden 11), Coberham (18), Fire Elemaster (33), Guidarezzo (15), Heimdall (30), Iliric (8), Ilsundal (34), Ixion (36), Madarua (26), Mazikeen (27), Mahmatti (14), Matin (19), Mealiden (23), Minroth (13), Ninsun (35), Patura (10), Pflarr (25), Rad (22), Rafiel (21), Raith (12), Rathanos (28), Razud (31), Saturnius (20), The Shaper (7), The Shining One (29), Zirchev (17), Zugzul (32)

Entropy/Darkness (35): Alphaks (20), Aracne Prime (6), Arik (18), Atzanteotl (31), Bachraeus (19), Bagni (24), Brissard (10), Danel (14), Demogorgon (29), Harrow (11), Hel (36), Hircismus (12), Idris (15), Jammudaru (5), Kallala (22), Kiranjo (7), Kythria (2), Loki (30), Loup (9), Macroblan (27), Marwdyn (4), Masauwu (28), Nyx (33), Orcus (26), Ouranos (34), Pharamond (32), Qywattz (21), Ranivorus (16), Ruaidhri (3), Saasskas (23), Slizzark (17), Stodos (6), Talitha (25), Thanatos (35), Yagrai (13)

Matter/Earth (34): Atruaghin (32), Buglore (9), Chiron (6), Diamond (21), Djaea (34), Earth Elemaster (33), Faunus (11), Forsetta (7), Garl (13), Ground (19), Hattani (15), Ilmarinen (20), Infaust (16), Ka (35), Kagyar (28), Land (27), Lokena (2), Lornasen (10), Maat (30), N’grath (29), Opal (18), Paarkum (8), Polunius (25), Pearl (12), Tahkati (17), Terra (36), The Eternal General (14), The Great One (26), The Korrigans (24), The Twelve Watches (4), Utnapishtim (23), Valerias (31), Wayland (24), Wogar (5)

Thought/Air (36): Air Elemaster (32), Arnelee (8), Asterius (28), Clebard (2), Cochere (12), Cretia (16), Diulanna (18), Eiryndul (20), Frey (13), Freyja (13), Gorm (22), Halav (17), Karaash (5), Kersy (21), Korotiku (32), Koryis (10), Malinois (15), Ninfangle (27), Nob Nar (5), Noumena (34), Odin (36), Orisis (19), Palartarkan (11), Palson (4), Pax (35), Ralon (9), Sinbad (25), Soubrette (24), Ssu-Ma (23), Tarastia (30), Taroyas (6), Thalia (31), Thor (29), Turmis (1), Urtson (7), Usamigaras (27)

Time/Water (33): Al-Kalim (3), Ahmanni (14), Bastet (22), Brindorhin (14), Calitha (18), Carnelian (11), Chardastes (24), Crakkak (10), Finidel (7), Fugit (30), Gorrziok (25), Hymir (13), Khoronus (36), Liena (1), Luca (12), Malafor (15), Oleyan (6), Ordana (31), Petra (17), Protius (29), Raven (21), Sharpcrest (19), Simurgh (19), Skuld (34), Tiresias (9), Tourlain (8), Tyche (28), Urd (32), Vanya (23), Vethandi (35), Water Elemaster (33), Yav (20), Zalaj (27)

D&D Pantheons

The Pantheons, The Immortals, The Divine Features

Racial Pantheons: Atruaghin, Dragonkin, Dwarven and Gnome, Elven, Ethengarian, Giantkin, Halfling, Traladaran

Cultural Pantheons: Alphatian Empire, Land Guilds, Makai, Norse, Ocean Guilds, Outcast, Thyatian Empire, Ylari

Elemental Pantheons: Air, Darkness, Earth, Fire, Forest, Ocean, Radiance, Shadowlands, Sky, Water

Immortal Pantheons: Celestials, Elemental Rulers, Empyreals, Energy, Entropy, Eternals, Hierarchs, Initiates, Matter, Spheres, Temporals, Thought, Time

Special Pantheons: Ancient Ones, Assembly, Azcan, Davania, Hollow World, Myoshima, Nithian, Norwold, Old Ones, Olympian, Savage Coast

Library of Books

B5, d20 System, Pathfinder, SW

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By thedarkelf007

I am a long term gamer, I run 6 RPG's a fortnight, host board game, card game and LANs each about once a quarter and have an addiction to buying more games. Games I am currently running are Pathfinder (1st and 2nd Edition) and Dungeons and Dragons (5th Edition).

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